Hi Im eric.
Thanks, Works great now that was fast! Also thanks for the best doom mod ever can't wait till v20! =D
Hey Just got an error when loading this with zandronum
Script error, "Weapon_StandAlone_HandGrenade.PK3:decorate" line 20: "weapn.minselectionammo1" is an unknown actor property
This happened with and without Brutal doom.
Congrats on making #8 of the Top ten this year!
Darn it loads okay by now it crashes when I try to load a battle....so I suggest doing what this guy posted
Heres the post:
"That's because the launcher no longer exist, and the kingdoms.exe has been "fused" with the medieval2.exe, which now is used by all games (vanilla, expansions and mods).
Ok, here's what I did: I unisntalled M2, and deleted the Medieval 2 folder from steam. Then I reinstalled it, I reinstalled the mods (in my case TATW+DAC). To launch the mods I have made two options: 1) I created a shortcut to the (new) medieval2.exe and added the command to launch a mod ( --features.mod=mods/Third_Age_3 ) to the "target" line in the shortcut properties. Using this shortcut launches DaC without problems. This used to be one of the popular ways to launch mods 2) I edited the .bat file included with TATW, changing kingdoms.exe to medieval2.exe and now I can launch the mod with it. Everything works fine.
Yeah steam made a new update the got rid of the vanilla Launcher... So to make the Game work again this is what I did.
First navigate to:C:\Program Files (x86)\Steam\SteamApps\common\Medieval II Total War\mods
Change back the folder with the Third age files to the name "Third_Age_3"
Then go into that folder and Right click edit the Third Age Batch file and replace "Kingdoms.exe" with "medieval2.exe"
Then open up the steam menu right click Medieval 2 in your game Library and go to properties Then select SET LAUNCH OPTIONS and paste in
"--features.mod=mods/Third_Age_3" Then Launch Medieval 2 and the mod will be loading... PS: to play normal Medieval 2 you will have to go back and delete the
"--features.mod=mods/Third_Age_3" in the SET LAUNCH OPTIONS
Hey I am getting a bug on my campaign where I have it set on manual manage settlements but for some reason when I try to move a general out of a settlement it turns on auto manage when it is supposed to be on manual??? Anyone know why this is happening??
I just re-installed and it works fine now
Dumb steam update =/ thanks for the link I will try this later. lol to bad I didn't come here sooner I already uninstalled the game =/ now I have to wait and re install to try that out. thanks again!
So in Game you can actually dock ships to it?
I think it looks Awesome!
I loved this because it explained why Grievous had breathing problems
do you have RAW installed that might be the problem
just played the land beta.... Amazing it feels just like a halo game... although the full versions going to have Master chief as a hero right?
lol I remember this from Amazing race!
Awesome I am more excited for this mod because I have almost gotten thru the second book!
Hey There is a weird bug on fellowship campaign where when the ringwraiths attack aragons unit is stuck in the ground and then when the wraiths start attacking the game crashes... it has crash twice same place... thanks
Best Mount Blade mod ever!! Its even better than the actual game.... the only problem is the constant crashing...
The Recant is awesome!!! though it sometimes crashes when I select the "fight on planet" option
Awesome! can't wait to play this version!
lol how do you know she did anything wrong?
lol at first I thought it was the air of him falling that moved the ball.. lol
lol only 4 days left!! till the guys download is complete!
got it man that was bad thanks for pointing it out...
what where lol sorry can't keep up with all of them...