Game designer, feminist, etc.

Comment History  (150 - 180 of 413)
gazornonplat
gazornonplat Jun 19 2012, 4:23am says:

Doesn't look quite right, actually makes it difficult to tell it's an exclamation mark.

Maybe a squidgy bounce would work better, sort of like a spring, so that it bounces and compresses slightly on the way down again.

+3 votes   media: Exclamation Mark Animation
gazornonplat
gazornonplat Jun 14 2012, 7:23pm says:

Definitely needs the ability to show topics as well, for example on the Incursion page we'd ideally be using the #IncursionGame hash-tag to show most recent relevant updates.

+2 votes   news: Twitter feeds in profiles
gazornonplat
gazornonplat Jun 14 2012, 8:33am replied:

Grab the Deluxe Beta and you'll get two more levels to test by the end of summer. ;)

+2 votes   game: Incursion
gazornonplat
gazornonplat Jun 13 2012, 12:29pm replied:

Hack Slash Loot? Me too man, that game looks AWESOME.

+2 votes   game: Incursion
gazornonplat
gazornonplat Jun 12 2012, 2:41pm says:

It actually reminds me quite a lot of Custom Robo Arena on the DS in terms of the visuals, so that's awesome.

+1 vote   media: Megabyte Punch Alpha - Gameplay
gazornonplat
gazornonplat Jun 12 2012, 2:38pm says:

Cool, and I don't think the scores are unfair, in fact given that they're comparing you to AAA survival horror titles I'd say those were scores to be proud of.

+14 votes   media: Cry of Fear - GG Review
gazornonplat
gazornonplat Jun 12 2012, 2:30pm says:

Cool. Love the visuals and the sound design. How well does it handle? The video makes it look like the controls might be a little squirrelly, but I don't want to judge it purely on that.

+1 vote   media: Megabyte Punch Alpha - Gameplay
gazornonplat
gazornonplat Jun 12 2012, 2:25pm replied:

Cool, enjoy! :D

+2 votes   game: Incursion
gazornonplat
gazornonplat Jun 12 2012, 9:16am replied:

There should be a downloadable ZIP in the purchased downloads section over on the right. :)

+2 votes   game: Incursion
gazornonplat
gazornonplat Jun 11 2012, 4:27pm says:

Nice visuals, shall try this out when I get a chance.

+3 votes   game: Gas Guzzlers: Combat Carnage
gazornonplat
gazornonplat Jun 9 2012, 9:59pm replied:

Thanks man. :)

0 votes   member: gazornonplat
gazornonplat
gazornonplat Jun 9 2012, 7:15am says:

Awesome to see things coming along so quickly, and I love both pieces of music, the second one especially.

Keep up the awesome work my friend. ^__^

+2 votes   news: Soldier Of Progress - 6-8-12 - Ammo Containers and New BGM
gazornonplat
gazornonplat Jun 7 2012, 7:47pm says:

The burning barrel and swinging light looked totally out of wack, apart from that epic.

+4 votes   media: OverDose - Map Teaser Thingy
gazornonplat
gazornonplat Jun 6 2012, 6:39pm says:

EPIC O_O

+3 votes   media: Third contest participant
gazornonplat
gazornonplat Jun 5 2012, 7:51am says:

Childhood. <3

+2 votes   media: ITEM:Pok├Ęball
gazornonplat
gazornonplat Jun 4 2012, 12:48pm says:

About bloody time. :L

+2 votes   media: Tubby Zombie
gazornonplat
gazornonplat May 30 2012, 7:40pm says:

Looking forward to this, I had a lot of fun with the demo. :D

+2 votes   media: Tiny & big pre-order teaser
gazornonplat
gazornonplat May 30 2012, 3:28pm says:

This looks pretty cool. Sadly the lack of a Linux build means that I can't play it. :(

+4 votes   game: The Void
gazornonplat
gazornonplat May 28 2012, 5:51am replied:

Thanks so much. ^__^

And yeah, I love the text input mechanic in the classics as well, but it seems like if the genre is to be taken seriously by anyone outside of that niche audience then it needs to adopt some more user-friendly mechanics from other existing game types.

I'd love to do a game that uses the old-style mechanic, but we really wanted this title to be something that just about anyone could pick up and enjoy, so it didn't seem like it was the right mechanic to use.

+2 votes   game: Incursion
gazornonplat
gazornonplat May 27 2012, 12:15pm says:

Absolutely gorgeous. ^__^

+2 votes   news: Under the Ocean - 2 New Screenshots
gazornonplat
gazornonplat May 27 2012, 12:14pm replied:

Yeah, I meant the computer. and very true. :)

+1 vote   media: Terminal
gazornonplat
gazornonplat May 27 2012, 6:53am says:

Noice. :D

+2 votes   media: Sewer Ambience 2
gazornonplat
gazornonplat May 26 2012, 9:46pm replied:

To be fair, I don't like catergorizing it that much. All I know is that it feels pretty faithful to the classic text-based adventures, but also incorporates some compatible elements from modern games, hence it's being billed as a "new-age tex-based adventure".

Hope that helps.

If there's anything you'd especially like to see in it by the way, be sure to email us or drop a tweet with the #IncursionGame hash-tag. The whole point of the open beta is to incorporate as many good suggestions as possible, so if you feel like it needs some additional mechanics, or the existing ones need tweaked, please don't hesitate to say so. :)

+3 votes   game: Incursion
gazornonplat
gazornonplat May 26 2012, 9:42pm replied:

It actually borrows elements from each. Initially the player performed actions in the game in a more classic text-based adventure style (i.e. typing things word for word for them to happen), but we changed it after deciding that that element of the classics was more a limitation and quirk of the time than something fundamental to the genre. What we have now is probably closer to a Choose-Your-Own-Adventure game, but it incorporates the classic style and sensibility of text-based adventures, as well as having ridiculously crytpic secrets that can be unlocked through key phrases in the dialogue.

+2 votes   game: Incursion
gazornonplat
gazornonplat May 26 2012, 8:01am replied:

What didn't you get? and hopefully, the rest of the game will feature a lot less explaining of things, more actual gameplay and story. :)

+2 votes   game: Incursion
gazornonplat
gazornonplat May 26 2012, 6:42am replied:

Specifically it reminded me of these: Img.photobucket.com

Looks good, and that's a very smart way of saving progress.

+1 vote   media: Terminal
gazornonplat
gazornonplat May 26 2012, 6:40am says:

That is a whole lot nicer, good job. :D

+2 votes   media: GUI 2
gazornonplat
gazornonplat May 22 2012, 8:55pm says:

How very Cave Story-esque. I love it. ^__^

+1 vote   media: Terminal
gazornonplat
gazornonplat May 21 2012, 12:27pm replied:

I just meant if this gun shoots conventional bullets (like it appears to) then why not make it possible to carve the bullet tip, since presumably proper hollow-point ammo (and other ammo types) would be hard to come by, whereas all you need to make your own DIY hollow-points is a combat knife.

+1 vote   media: MDR Bolt Gun - WIP
gazornonplat
gazornonplat May 21 2012, 12:22pm says:

Gruesome, I like it.

+1 vote   media: Misc Low Detail Map Object - Body
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