I've been developing games since the mid-1980s, I started out on a ZX81, but quickly progressed to the ZX Spectrum, releasing my first games while still at school. I've been developing games ever since, on Consoles and Home Computers, with particular focus on the PC as it's been the most predictable and stable platform in a constantly evolving industry. (My Profile header includes images from a few of the 50+ games I've worked on)

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miraclestudios

miraclestudios

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The current incarnation of the team who brought the world, the original PC versions of Sensible Soccer, Cannon Fodder & Chaos Engine, to name a few...

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Gavinwade.co.uk
Twitter

Latest tweets from @miracle_studios

Obsessing about the impossible...

Aug 29 2016

RT @EightyLevel: Mark Foreman and his insights in @Allegorithmic #SubstanceDesigner 80.lv #gamedev #indiedev #3dart T.co

Aug 9 2016

RT @gamasutra: Optimizing the Unreal Engine 4 renderer for The Vanishing of Ethan Carter VR Dlvr.it T.co

Jul 26 2016

RT @Liveuamap: FBI is investigating Russia's hack of the DNC and its motives, amid election interference concerns Usa.liveuamap.com via @mawilner

Jul 25 2016

RT @kinucakes: I drew up something I see a lot in game animation loops, where the loop is really obvious. Remember followthrough! T.co

Jul 25 2016

RT @ProfBrianCox: The challenges we face are global, and science will play a vital role, but it requires freedom of movement and ideas Royalsociety.org

Jul 25 2016

RT @NASA: Like LEGO? Some of our iconic @WomenNASA figures are proposed as a new set. Check it out: Ideas.lego.com T.co

Jul 24 2016

RT @Allegorithmic: Students: enjoy Substance for Students. FOR FREE! - Allegorithmic.com #SubstanceDays T.co

Jul 23 2016

RT @ProfBrianCox: This is very important in my view, for science in the UK and globally Petition.parliament.uk

Jul 22 2016

RT @Liveuamap: Syrian children hold Pokemon images, hoping world will 'find them' Syria.liveuamap.com T.co via @intlspectator

Jul 22 2016