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Comment History  (180 - 210 of 274)
Gambini Apr 13 2012, 7:32pm says:

whoa love those libraries!

+1 vote     media: Making of the church: Step three
Gambini Mar 25 2012, 6:26pm says:

I think the floor looks great, like if it were phong reflection.

Would you share your vmt details? is that made out of a high contrast reflection?

+1 vote     media: Mental Hospital
Gambini Mar 25 2012, 6:25pm says:

No money to take care of the paint but two air conditioners!

Looks great BTW but i doubt a house like that would have two split air conditioners!

+1 vote     media: A house...
Gambini Mar 25 2012, 6:22pm says:

Best mod ever!

+5 votes     mod: olo......
Gambini Mar 17 2012, 2:04am says:

Yeah, i got scared but actually the model doesnt impact on performance at all, you can see another screenshot where it is put in the middle of a rather complex scenario and nothing changes whether it is there or not.

Thanks for your comment

+1 vote     media: Bus 99.99% done!!
Gambini Mar 17 2012, 1:57am replied:

heh good question. This mod is actually set in the southernmost country of the world, which is Argentina, where I live. You may be thinking of the southernmost part of Argentina or Chile with snow and such. Well, that´s not exactly what I was aiming to.
What I hope this mod will resemble the place I´m being inspired by is the amount of referencial elements I´m putting into it. I have modeled desk phones like the ones used here in 80´s, public phones, gas pumps; cars, a moped and a bus; bottles, shovels, a guitar, water closets, money, a complete train, train signals, ads, cookies crates, benchs, punchclocks, fans, fire extingishers, magazines, manhole covers and some other stuff i may be forgetting. Everything has been inspired by real objects from the aforesaid country and era. The powerplant instead (that large indoor building with archs in the roof) is inspired by a north american power plant, but i love that building so much that i wanted to put it there anyway. The landscapes though, are limited to what can be done with Source (and my skills). You know here are all kind of landscapes from snow montains to sand deserts, so it is not easy to remain consistent.

Ah, and finally the mod is not alpha, i´d say it is about 70% done but it´s just that I barely take screenshots or care to keep updates of every progress I do.

+1 vote     mod: Southernmost Combine
Gambini Mar 16 2012, 12:56am replied:

You say that because you´ve not been in the Phantom Express

+3 votes     media: thorough
Gambini Mar 15 2012, 8:05pm says:

And not a **** was given that day about color schemes :P

+9 votes     media: Screenshots
Gambini Mar 14 2012, 11:47pm says:

I don´t know what is all about this but the screenshots look fantastic!


+1 vote     mod: CUBE
Gambini Mar 4 2012, 10:30pm says:

Cool tip about the blob effect I hate when the light is so bright that literally hides the lightsource.

About the saturated red it´s just a small part and the red has been toned down already with a little bit of green and blue. Pink would look silly methinks-

+1 vote     media: underground pipeline
Gambini Mar 3 2012, 8:30pm replied:


+1 vote     media: Gas station
Gambini Mar 3 2012, 9:30am replied:

Heh the scene where this prop is going to be used will have a small humour touch although subtle.

+1 vote     media: A few models
Gambini Feb 26 2012, 11:54pm replied:

It´s Argentina but I´m leaving room for speculation so people can think it is the country they want.

+2 votes     mod: The Northern Resistance
Gambini Feb 23 2012, 9:39pm says:

Well I´m working on the southernmost mod and you in the northern resistance. We have all flanks covered :P

+3 votes     mod: The Northern Resistance
Gambini Feb 18 2012, 10:12pm buried:


can´t get out of chair in the first level WTF

Who releases a mod with such a stupid bug and without building nodes BTW?

-7 votes     mod: Mistake Of Pythagoras
Gambini Feb 3 2012, 9:05am says:

This shot looks quite good

+1 vote     media: Das Roboss
Gambini Feb 2 2012, 9:28pm says:

Finished. Loved all the easter egs and jokes, and surprisingly the level design was pretty good. Considering most joke mods always overlook that aspect.

+9 votes     mod: Santa's Revenge 2
Gambini Feb 2 2012, 7:14pm says:

Does anybody know why my character has the neck broken?

I play the mod but the screen is rotated about 45%. never saw that before.

Also, in the intro Santa´s face is completely black.

+3 votes     mod: Santa's Revenge 2
Gambini Jan 24 2012, 8:13pm says:

Donate for a mod that isn´t done? mmmh. I´m fine with people making some profit of their hard work but i´d ask for donations giving away special content like this weapon ONCE the mod is released.

+3 votes     article: Donations
Gambini Jan 16 2012, 11:34pm says:

love it!

Are those beams brushwork?

+2 votes     media: New location (early version)
Gambini Dec 25 2011, 8:07pm says:

Ehm... It was very good but i´d had shown something more. For me it was just like the first demo. Yeah, there were a few new things but i could not tell what. Keep up the good work though, i´m looking forward to play more.

+4 votes     download: Wilson Chronicles - Demo Release 2
Gambini Dec 20 2011, 6:40pm says:

I love this shot, it´s so inspirational.

+1 vote     media: MuteRunaway
Gambini Dec 15 2011, 7:28pm replied:

I´m 30 but I love classic stuff, like that movie.

My comments were posted here: and here

It was funny because i saw the truck while driving one of the vehicles, so the situation could not have been more similar to the movie´s scene!

+1 vote     mod: Off Limits
Gambini Dec 14 2011, 2:45am says:

levitating train!

+1 vote     media: Teaser map screenshot
Gambini Dec 9 2011, 7:58pm replied:

Never said it is. You can see in the credits of the video i uploaded yesterday where i mention that it´s made by damage inc.

+2 votes     media: New bus skin and public phone updates
Gambini Dec 9 2011, 8:46am replied:

I´m sorry after uploading the video Youtube said it wouldn´t be watchable for people in Germany. I´ve also reuploaded it as a moddb regular video but for some reason isn´t working.

+1 vote     article: Moty 2011 Trailer
Gambini Dec 5 2011, 9:05pm replied:

Just came back to say that i will vote for this mod even when i dont play multiplayer. Only the design is worth winning the award.

BTW you never replied to my message about the Piterbilt from The Duel. I must be the only person around here that recognized it inmediatly (and that´s because i´m old :D ).

+1 vote     mod: Off Limits
Gambini Dec 5 2011, 8:21pm says:

Good job. I´d tone down the normal map in the tiles material a little bit, though.

Oh and remove that red circle in the left side, unless it is a game element of some sort.

-1 votes     media: Hospital (my first job in source)
Gambini Dec 4 2011, 3:46am replied:

The whiteboard you mean? I didn´t understand what to do. I realized that, first activating the green lightning button and then the explosion button would lit the fire next to the gate but that didn´t help because the thing was still closed.

+1 vote     mod: DangerousWorld
Gambini Dec 3 2011, 9:39pm says:

"When I saw this mod in PlanetPhillip´s hall of fame, i thought it was going to be something different.

Nothing outside the box, a strange looking feel. It makes you remember that the engine has been running since 2004. Most props are lit in the dark and are dark under the light. The lag is terrible even when efforts for improving performance are noticeable.

But what is worse is that there´s no ******* clue about how to advance in the first map. I´ve been playing without an EV suit for minutes being forced to use the last picked weapon and not being aware of my health. There´s nothing that hints about how to open the damn gate. I´ve been playing with the basement buttons and I had a motherboard that could not tell if it should be used somewhere. But nothing I did worked and ended giving up with a bitter taste. Would not recommend this mod to anybody, unless I want them to feel frustrated, sorry.

ah, also tried the forest bonus map. That one seemed a little better than the house in the coast IMO."

Sorry if that sounds harsh but that´s what i wrote when Moddb asked for a review when rated this mod, i gave it five points.

Just wondering what is wrong with it, the first Source thing that lags in my computer. And: Why everybody is saying it´s such a great mod when I could not even open the gate with fire around? Do great mods put the player in combat and later give them the EV suit? I must be missing something.

0 votes     mod: DangerousWorld
Offline Since
Sep 21, 2014
Argentina Argentina
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