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geX
geX Mar 17 2009, 5:17pm replied:

Thanks. The arach IS designed by id software. It's an old concept art they showed before doom 3 came out. And they never used it.

+1 vote   mod: Doom 3: Phobos
geX
geX Feb 2 2009, 4:22pm replied:

The heads you see on the body models aren't going to be the ones that will be used. Doom 3 uses a system where the bodies are headless and you can therefor place different heads on the bodies. Also why we are going to make new heads.

But thanks for the comment :)

+2 votes   mod: Doom 3: Phobos
geX
geX Jan 17 2009, 4:02am replied:

Thank you :)

I did this area

+1 vote   media: Phobos Episode #1
geX
geX Jan 16 2009, 7:30am replied:

Unfortunatly we don't have any plans for making this coop. But we never know what LMS or the Opencoop team will do with us after we have released.

It's not that we don't want to be playing our mod with eachother. Cause that would be sweet. It's just not something we want to think about just yet. :)

+1 vote   mod: Doom 3: Phobos
geX
geX Sep 17 2008, 3:22am replied:

Thanks for the comments guys.

@freakman
Try www.doom3world.org

There should be something for you to get started.

+1 vote   article: Devblog #1 - Making maps for doom 3: Phobos.
geX
geX Sep 16 2008, 11:25am replied:

I made the area you see on the phobos screen. But I have never played Deus Ex so I wouldnt know :)

And thanks for your nice comment.

+1 vote   mod: Doom 3: Phobos
geX
geX Nov 9 2004, 10:20am says:

Maybe be they did that on the country, out there the whole house was out of timber sheets becouse they couldn't affort it. but in the town they could!

+1 vote  
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