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We have already made a new model of him. :)
The current version (3.8.1) has the free building system.
But the next version and all following will have the system of bfme I, there will be no free building anymore.
This is already in the game. Every faction has its own soundtrack.^^
Dain is already ingame.^^ He just has a different skin.^^
The brutal AI will be much stronger. We try to give every player a fitting AI - easy AI for the beginners, medium and hard for the normal players and brutal for the hardcore players.^^
The AI will use all the heroes and spells in the next version.
The next version will be completely in english. :)
Some fans sent us englich voices for ther units, therefore we can make all the sounds english too. :)
Cah means "Create a hero", i.e. the selfmade heroes.
No, there will be versions after 4.0.^^
It would theoretically be possible, but there are a lot of other problems. I will tell you two of them:
- We would need much more upgrades for the buildings, as we can't copy everything 1:1 and this would make the computer much more instable, therefore causing more gamecrashes.
- You can't make a balance which fits to both styles - either we would make the balance completely different (which would need much more units/buildings/upgrades, therefore causing much more crashes) or just make the balance for one type and ignore the balance for the other type. (afaik RJ made the second) Then all the fans of one mode would cry all the time, as they can't play a balanced version.
RJ has some completely different approaches and other priorities - therefore it works there, but it wouldn't for us.
Just play a normal map with fortresses in 4.0 then. :P
But as said: The maximum amount of players is 8, we can't add more.
Yes. It will be fixed and everything will be in english. :)
We have just published another news concerning the maps in the next version.
It will be available in english as soon as the moddb-admins authorize it. :)
We have integrated it already in 3.8.1. It's the final ability of Thorin. :)
The AI can cheat a lot, otherwise it won't work with our concepts. Either it cheats or it wouldn't build those buildings at all. You (as a player) need to level up Sauron. The AI doesn't need this.
The best way imo is to build Haldir and as many Galadhrim as possible.^^
If you combine this with the spearpower of Eomer and Eowyn, most heroes will die reaaaaally fast.
No, it won't. The problem is that the game always crashes when the AI brings the ring to its ring hero. That's why we have deactivated the usage of the ring for the AI - better an AI which doesn't use the ring than an AI which crashes the game when it tries to.^^
Some AIs are stronger than other - for example the Isengard AI is reaaaaally strong, while the Imladris AI is okay, but not as strong as Isengard.
Most of them yes. The AI works with every faction (but some are stronger and some weaker) and the AI also builds nearly all troups and uses some spells. :)
Eye of the tiber is a satire page. :D
Don't believe anything they say.^^
As I've said we worked hard on the english version for edain mod 4.0. At th beginning we wanted to translate 3.8.1, but after starting the work on 4.0 we realized that we would need about 1-2 years to translate it and afterwards we wouldn't be able to use 90% of the work, therefore we have decided to start translating version 4.0, while modding on it - that way we can give you an english version directly at the release.
I can understand that it is sad for you, as you can't speak german, but we also don't have endless time.^^ I have copied the whole text files in microsoft word a few months ago and the amount was really huge. The length of the file was about 1000 pages. You can't translate this within a few weeks, if you also have other things to do.^^
It's true that we haven't released anything this year, but as you might see we are coming closer to a release of the next version with every update. You don't have to vote for us, as I can understand your reasons. Hopefully the next version will persuade you to vote for us in the next year(s). :)
The english translation will be available with version 4.0. As said nearly everything is translated, but as the tesxts of 4.0 are very different to the texts of 3.81. Therefore we can't release the version for 3.81. But 4.0 will be available in english and german. For 3.81 there is a fanamde translation with google translator, which helps a lot of people to understand the mod.
A big thank you to everyone who has voted for us! :)
Very interesting, thank you. :)
There is an unofficial english version, which has used google translator. But to get an official (and good translated^^) version you have to wait until version 4.0.
Angmar is one of the strongest factions, you just have to play it correctly. Angmar's starting units have very low health, but a high damage output. Therefore you have to use hit and run a lot in the EG. But you can destroy most enemies by doing this. Additionally Sauron has one weakness: Archers. Just don't use him against tons of archers, he is incredible strong against all types of melee units, but is countered by archers. That's why he was killed by the towers.
I wouldn't say that the witchking is the second most powerful being. What about Gandalf or Galadriel? They are at least equal to the witchking.
LOTRO is also just another interpretation. They didn't just crush arnor - it took them many years to destroy Arnor and only one year later they were crushed by Gondor.^^
Isengard is a very strong race, that's true, but you can win against them (when the AI plays them^^).
For me heroes, catapults and a lot of troups are helping. In the current version archers are also very strong in the mid to lategame, therefore you can spam them and they will kill most units before they are even attacking.
Build the necromancer. If you kill enemies with the nazgul/mouth the necromancer (aka Sauron) will get the experience - when he levels up the heroes will also become stronger and get their abilities.
Thank you very much. This shows how few you know about modding. It's just a hobby and we are reworking every single map, every faction, the whole balance... We are more or less creating a whole new game. This takes a lot of time.
When we have finished the work on it.