I've been developing games since the mid-1980s, I started out on a ZX81, but quickly progressed to the ZX Spectrum, releasing my first games while still at school. I've been developing games ever since, on Consoles and Home Computers, with particular focus on the PC as it's been the most predictable and stable platform in a constantly evolving industry. (My Profile header includes images from a few of the 50+ games I've worked on)

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Twitter

Latest tweets from @miracle_studios

RT @TozaiGames: RIP: Douglas E. Smith, 1960 - 2014, the creator of the classic game Lode Runner. T.co

Sep 13 2014, 4:04am

RT @UnrealEngine: We've made Unreal Engine 4 free for education! Tell your friends. T.co

Sep 4 2014, 2:22pm

RT @carlbildt: Today is the day! Слава Україні!

Aug 24 2014, 4:34am

RT @BBCDanielS: Now there was no "combat" in Crimea. So where could the 76th Air Assault Division have been fighting this year? T.co

Aug 19 2014, 7:52am

RT @zeldawilliams: T.co

Aug 12 2014, 4:18pm

RT @IamXERO: Yay! Our Sentinel 4: Dark Star is released this week on iOS, Thursday 14th August. Check the trailer here... T.co

Aug 11 2014, 2:51pm

RT @UnityVS: We're very proud to announce that our company @SyntaxTree has been acquired by Microsoft, see our announcement: T.co

Jul 2 2014, 2:05pm

RT @Programa_PP: Президент України Петро #Порошенко - історний підпис на угоді з ЄС. Слава Україні! T.co

Jun 27 2014, 3:50pm

RT @IamXERO: Remember the good old Spectrum? Course you do... Check out this kickstarter by @Retro_Fusion. Count me in :) T.co

Jun 25 2014, 11:38am

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The current incarnation of the team who brought the world, the original PC versions of Sensible Soccer, Cannon Fodder & Chaos Engine, to name a few...

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