I've been developing games since the mid-1980s, I started out on a ZX81, but quickly progressed to the ZX Spectrum, releasing my first games while still at school. I've been developing games ever since, on Consoles and Home Computers, with particular focus on the PC as it's been the most predictable and stable platform in a constantly evolving industry. (My Profile header includes images from a few of the 50+ games I've worked on)

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Latest tweets from @miracle_studios

RT @TIGAMovement: The Winner of Best Education Instituition is… The University of Portsmouth cc @portsmouthuni

Nov 6 2014, 5:32pm

RT @IamXERO: Happy bottle opener is happy it's Friday :D T.co

Oct 10 2014, 3:19pm

RT @UnrealEngine: Students: You can now access Unreal Engine 4 for free through the @github Student Developer Pack: T.co

Oct 7 2014, 6:26pm

RT @GitHubEducation: The best developer tools, now free for students: T.co

Oct 7 2014, 6:17pm

RT @TozaiGames: RIP: Douglas E. Smith, 1960 - 2014, the creator of the classic game Lode Runner. T.co

Sep 13 2014, 4:04am

RT @UnrealEngine: We've made Unreal Engine 4 free for education! Tell your friends. T.co

Sep 4 2014, 2:22pm

RT @carlbildt: Today is the day! Слава Україні!

Aug 24 2014, 4:34am

RT @BBCDanielS: Now there was no "combat" in Crimea. So where could the 76th Air Assault Division have been fighting this year? T.co

Aug 19 2014, 7:52am

RT @zeldawilliams: T.co

Aug 12 2014, 4:18pm

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The current incarnation of the team who brought the world, the original PC versions of Sensible Soccer, Cannon Fodder & Chaos Engine, to name a few...

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