I've been developing games since the mid-1980s, I started out on a ZX81, but quickly progressed to the ZX Spectrum, releasing my first games while still at school. I've been developing games ever since, on Consoles and Home Computers, with particular focus on the PC as it's been the most predictable and stable platform in a constantly evolving industry. (My Profile header includes images from a few of the 50+ games I've worked on)

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The current incarnation of the team who brought the world, the original PC versions of Sensible Soccer, Cannon Fodder & Chaos Engine, to name a few...

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Last Online
Nov 20 2013
United Kingdom United Kingdom
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Latest tweets from @miracle_studios

Nov 17 2015

RT @IamXERO: In WH Smiths. Picks up Edge 100 greatest video games. Flicks through. None of mine. Puts Edge back.

Nov 16 2015

RT @UnrealEngine: Rama is now on Twitter! #UE4 T.co

Nov 15 2015

RT @DuncanCStone: Obama and Putin upstaged by three cats. #G20Turkey #G20AntalyaSummit T.co

Nov 10 2015

RT @SovanJedi: If you're a person or site that calls any and all pixel art games "8-bit", please stop.

Nov 7 2015

RT @reubenbond: Most JS/Python/Ruby apps... T.co

Nov 5 2015

RT @DominicHurst: @ggatehouse Distrust of mainstream media by some protesters. One guy angrily said: "Do you know what it's like to live in…

Oct 31 2015

RT @myroslavapetsa: Having lost thousands of countrymen in Russia's Donbas war, Kyivites bring flowers to the Russian embassy, grieving wit…

Oct 24 2015

RT @TeamLocals: Game Over café and arcade launches in Old #Portsmouth tomorrow! T.co T.co

Oct 10 2015

RT @MassiveMonsters: Our big new title "88 Heroes" is now up on Steam Greenlight, vote with all your might!! T.co http://

Oct 6 2015

RT @gamasutra: Obituary: Game industry veteran Stewart Kosoy T.co