Game designer, feminist, etc.
This looks pretty damn awesome. Like the nightmare sequences from Afraid of Monsters, only much, much better.
This is really, really nice. Will you be using Impulse only for your own game? Or will you be releasing the updated version of Quake too? Because having seen the screenshots I don't think I could be happy without playing it.
3rd person view is the only thing that makes this unique. Change it and all he has is another clone.
Great job. Love the art style in this, and thanks for releasing the flash version. I was worried I wouldn't be able to enjoy this on my Linux netbook. :)
This looks absolutely fantastic, hope to see this on steam when it comes out of beta.
Yeah, I have to agree with guywiththename and Argoon, LURK is definitely prettier, but that's not necessarily the best thing for an oppressive and frightening game like STALKER. I think that LURK with the Vanilla skybox would be fantastic looking though.
**** these idiots, I know for a fact that nobody would "run away" from a project 10 years in the making, and if that really was David's intention he wouldn't still be here. Hopefully the development can continue unfazed, but sadly that seems increasingly unlikely. If you learn anything at all from this, it's to pick your team more carefully. Best of luck to SGS.
Even for a very early Alpha, this plays very nicely. Clean interface (in a similar way to that of Minecraft), lovely pixel-art visuals and some really great animations and neat design. Can't wait to see where you guys take this project, but with a concept this clean and yet totally expandable, the sky's the limit. Best of luck devs. :)
Can't wait, whatever this is going to be priced at, I'll pay it, because you guys have well and truly earned it.
The older ones had far too much brown lighting, which made them warmer and less gritty. The new maps are also much more like Tokyo, which is great for a Cyberpunk mod.
The modelling for this is bloody brilliant, also voted.
This is wicked stuff mate. Your models are top-notch.
Are there any plans for this to be available for Linux? As well as a Steam gamer I'm also an avid Ubuntu user, and this would be an amazing thing to have running native. Cross-Platform play is a good area to consider with this engine, if you haven't already that is.
Voted. Updates are amazing as always, but be honest, how far along is this really, completion-wise?
Well worth that period of radio silence, this looks brilliant, very much shaping up to have the sort of atmosphere I was hoping it would. Kudos to you guys for staying true to the concept. Can't wait for this to go public!
If you are bulding this on id Tech, then will it be available for Linux too? That'd a big plus for a lot of people.
My god. You guys a ******* ace.
So can we take this to mean vehicles are back in? Because if they are then I ******* love you guys. I love you guys anyone, just more if vehicles are in.
This is really going to be amazing.
Dammit! April 2011?! I don't mean to be rude, but that really ****** me off. That's ages away!!
I will definitely buy this when it's released but jeez, that's a long wait guys!
Looks fantastic. I should hopefully get a chance to play this soon, all installed and ready to play, I'm just really busy with my GCSEs at the moment.
Love the mod, absolutely stunning. Windows Game Reviews featured it in their nodding monthly segment youtube.com/windowsgamereviews1
Also, for the sake of anyone getting that client.dll crap, configuring hl to run in OpenGL mode fixed it for me.
I can barely begin to express my amazement at the visuals. I simply cannot comprehend the fact that this is goldsrc. Absolutely stunning. You amazing devs just earned yourselves another fan.