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Comment History  (60 - 90 of 138)
Sadonikus Jan 25 2010, 3:48pm says:

Very good!

Maybe the legs could be a bit longer and stronger though.

+2 votes   media: Raptor improvements by Martin Weber
Sadonikus Jan 24 2010, 3:42pm replied:

Yeah, that would interest me too!

+1 vote   mod: JP Mod
Sadonikus Jan 24 2010, 6:21am replied:

Its Coop!

You play together with other players against dinosaurs!

BTW: it would interest me if it can be played Single-PLayer, too? Will the other characters be taken over by an AI like in L4D? And if not, can the puzzles only be solved in teamwork with other players, wich would make playing alone impossible?

+2 votes   mod: JP Mod
Sadonikus Jan 23 2010, 5:56am replied:

I dont have to be exactly like the movie, like Devotus said there must be some changes to provide good gameplay.

The flares could work in different ways: Either throwing them somewhere and the T-Rex checks it out or you will have to throw it directly into the face of the T-Rex, causing it to stop for a while in distraction of the shining object, giving you a few seconds to run away.

+1 vote   mod: JP Mod
Sadonikus Jan 22 2010, 7:30am says:

Another about the T-Rex-thing: to ease fleeing from it, maybe you could distract it with flares? That would make sense gameplay-wise and would feel like the movie. I dont know if that would be too hard to manage with the AI though.

+1 vote   mod: JP Mod
Sadonikus Jan 22 2010, 7:15am replied:

Sounds fine to me! But the kid-vanish-thing, at least let them vanish after you left the room where you lead them to, not in front of your eyes, should be an easy-one to script. But thats a good idea!

What do you mean with unrealistic contents like rings? Some collectibles scattered all around? That wouldnt be necessary in my opinion.

Another question: Will there be the waterfall with the helipad in the mod? Would be a cool ending being rescued by the InGen-Helicopter at the end, and maybe have a last encounter with the T-Rex while driving with the jeep to that rescue point!

Oh, and can the T-Rex be killed ingame? Or will you definetly have to run from it when it appears? Would be good. I would suggest that it only can be killed or at least put to sleep with a special tranqulizer gun, found in the emergency bunker due one of the last objectives of the mission (maybe finding the key to a locked firearm locker or just enter the emergency bunker), and the last objective would be to take out the T-Rex near the helipad mentioned above with it, wich accomplishment would also be the trigger for the helicopter to arrive! Also I'm thinking of a small outro-sequenz seeing the helicopter flying over the ocean towards sunset after rescued, while seeing your credits, you know like the last scene in the movie? Shouldnt be hard to make.

What do you think?

+1 vote   mod: JP Mod
Sadonikus Jan 22 2010, 6:46am replied:

No, please! That would be so out of the movie! Some reminiscences on the novel are ok, but let the major thing be as close to the movie as possible (dont gameplay- but leveldesign-wise)! 90% of the Jurassic Park-fans love the movie and not the book!

0 votes   media: Kitchen WIP
Sadonikus Jan 21 2010, 1:20pm replied:

I'm pretty sure by now that he planned to hype his **** to get as many fanboys as possible to donate, while his PC had no problem at all! That was just a trick to cash some money and then throw this piece of **** out and laugh at all the dumbasses who give away their money just like that!

+4 votes   mod: Dead Before Dawn
Sadonikus Jan 21 2010, 6:53am says:

I've got a question! What about the ammunition?

Will there be enough to shoot everything or will there be rare supplies, so you've got to save ammunition and only use it in critical situations, wich will force you to flee or hide from dinosaurs, sneak past to them and shut or maybe even barricade doors (cause raptors can open them) with things to be safe for now!
That would be an awesome Survival-Feeling wich would transport the feeling of the movie much better than shooting the hell out of the dinosaurs.

What do you think?

+3 votes   mod: JP Mod
Sadonikus Jan 21 2010, 6:46am replied:

That would mean you would play against humans and/or dinsoaurs, wich would be of course crap! Crysis Multiplayer IS crap btw! But that shouldnt effect the quality of this mod of course :)!

And yeah, I'd love to see a Dilophosaurus model, too! Maybe you guys can post some pics?

+1 vote   mod: JP Mod
Sadonikus Jan 20 2010, 5:19pm replied:

So the fords should drive out of the entrance, down the stairs?

I think the area isnt the one of the actual mod, just some random map from crysis just to show the models!

+1 vote   media: Teaser :)
Sadonikus Jan 20 2010, 3:12pm says:

Good model!

I hope this is not the actual area the Visitors center stands in the mod, cause it does not look like in the movie (rock in the background, no lake in front of it, and the street should go horizontal), but I'm sure youm know that so nevermind :)

+2 votes   media: Teaser :)
Sadonikus Jan 19 2010, 1:40pm replied:

Dont do it, this mod should stick as close as possible on the FIRST movie, the sequels werent so good, and the third movie is very dissappointing in my opinion! The T-Rex should stay on top of the food-chain where it belongs :)!

+1 vote   mod: JP Mod
Sadonikus Jan 18 2010, 12:59pm says:

Hey, could you post some images of your raptor model?

That would be very interesting, also because I cannot remember seeing one on this site.

+2 votes   mod: JP Mod
Sadonikus Jan 18 2010, 12:49pm says:

A bit over the top, but nice...

+1 vote   media: Primal Carnage-Concept Art
Sadonikus Jan 18 2010, 12:40pm replied:

The logo of your game looks like crap so shut the **** up!

+1 vote   feature: Lukewarm Media Goes Indie
Sadonikus Jan 18 2010, 11:45am says:

To sharp teeth. Its a herbivore!!!

Also the head looks to skinny, the skull shouldnt be so visible if you know what I mean!

+2 votes   media: Primal Carnage-Concept Art
Sadonikus Jan 18 2010, 11:43am says:

Overrated design, too cartoonish!

-2 votes   media: Primal Carnage-Concept Art
Sadonikus Jan 18 2010, 9:51am replied:

There already is a JP-Multiplayer-Mod on Crysis Wars!

And Multiplayer is ****! Why is everyone always wanting Multiplayer-Games? Multiplayer no matter if Coop or not is pointless crap. Play one the other 5000 generic Multiplayer-mods!

Thank god at least this Mod-Team is sticking to a Singleplayer experience, dont you dare falling off this track :)!

0 votes   mod: Jurassic Life
Sadonikus Jan 16 2010, 6:03am says:


+1 vote   media: It is coming very soon.
Sadonikus Jan 11 2010, 5:33am replied:

Very true!!!

I also like my games short and good, have other things to do! The future of games should and will be more quality and less quantity!

Your short-episode-concept is perfect!

0 votes   mod: Radiator
Sadonikus Dec 25 2009, 7:28am says:

Guys, its not easy to enchant me for something, especially for a mod, but this really makes me eagerly wait for it.

What you guys do is TRULY creative, absolutely original and unique, not like the thousand Zombie-Mods, Multiplayer-**** and the same ol post-apocalyptic or cliché-sci-fi settings. This is were games should be heading... Definetly MOTY

+6 votes   mod: Zeitgeist
Sadonikus Dec 24 2009, 6:06pm replied:

You know what, that sounds absolutely awesome!

You are a freakin genius, man!

+1 vote   mod: Radiator
Sadonikus Dec 20 2009, 1:44pm replied:

I somehow think that these radios and the wooden door at the end imply that this is just some kind of dream or fantasy of someone, dunno...

+1 vote   mod: Hollow Moon
Sadonikus Dec 20 2009, 1:41pm replied:

You absolutely dont understand this mod and what its meant to be!!!

+1 vote   mod: Hollow Moon
Sadonikus Dec 20 2009, 7:47am says:

Sorry guys, but I really dont get what the big deal about this mod is? Maybe the developer has connections to some online-magazines or knows how to hype the mod, cause this mod is really just mediocre!

Mapping IS awful, and he just copied the whole concept of Dear Esther and added some unnecessary and weak puzzles and werent able to get some good voice acting.

Besides, I really think this whole post-apocalyptic setting is just stale as hell! I dont know how often I've been to abandoned dark towns and bunkers and sewers with the same ol HL2-Assets!!! Story is the same cliché post-apocalyptic stuff, triing to be as sophisticated as his great idol DE, of course failing at that! Thats not artful or original folks!!!

I feel like the gaming community, hungering for innovation, just jumps right at every **** that at least pretends to be that!

-2 votes   mod: Post Script
Sadonikus Dec 20 2009, 6:52am says:

Delete this **** review!!!

+2 votes   review: Post Script-After the world ended.
Sadonikus Dec 17 2009, 12:53pm says:

Hello guys!

I wanted to try it out cause I also love artful game-experiments!

But as projektariel I'm not able to run it. I have Version 2.1 of UT3 on STEAM. Maybe there are problems with the Steam-Version? I did what was mentioned in the Instructions-file but when I click on any of the .bat files, a black command-window appears, then the Steam-Window saying UT3 is launching and then nothing happens.

Is there any way to launch it with the Steam-version at all?

+1 vote   mod: Wonderful Life
Sadonikus Dec 17 2009, 8:30am says:

Man this better not be dead!!!

This mod has a very original and intense atmosphere unlike every other mod or game. They MUST finish this and not leave it half done!

+1 vote   mod: Hollow Moon
Sadonikus Dec 15 2009, 12:43pm replied:

Then play Doom 3, *******!

+2 votes   mod: Flesh
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