Hey there, i'm a gamer and game developer, Level Design is my choice, but i also do 3d models. I've been making mods and other stuff for Men of War and Soldiers: Heroes of World War 2 (both games are in the same series). i've also been making 3d models for showcases.You may know me as a moderator on the Digitalmindsoft forums.

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GeneralJ927
GeneralJ927 @ LVT-4 Water Buffalo for Men of War: Assault Squad

Didn't see this, if you see this reply, its available on the steam workshop for now, although you probably found out by now.

Good karma+1 vote
GeneralJ927
GeneralJ927 @ Men Of The Emperor:Burning Horizon

Not good to see mods get put on hold, I would be willing to help export the models to the game, if its picked up again.

Good karma+2 votes
GeneralJ927
GeneralJ927 @ Manufactorum sector Turbine

Your texturing is getting good, thought the other thing was a mine until I read it is an exhaust fan. :)

How far would you say the mod is from fully finished? not good seeing words as if its close to being abandoned after soo much work has been done.

Good karma+2 votes
GeneralJ927
GeneralJ927 @ Men Of The Emperor:Burning Horizon

Keep going I'd say, just keep up a certain pace, the achievement of finishing it will be great in the end.

Good karma+2 votes
GeneralJ927
GeneralJ927 @ Men Of The Emperor:Burning Horizon

Shame, hopefully it picks back up for you guys, having any issues?

Good karma+2 votes
GeneralJ927
GeneralJ927 @ Men Of The Emperor:Burning Horizon

The mod going slow or stopped for the moment?

Good karma+1 vote
GeneralJ927
GeneralJ927 @ Imperial guardsmen

Very good :) that 3rd guy does not look happy.

Good karma+1 vote
GeneralJ927
GeneralJ927 @ Bunker

Very nice, looks durable enough to hide in.

Good karma+1 vote
GeneralJ927
GeneralJ927 @ Hammer of the Emperor, to war!

I have texturing software which I'm needing to properly test out, if you want, you can provide me one of your vehicles in an .fbx format, along with the UV template (1024x1024 shall do unless your doing bigger than that for the textures) and i'll try out my texturing with it, can't promis anything but if it turns out good I could do more for you.

Let me know, but will only be able to work on it slowly, but will be good to test.

Good karma+1 vote
GeneralJ927
GeneralJ927 @ Men Of The Emperor:Burning Horizon

Do you have a rough date on that? so then i know when to compliment said show item. :D

Good karma+2 votes
GeneralJ927
GeneralJ927 @ Wake Up Call

Keep up the good work, still checking back often, nice to see female characters are being worked on. :D

Good karma+3 votes
GeneralJ927
GeneralJ927 @ Last stand of 3rd Platoon

I think i'll......just stay.....behind this sandbag here.....no!......i think i'll stay behind this building instead!.......yes! much protection here....

Nice work going on here, really good. :)

(Gioconda, they could do that, but thats not how you go about it in this day an age):)

Good karma+2 votes
GeneralJ927
GeneralJ927 @ Back from the Grave - More Coming Soon!

Awesome, keep it up, you should release this stuff early as you can than waiting months. :)

Oh and i saw you went from UE3 to UE4 a while back, so congrats on that, still keeping my eye on your project you see. :)

Good karma+1 vote
GeneralJ927
GeneralJ927 @ Modular Gothic Building

Really liking the responses. hehehe

Good karma+2 votes
GeneralJ927
GeneralJ927 @ Modular Gothic Building

Very nice, even if it has no roof yet. :)

Good karma+2 votes
GeneralJ927
GeneralJ927 @ New Concept Art Declassified

Really nice! the style is a very good mix and spot on. I'm sure going to keep an eye on this, the concept has actually given me an urge to want to make that 3D environment scene, keep up the good work.

Good karma+1 vote
GeneralJ927
GeneralJ927 @ Men Of The Emperor:Burning Horizon

Was over half that just last week, not hard in getting Steam. XD

Good karma+2 votes
GeneralJ927
GeneralJ927 @ Brand New Environment Concept!!

Blue and orange colours seem to work rather well with the scene, would be great to see it when its made into a level, excellent concept.

Good karma+1 vote
GeneralJ927
GeneralJ927 @ Promo Poster (epic to the max!)

Some artists are just too good it seems, very nice!

Good karma+1 vote
GeneralJ927
GeneralJ927 @ It's Like Mirror's Edge with a Dash of Sci-Fi!

I like it, as i'm a Level Designer, this is quite awesome, can see the ME inspiration in it but it doesn't put it off in my view, just one of those unique styled levels you see in some games.

Good karma+1 vote
GeneralJ927
GeneralJ927 @ Chainsword

I believe you can with 3DS Max, building it in the same way as a tank track, then scrolling the texture to make an animation, whether it will export or the GEM engine accepts it, i don't know.

Or you could try and get the GEM engine code to do it for you, but it might not be connected to do animations and only works when an object is moving, it will be built in the same way as i said above but without doing the animation.

I have limited knowledge on doing stuff with alpha'd objects such as animations with them.

Good karma+1 vote
GeneralJ927
GeneralJ927 @ New Lasgun

What you say is true, better than any texture work i can ever do. :)

Good karma+1 vote
GeneralJ927
GeneralJ927 @ Chainsword

Glad to see you go for alpha channel blades, probably would've built up alot of polys if you went with modelling the blade teeth.

Good karma+1 vote
GeneralJ927
GeneralJ927 @ Resolution Fix for MoW: AS

Place it into your mods folder in the men of war assault squad game directory (where you installed the game), unzip the .zip file, launch the game, go to options, mods and then activate it.

Good karma+2 votes
GeneralJ927
GeneralJ927 @ Aegis Defence Line

Specular map could do that.

Good karma+1 vote
GeneralJ927
GeneralJ927 @ Outdoor Concept -- Early Level From the Game

Peace and tranquil looking (but looks can be deceiving), the concept is very nice indeed. :)

Good karma+1 vote
GeneralJ927
GeneralJ927 @ Spec Ops Marine

I'd say 8 on badass (although if comparing to Arnold, 10), I just wonder where hes looking at.

Concept looks tip-top shape, give my 'Good Job' to the conect artist.

Good karma+1 vote
GeneralJ927
GeneralJ927 @ Wake Up Call

Indeed it was, if your in need of a 3d modeller some time, contact me and can sort something out.

Good karma+1 vote
GeneralJ927
GeneralJ927 @ Wake Up Call

I'll keep my eye out, as many of the things you have put out are promising. Do you remember what my last comment was?

Good karma+1 vote
GeneralJ927
GeneralJ927 @ Wake Up Call

Its been a year since i last commented here (very long time), came back to check on your progress and i must say you've done amazingly well.

I recently came back to the UDK which is also why i looked back here as i remembered your game, just need to get used to the engine again. :)

Good karma+1 vote
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