When I start on a mod, I'll provide a bio.
on Feb 16th, 2015
This review may contain spoilers
A most beautiful trek through a most gruesome hell. This mod indeed captured the grim ambiance that is Silent Hill, and during my first playthrough, made me seize in terror. Unfortunately though, the lack of monsters drove home sometimes how relatively safe I was throughout the end of my journey, though thankfully there are still a few things that could kill you in this game. Anyways, on to the break down:
Mapping: Absolutely amazing and easily the strongest feature of this mod, readily akin to Dear Esther. I feel this mod was made around the mapping.
Sound: The music carried the weight of the emotion through this mod as well as the ambiance. It did very well to instill me with dread, but can only do so much on its own.
Voice: Voice acting is okay, but I feel that too much of the characters internal monologues were used to explain the story bluntly.
Story: Typical silent hill affair, main character did something bad to go to hell, sadly not knowing the victims, this story carried a lot less sympathy for our main character.
Gameplay: The puzzles were certainly a lot more complicated that I've seen in typical mods, some of them even requiring me to bust out a sheet of paper. The lack of monsters to fight though is truly disappointing, and in the end took out the teeth to a lot of the suspense built up throughout the game.
Overall, this mod was beautifully crafted, but greatly hampered by the lack of a threat to persist in the game, which in the end knee-caps the mod from being the Silent Hill experience we were expecting. But the effort in the mapping, sound, and relatively buggless gaming experience makes everyone on Moddb obligated to play this mod at least once.
P.S. Sorry my review took so long to upload, I waited for specific nights were I would be the most scared to play this mod.
on Dec 9th, 2014
This review may contain spoilers
Fairly well made mod, but I feel the steam petering out towards the end, but anyhow, on to the breakdown:
+Very well animated cutscenes
+Environments are mapped decently
-Rough ending, I didn't know to go through those doors the first time around
-Dead end plot
In regards for the ending, maybe make it so that the discovery of your friends death is something you have to run into and then have the black being spawn behind you to trigger the ending. Other than that this mod was fairly decent. It's all the more tempting to punish with a low score for being so tantalizingly close to perfection, but I'll pay heed to the effort this mod took.
Mod Review on Dec 4th, 2014 - 1 person agrees
My this is one of those mods that has found itself in an uncomfortable spot.
The effort that went into the mod is clearly visible and I really want to rate this mod higher, but sadly glitches plagued certain sections along with the fact that the dialogue was jarring, especially with someone like Ross Scott being forced to voice them.
-Intricate puzzle mechanics present throughout the game
-Custom characters complete with voices
-New setting besides shooty Combine-land
-The same puzzle mechanics are plagued with glitches
-Voice talent wasted on inane dialogue
-Mapping is sparce with details
Overall this mod is a rough gem. I really love the concept and the effort put into this mod, but it could have used more polish. Don't let this deter you from making a sequel though, as I would certainly be looking forward to it.
Mod Review on Dec 4th, 2014
There has been only one other mod I played besides this that involved any Cthulhu mythos, it was bad, this was good.
The mapping isn't super special but it was sufficient to maintain my suspension of disbelief.
As for the story, I am dying for some resolution, so I guess you have success in having me invested in the plot.
One gripe though, the second to the last map did not transition well into the last map, I had to launch the console to fix that.
Other than that, this is a very solid mod. It gave me vibes reminiscent of the Random Journey too.
Mod Review on Oct 1st, 2014
Wow, very nicely made mod. It doesn't try to wholesomely spearhead a completely new game, which in my mind is a plus since I feel it gave this mod developer realistic goals which he wholesomely achieved.
Funny backstory, I didn't even realize that I downloaded this mod until browsing through my files I saw rabbit.7z, I feel the fact that this mod's sudden appearance on my computer really added to the creep factor built into this mod.
Very nice work, I would not give lower than an 8.
on Jul 5th, 2014
This review may contain spoilers
Playing this map on hard difficulty, I will say that this map was significantly hard.
In terms of mapping, it was beautiful. You should keep doing this.
I would say that my biggest gripe is how there was no resolving conflict against the strider. If you make sequel to this map I will forgive this. But until then, typical source mod ending.
Mod Review on Mar 11th, 2014
The mod evokes memories from Get a Life in terms of the lighting and the premise of the story.
Gameplay was pretty solid, scarcity of bullets in the beginning made fights more tense for me. Puzzles may have been overly simplistic.
Voiceacting is amazing in this mod, quite a rarity these days.
Mapping displays variation in effort, some areas are simple rectangular hallways whereas others are highly detailed cliff-faces.
Overall, a nice short adventure on the source engine with a lack-luster ending.
Mod Review on Dec 6th, 2013
This mod was actually a rather fun (and necessary) addition to Black Mesa. The garage level where you get shot out of the ducts was actually one of the few memorable moments in Half Life that I could immediately recall to, and having it back just makes it all the more important.
Few points of criticism are these:
Overuse of particles caused some severe frame rate drops in a few places
The TOW battle section often devolved into fighting on foot, using that damn turret is just too slow, and the fact that foot soldiers spawn all around you just makes the TOW even more impracticable.
But overall it felt like a integral part to BMS, I could barely tell the difference. Good Work.
8.7/10, but since this review works with whole numbers, I'll round it up.
Mod Review on Aug 25th, 2013
You have talent for this, keep making more.
I really like the environments I got to fight in throughout the game, especially at the beginning. Wide areas with numerous avenues for attack and retreat. The mod was also legitimately challenging on hard mode. By far one of my favorite excursions into Combine land.
Mod Review on Aug 19th, 2013
A very challenging but very thought out portal mod, just like Portal Pro this mod is a masterpiece of puzzle solving. Was hoping for some more story based ending, but personally that is also forgivable. Did often come across annoying glitch though where I get killed the moment I go through a portal devoid of nearby hazards. Finding the third bonus cake was pure evil, don't ever make something so tedious again.