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Comment History  (150 - 180 of 413)
gazornonplat
gazornonplat @ Exclamation Mark Animation

Doesn't look quite right, actually makes it difficult to tell it's an exclamation mark.

Maybe a squidgy bounce would work better, sort of like a spring, so that it bounces and compresses slightly on the way down again.

Good karma+3 votes
gazornonplat
gazornonplat @ Twitter feeds in profiles

Definitely needs the ability to show topics as well, for example on the Incursion page we'd ideally be using the #IncursionGame hash-tag to show most recent relevant updates.

Good karma+2 votes
gazornonplat
gazornonplat @ Incursion

Grab the Deluxe Beta and you'll get two more levels to test by the end of summer. ;)

Good karma+2 votes
gazornonplat
gazornonplat @ Incursion

Hack Slash Loot? Me too man, that game looks AWESOME.

Good karma+2 votes
gazornonplat
gazornonplat @ Megabyte Punch Alpha - Gameplay

It actually reminds me quite a lot of Custom Robo Arena on the DS in terms of the visuals, so that's awesome.

Good karma+1 vote
gazornonplat
gazornonplat @ Cry of Fear - GG Review

Cool, and I don't think the scores are unfair, in fact given that they're comparing you to AAA survival horror titles I'd say those were scores to be proud of.

Good karma+14 votes
gazornonplat
gazornonplat @ Megabyte Punch Alpha - Gameplay

Cool. Love the visuals and the sound design. How well does it handle? The video makes it look like the controls might be a little squirrelly, but I don't want to judge it purely on that.

Good karma+1 vote
gazornonplat
gazornonplat @ Incursion

Cool, enjoy! :D

Good karma+2 votes
gazornonplat
gazornonplat @ Incursion

There should be a downloadable ZIP in the purchased downloads section over on the right. :)

Good karma+2 votes
gazornonplat
gazornonplat @ Gas Guzzlers: Combat Carnage

Nice visuals, shall try this out when I get a chance.

Good karma+3 votes
gazornonplat
gazornonplat @ gazornonplat

Thanks man. :)

Good karma0 votes
gazornonplat
gazornonplat @ Soldier Of Progress - 6-8-12 - Ammo Containers and New BGM

Awesome to see things coming along so quickly, and I love both pieces of music, the second one especially.

Keep up the awesome work my friend. ^__^

Good karma+2 votes
gazornonplat
gazornonplat @ OverDose - Map Teaser Thingy

The burning barrel and swinging light looked totally out of wack, apart from that epic.

Good karma+4 votes
gazornonplat
gazornonplat @ Third contest participant

EPIC O_O

Good karma+3 votes
gazornonplat
gazornonplat @ ITEM:Pok├Ęball

Childhood. <3

Good karma+2 votes
gazornonplat
gazornonplat @ Tubby Zombie

About bloody time. :L

Good karma+2 votes
gazornonplat
gazornonplat @ Tiny & big pre-order teaser

Looking forward to this, I had a lot of fun with the demo. :D

Good karma+2 votes
gazornonplat
gazornonplat @ The Void

This looks pretty cool. Sadly the lack of a Linux build means that I can't play it. :(

Good karma+4 votes
gazornonplat
gazornonplat @ Incursion

Thanks so much. ^__^

And yeah, I love the text input mechanic in the classics as well, but it seems like if the genre is to be taken seriously by anyone outside of that niche audience then it needs to adopt some more user-friendly mechanics from other existing game types.

I'd love to do a game that uses the old-style mechanic, but we really wanted this title to be something that just about anyone could pick up and enjoy, so it didn't seem like it was the right mechanic to use.

Good karma+2 votes
gazornonplat
gazornonplat @ Under the Ocean - 2 New Screenshots

Absolutely gorgeous. ^__^

Good karma+2 votes
gazornonplat
gazornonplat @ Terminal

Yeah, I meant the computer. and very true. :)

Good karma+1 vote
gazornonplat
gazornonplat @ Sewer Ambience 2

Noice. :D

Good karma+2 votes
gazornonplat
gazornonplat @ Incursion

To be fair, I don't like catergorizing it that much. All I know is that it feels pretty faithful to the classic text-based adventures, but also incorporates some compatible elements from modern games, hence it's being billed as a "new-age tex-based adventure".

Hope that helps.

If there's anything you'd especially like to see in it by the way, be sure to email us or drop a tweet with the #IncursionGame hash-tag. The whole point of the open beta is to incorporate as many good suggestions as possible, so if you feel like it needs some additional mechanics, or the existing ones need tweaked, please don't hesitate to say so. :)

Good karma+3 votes
gazornonplat
gazornonplat @ Incursion

It actually borrows elements from each. Initially the player performed actions in the game in a more classic text-based adventure style (i.e. typing things word for word for them to happen), but we changed it after deciding that that element of the classics was more a limitation and quirk of the time than something fundamental to the genre. What we have now is probably closer to a Choose-Your-Own-Adventure game, but it incorporates the classic style and sensibility of text-based adventures, as well as having ridiculously crytpic secrets that can be unlocked through key phrases in the dialogue.

Good karma+2 votes
gazornonplat
gazornonplat @ Incursion

What didn't you get? and hopefully, the rest of the game will feature a lot less explaining of things, more actual gameplay and story. :)

Good karma+2 votes
gazornonplat
gazornonplat @ Terminal

Specifically it reminded me of these: Img.photobucket.com

Looks good, and that's a very smart way of saving progress.

Good karma+1 vote
gazornonplat
gazornonplat @ GUI 2

That is a whole lot nicer, good job. :D

Good karma+2 votes
gazornonplat
gazornonplat @ Terminal

How very Cave Story-esque. I love it. ^__^

Good karma+1 vote
gazornonplat
gazornonplat @ MDR Bolt Gun - WIP

I just meant if this gun shoots conventional bullets (like it appears to) then why not make it possible to carve the bullet tip, since presumably proper hollow-point ammo (and other ammo types) would be hard to come by, whereas all you need to make your own DIY hollow-points is a combat knife.

Good karma+1 vote
gazornonplat
gazornonplat @ Misc Low Detail Map Object - Body

Gruesome, I like it.

Good karma+1 vote
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