I am young indie game developer with lots of ideas from Slovakia and also the leader of Simplicity Game Development Studio. Feel free to contact me if you have some questions!

Comment History  (0 - 30 of 63)
Ghostik
Ghostik Jul 19 2014, 8:49am replied:

Thanks ;) I will check it out!

+1 vote     game: Artificial Mind
Ghostik
Ghostik Jul 19 2014, 1:36am replied:

It is still in development

+1 vote     game: Artificial Mind
Ghostik
Ghostik Jul 18 2014, 4:36pm replied:

Thanks! I appreciate your support! :)

I know about the "HUD problem" but I am considering whether to do something about it as it is still pretty visible when you play on full-screen and I kinda like the idea that when you are under water ..you have to be fast and blurred HUD is not really going to help you :D

You can see electricity effect on this screenshot.
Indiedb.com
I just somehow forgot to show it in the video.

+1 vote     article: Artificial Mind Update #5 - Drains, Water pipes, Cables and new video!
Ghostik
Ghostik Jul 11 2014, 12:23pm replied:

It is hard to tell as the game is still in its early stages but I think it is going to be less than $15 ;)

+1 vote     article: Artificial Mind Update #4 - New animations, Improved modes and better graphics
Ghostik
Ghostik Jul 10 2014, 8:14pm replied:

Thanks :) I will try to do my best!

+1 vote     media: Update_4
Ghostik
Ghostik Jul 10 2014, 10:21am replied:

Unfortunately no. But I can assure you that it will have a normal price so people can afford it ;)

+2 votes     article: Artificial Mind Update #4 - New animations, Improved modes and better graphics
Ghostik
Ghostik Jul 10 2014, 7:41am replied:

Thanks! You are right. I will make sure to reduce it ;)

+1 vote     media: New animations, Improved modes and better graphic
Ghostik
Ghostik Apr 2 2014, 9:26am says:

It looks really good ;)

+2 votes     article: PAX East and New Look!
Ghostik
Ghostik Apr 1 2014, 5:09pm replied:

Thanks!
Yes I know what you mean. This game was inspired by Portal. It is a great game. :)

+1 vote     article: Artificial Mind Update #3 - Improved graphics, Moving platforms and Extenders
Ghostik
Ghostik Apr 1 2014, 2:08pm replied:

Thanks!
It's only up to you what you want to build and how you want to build it so there will be always more ways how to get through current chamber. The only limitation are the parts like wheels,thrusters etc. that can be found in that level. This is also the reason why you won't be able to move your vehicles and other stuff from chamber to chamber but maybe I will add option to save your vehicles in the sandbox mode... or something like that.

+1 vote     game: Artificial Mind
Ghostik
Ghostik Mar 31 2014, 8:29pm replied:

Thanks! :)

+1 vote     media: Improved graphic
Ghostik
Ghostik Feb 12 2014, 4:04pm replied:

Everything what you can see here is just a concept :) I was just testing some interesting shaders for more realistic feeling.

+1 vote     article: Artificial Mind Update #2 - Decouplers, Explosives and Vehicle creation
Ghostik
Ghostik Feb 10 2014, 6:29pm replied:

Thank you!

+1 vote     game: Artificial Mind
Ghostik
Ghostik Feb 10 2014, 12:18pm replied:

Thanks!

+2 votes     media: Gameplay video - part 2
Ghostik
Ghostik Feb 9 2014, 4:41pm replied:

Just some objects from nearby building that was torn apart by explosion. Check out the new video and you will understand.

+1 vote     media: Concept
Ghostik
Ghostik Feb 6 2014, 9:43am replied:

I am happy to hear that!
We will try to do our best ;)

+1 vote     game: Artificial Mind
Ghostik
Ghostik Feb 6 2014, 9:41am replied:

Thanks!

You are right and wrong at the same time.
I couldn't use the magnetization mode because it works only on objects made of special metal. You can recognize it because these objects have slightly different color. Something like dark blue.
Gravity mode was a possible solution but only because those objects were pretty small. It wouldn' be possible to pick them
up if they were 2 times so big.

I really like your thinking because we want to create a game where you need to find your own way of solving a problem.

+3 votes     article: Artificial Mind Update #1 - Our new puzzle-solving sandbox game!
Ghostik
Ghostik Feb 5 2014, 2:57pm replied:

Thanks! We will try to do our best!

+2 votes     article: Artificial Mind Update #1 - Our new puzzle-solving sandbox game!
Ghostik
Ghostik Feb 5 2014, 1:25pm replied:

Thanks! It's fixed.

+1 vote     game: Artificial Mind
Ghostik
Ghostik Feb 5 2014, 12:20am replied:

Yes. There will be a lot of levels in the future.

+1 vote     media: Gameplay video - part 1
Ghostik
Ghostik Feb 4 2014, 5:57pm replied:

Thanks! You will be always remebered as the "FIRST WATCHER"! ;)

+1 vote     game: Artificial Mind
Ghostik
Ghostik Dec 22 2013, 5:39am replied:

:D I will try to do my best but I really can not promise anything. Downloading Ubuntu right now so I can run some tests ;)

+2 votes     game: Cubic Climber
Ghostik
Ghostik Dec 16 2013, 5:17pm replied:

Maybe in the future but I do not know what is causing the issues with linux version as this game was developed mainly for windows. I am working on another project that I currently find more important than Cubic Climber. So I can not promise anything but if I see larger interest from Linux users I will try to do my best.

+1 vote     game: Cubic Climber
Ghostik
Ghostik Nov 16 2013, 12:02pm replied:

Hello! It is great :D
But you should try to register and show other stuff like character customization and atc.
Good work ;)

+1 vote     game: Cubic Climber
Ghostik
Ghostik Sep 15 2013, 11:09am replied:

Thank you for your help. I really apreciate it.
And thank you for your high rating too!

+1 vote     game: Cubic Climber
Ghostik
Ghostik Sep 11 2013, 9:16am replied:

its probably just download link .. i am not sure , desura staff should fix it thought

+1 vote     game: Cubic Climber
Ghostik
Ghostik Sep 10 2013, 11:10am replied:

Yes, you can download win version in "DOWNLOADS" section but there is some problem with that at the moment.
Try this link if it wont work:
Dl.dropboxusercontent.com

+1 vote     game: Cubic Climber
Ghostik
Ghostik Sep 9 2013, 1:16pm replied:

Linux and Mac version were not tested properly. I thought there will be no problems but I was wrong so both of them will be removed :/ . I am sorry for that but development was aimed directly for Windows. I will be careful about this in my future projects.

+1 vote     game: Cubic Climber
Ghostik
Ghostik Sep 7 2013, 10:40am replied:

Yes we know about this problem. Unfortunately mac version will be removed.

+1 vote     game: Cubic Climber
Ghostik
Ghostik Sep 6 2013, 11:45am replied:

Thank you for your comment. I will download linux immediately and I will try to fix it. Maybe I know where the problem can be.

+2 votes     game: Cubic Climber
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