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Incredible visuals and breadth of vision. Loved the shinny textures and models, the concept is awesome too. Unfortunatelly it doesn´t play as well as it looks. Also it should be "Earth do you hear me?" or "Earth do you copy me?".
Hit the minus key (not the one in the numpad).
We´re not interested on doing that. Also, please stop spamming our mod with this, it´s the second time I had to delete a message of yours, inviting people to join your group. Try to not do that again.
Sounds Awesome! So: You provide "all the quake 2 tools" and we provide all the work!
What do you mean with TX making a big fuss? And we didn´t have no strategy whatsoever. We published a trailer and it lived its own life. We didn´t expect anything from it more than showing what we was doing.
Hammer? looks like a fork to me.
Thanks to both for your comments. I´m not changing the light here, it´s supposed to have that old/sick feeling. Apart from that, if I learned something of experimenting with lights is that never go too far from yellow lights.
Best screenshot ever!!!!
No. the "no offence" between brackets means nothing if you´re trying to offend (or instigate as in your case). I didn´t say all russians nothing. I said Exe files made by russians are suspicious. And that´s because many russians are involved in questionable internet things. Not all, but many enough to take safety measures.
Again, if I have a prejuice it is based on previous experiences. But people dont seem to read between brackets. I wasn´t trying to offend anyone.
chill the f*ck out. I´m not racist, plus I like russian people. Still a lot of russians are known to be warez and hackers. Most spam mails I get are written in russian and most suspicios exe files i got my hands on are russians. So no, i have nothing against russians except for those precautions i take because the aforementioned things. And the only Сука тупая here is you.
Well just installed, be sure my rating will be reduced by 1 because of the suspicious installer.
Nobody likes exe files, they dont make the installation process feel more cool. They take control away from the user, and that is suspicios, more (without offence) if the author is russian.
Oh I remember that machine. It still gives me chills!
And I thought my mod was taking too long :D I´ve been working on it for about the same time than you, the difference is that im a single guy doing everything.
Congrats anyway. Lets hope it doesnt become five in this same state.
Eh... Wrong picture? this is an underground corridor inside a powerplant, everything 30 meters away in all cardinal directions is concrete, pipes and steam generators. There´s no way a tree can grow there. The upside down displacement could work though as some kind of dirty.
Thanks to you too!
Thanks for the comments
Not only small, his arm is terribly big!
HL2 Vortigauts have a friendly face. It will be a shame to kill them again with my 357
The tank could have used a few more polys! Even the wire that locks the lever has more detail! Other than that, great model.
Thanks. I´m really glad you liked it. Wasn´t you who emailed me about this map? I think i recognize your name. The ending is rather obvious on purpose because in the 1.00 version lots of people got stuck... So i had to make it easier. About the amount of enemies, I wish I´d had put less of them, at least in the beginning. But well, that´s the way it ended up being. With "texture galore" i assume you mean "texture combinations" because there´s no additional content on this map.
This is what i posted in the review:
This is an improvement over previous works by Aspik. At least there are some hints about what to do. Until some point where all becomes confusing again. Design is good although, again, very cramped.
For next mods I´d suggest to get somebody with more experience in english to check the grammar. Some lines were very bad translated.
I looove how the awesome can be improved.
Downloading but considering it was made by Aspik, I already foresee irresolvable puzzles and lot of frustration.
Thanks for the suggestion. I want indeed to use weapons from the era. but the AR2 will stay because combine still have all their top notch technology. I´m using a sort of AK47 in replacement of the SMG, I´d go with the model you suggested if i knew how to create a weapon. I can model it, but i have very little experience in animating and rigging models. And I´m the only developer here.
I don´t see why he should.
whoa love those libraries!
I think the floor looks great, like if it were phong reflection.
Would you share your vmt details? is that made out of a high contrast reflection?
No money to take care of the paint but two air conditioners!
Looks great BTW but i doubt a house like that would have two split air conditioners!
Best mod ever!
Yeah, i got scared but actually the model doesnt impact on performance at all, you can see another screenshot where it is put in the middle of a rather complex scenario and nothing changes whether it is there or not.
Thanks for your comment
heh good question. This mod is actually set in the southernmost country of the world, which is Argentina, where I live. You may be thinking of the southernmost part of Argentina or Chile with snow and such. Well, that´s not exactly what I was aiming to.
What I hope this mod will resemble the place I´m being inspired by is the amount of referencial elements I´m putting into it. I have modeled desk phones like the ones used here in 80´s, public phones, gas pumps; cars, a moped and a bus; bottles, shovels, a guitar, water closets, money, a complete train, train signals, ads, cookies crates, benchs, punchclocks, fans, fire extingishers, magazines, manhole covers and some other stuff i may be forgetting. Everything has been inspired by real objects from the aforesaid country and era. The powerplant instead (that large indoor building with archs in the roof) is inspired by a north american power plant, but i love that building so much that i wanted to put it there anyway. The landscapes though, are limited to what can be done with Source (and my skills). You know here are all kind of landscapes from snow montains to sand deserts, so it is not easy to remain consistent.
Ah, and finally the mod is not alpha, i´d say it is about 70% done but it´s just that I barely take screenshots or care to keep updates of every progress I do.
You say that because you´ve not been in the Phantom Express
And not a **** was given that day about color schemes :P
I don´t know what is all about this but the screenshots look fantastic!
Cool tip about the blob effect I hate when the light is so bright that literally hides the lightsource.
About the saturated red it´s just a small part and the red has been toned down already with a little bit of green and blue. Pink would look silly methinks-
Heh the scene where this prop is going to be used will have a small humour touch although subtle.
It´s Argentina but I´m leaving room for speculation so people can think it is the country they want.
Well I´m working on the southernmost mod and you in the northern resistance. We have all flanks covered :P
can´t get out of chair in the first level WTF
Who releases a mod with such a stupid bug and without building nodes BTW?
This shot looks quite good
Finished. Loved all the easter egs and jokes, and surprisingly the level design was pretty good. Considering most joke mods always overlook that aspect.
Does anybody know why my character has the neck broken?
I play the mod but the screen is rotated about 45%. never saw that before.
Also, in the intro Santa´s face is completely black.
Donate for a mod that isn´t done? mmmh. I´m fine with people making some profit of their hard work but i´d ask for donations giving away special content like this weapon ONCE the mod is released.
Great to know this is still on development!
Are you implying my system is old? >:(
I always respect the intention of creating your own custom props. Even if they are quite basic, they unstick your mod from the overused hl2 assets collection.
heh looks a lot like your TROR map, which is cool BTW
I´m sorry after uploading the video Youtube said it wouldn´t be watchable for people in Germany. I´ve also reuploaded it as a moddb regular video but for some reason isn´t working.
Nice picture, now make the model!
This is an old picture, there are stalker corpses hanging in those archs at the left that´s why the blood decals are set high. And unfortunately the blue light is dynamic, and yes it hits performance. It is supposed to be the light emitted by an arch welder that a combine is using to torture the guy tied in the seat. I have managed however to avoid all kind of performance issues by enclosing this area with portals.
Exactly, placing props there would make things awkward. And increasing the brightness of the light is only an option if I desaturate the green paint in the walls texture, otherwise it is way too green!
The generators room. One of the maps from my mod is also inspired in the Richmond Powerstation.
Haha i beat you on that. Decals of leaking water were alraedy added :D
Why nobody rated this map yet? it´s very good looking (at least by the screenshots). I hate L4D (both) and its empty unsatisfying gameplay system. But I will try this out just for having the chance of walking around the map.
The area is a lot bigger than what it looks like in the screenshot. Will show a top shot later maybe. I´ve been working on the optimization a lot and there´s no performance problems yet in my old dual core. So, I think it´s safe to say most users will enjoy a smooth playthrough.
The car isn´t that close to the tree. May be the screenshot angle but it´s like one meter away or more.