This member has provided no bio about themself...

Comment History  (180 - 210 of 286)
Gambini
Gambini Dec 7 2014, 4:40pm replied:

Tilting es cuando la moto se tumba para doblar, no quedaria nada bien en autos (aunque llevarlo a un valor negativo y muy tenue podria simular la suspension del coche).

+2 votes   media: Driving a car
Gambini
Gambini Nov 12 2014, 5:57pm says:

This is looking promising. I like all the hud elements although they take quite a bit of screen space.

+1 vote   media: Cyberspace
Gambini
Gambini Nov 12 2014, 5:56pm says:

that´s cool! have you managed to remove the tilting?

+2 votes   media: Driving a car
Gambini
Gambini Sep 15 2014, 7:27pm says:

I never tried FEAR´s level editor but it looks a lot like Duke3d´s one :D

+3 votes   media: Interval_05_03
Gambini
Gambini Apr 11 2014, 7:19pm says:

So sad! It was a really cool concept and the demo was really cool to play. It could have been kick *** if things like splitscreen would be included. At least release what you had!

+6 votes   article: Cancelled
Gambini
Gambini Jan 25 2014, 12:24am says:

Fear is a great game. Wish people modded it more.

+2 votes   media: F.E.A.R. Resurrection: K3-BT Grenade Launcher test
Gambini
Gambini Jan 7 2014, 8:09pm says:

Are you using some kind of FOV effect? Why the scenary looks blurry at short range and sharp at the distance?

+1 vote   media: MCS 2014 DemonWars / Campaign Screenshot 5
Gambini
Gambini Jan 7 2014, 8:08pm says:

Whaaaa!!

+1 vote   media: MCS 2014 DemonWars / Campaign Screenshot 8
Gambini
Gambini Dec 21 2013, 8:30pm says:

Simply amazing

+2 votes   media: Update
Gambini
Gambini Dec 21 2013, 3:30pm says:

I want this level of gore on all my mods from now on!

+8 votes   media: BD19 new blood effects
Gambini
Gambini Dec 4 2013, 5:14pm says:

Tracking!

+4 votes   mod: Blacklist
Gambini
Gambini Dec 4 2013, 6:34am replied:

Of course it is!

+4 votes   article: Duke Nukem Forever is getting bigger.
Gambini
Gambini Aug 11 2013, 7:56am replied:

That´s a rare problem that some people suffered. You should be able to reload the map by going to "new game" "usermap" and selecting damtop.map. You will lose all weapons you came with but there´s enough of them on the map to survive.

+1 vote   group: Gambini & Mikko Sandt
Gambini
Gambini Jun 13 2013, 10:25pm replied:

lol yeah. Reducing graphics doesn´t seem to fix the lag at all.

+1 vote   game: Cryostasis
Gambini
Gambini Jun 2 2013, 10:56pm replied:

Thanks! The name is completely random.

+1 vote   download: Coach
Gambini
Gambini Apr 24 2013, 8:06pm says:

Why this hasn´t been published on the forums?

I gave it a go and I was amazed by the level of detail. I saw several sprites glitching. because I was using software. I read the txt prior playing it, wish I didn´t read it at all though :( . But I just overlooked the line that said "polymost" because I was 100% sure you were a classic mode lover.

I´m giving it a 9 because it looks amazing (specially loved the radio equipment) but fails to provide a solid gaming experience due to the lack of action. I never watched the film but I played a Half life 2 mod based on The Thing too -named Black Snow- And I must admit both things looked very similar.

Also, I hope this doesn´t sound harsh but I didn´t get at all what was I supposed to do. I pressed like a dozen switches -ala Roch- and entered all rooms (based on automap) but nothing seemed to do anything related to progression.

+1 vote   download: The Thing
Gambini
Gambini Mar 29 2013, 3:53pm says:

heh i made a very similar sky the other day and had the same problem yours seem to have. That pure blue noisy strip looks bad. (the same color the weapon has). I removed it by replacing it by one of the neighbour colors.

Seems to be a common problem when converting blue gradients.

+1 vote   media: Beach Trees
Gambini
Gambini Dec 3 2012, 10:19pm says:

Some sort of dudv map? looks too "liquid" IMO but still cool.

Can´t help but to point out that the revs counter is mirrored.

+21 votes   media: Ambush (featuring glass fx)
Gambini
Gambini Dec 2 2012, 6:28pm replied:

Thanks! glad you like it.

+1 vote   media: Some shots from the trainyard and a few models
Gambini
Gambini Dec 1 2012, 7:15pm says:

The gas station, more or less finished.

+1 vote   media: Some shots from the trainyard and a few models
Gambini
Gambini Dec 1 2012, 7:14pm says:

This is a turntable and a roundhouse where locomotives are "parked"

+1 vote   media: Some shots from the trainyard and a few models
Gambini
Gambini Dec 1 2012, 7:13pm says:

This screenshot is already outdated, but someone liked it when I showed it to explain some technical problem it´s suffering.

+1 vote   media: Some shots from the trainyard and a few models
Gambini
Gambini Dec 1 2012, 7:13pm says:

This is a moped, part of the decoration, on which i was working on sometime ago too. It´s finished and sitting next to a ice dispenser.

+1 vote   media: Some shots from the trainyard and a few models
Gambini
Gambini Dec 1 2012, 7:12pm says:

This is a tires repair shop, at the right side you can see part of that car model i was working on sometime ago. it´s still unfinished, lacks some skin details and a glass model.

+2 votes   media: Some shots from the trainyard and a few models
Gambini
Gambini Dec 1 2012, 7:11pm says:

This is a desk. Desks are furniture that people use for writting, or any other office related task. I was sad Hl2 stock assets didn´t include a desk and i saw there was a good one in Left 4 Dead. But this model made from scratch took me less work than what would have taken me to rip the one from that other game.

+1 vote   media: Some shots from the trainyard and a few models
Gambini
Gambini Nov 13 2012, 12:17am says:

I rolled in the floor laughting and kicking when I walked this area and saw that those soldiers were actually white. lolololol

+2 votes   media: Santa's Revenge 2
Gambini
Gambini Oct 16 2012, 1:03am replied:

Well had to maximize the image to see them. Still, I think you could use some small snow displacements in the roof and in that shed. And maybe in the truck too just to avoid editing a model for such tiny detail.

+1 vote   media: Navysealguy3 level design
Gambini
Gambini Oct 15 2012, 6:42pm says:

Some chances of snow and stalactites in the truck and building´s roofs?

+1 vote   media: Navysealguy3 level design
Gambini
Gambini Oct 6 2012, 10:59am says:

Muy bueno!

+2 votes   media: tam9
Gambini
Gambini Jul 4 2012, 8:23pm says:

looks awesome

+3 votes   media: The Evasion - Waste
Gambini
Gambini May 14 2012, 10:52pm replied:

Thanks for the suggestion. I want indeed to use weapons from the era. but the AR2 will stay because combine still have all their top notch technology. I´m using a sort of AK47 in replacement of the SMG, I´d go with the model you suggested if i knew how to create a weapon. I can model it, but i have very little experience in animating and rigging models. And I´m the only developer here.

+1 vote   media: A few models
Gambini
Gambini Apr 21 2012, 3:12am replied:

I don´t see why he should.

0 votes   media: More Teaser Shots
Gambini
Gambini Apr 13 2012, 7:32pm says:

whoa love those libraries!

+1 vote   media: Making of the church: Step three
Gambini
Gambini Mar 16 2012, 12:56am replied:

You say that because you´ve not been in the Phantom Express

+3 votes   media: thorough
Gambini
Gambini Mar 15 2012, 8:05pm says:

And not a **** was given that day about color schemes :P

+9 votes   media: Screenshots
Gambini
Gambini Mar 3 2012, 8:30pm replied:

Thanks!

+1 vote   media: Gas station
Gambini
Gambini Mar 3 2012, 9:30am replied:

Heh the scene where this prop is going to be used will have a small humour touch although subtle.

+1 vote   media: A few models
Gambini
Gambini Feb 3 2012, 9:05am says:

This shot looks quite good

+1 vote   media: Das Roboss
Gambini
Gambini Jan 16 2012, 11:34pm says:

love it!

Are those beams brushwork?

+2 votes   media: New location (early version)
Gambini
Gambini Dec 20 2011, 6:40pm says:

I love this shot, it´s so inspirational.

+1 vote   media: MuteRunaway
Gambini
Gambini Dec 9 2011, 7:58pm replied:

Never said it is. You can see in the credits of the video i uploaded yesterday where i mention that it´s made by damage inc.

+2 votes   media: New bus skin and public phone updates
Gambini
Gambini Dec 5 2011, 8:21pm says:

Good job. I´d tone down the normal map in the tiles material a little bit, though.

Oh and remove that red circle in the left side, unless it is a game element of some sort.

-1 votes   media: Hospital (my first job in source)
Gambini
Gambini Nov 6 2011, 2:52am replied:

Yes sir! I love classic stuff, specially cars :)

+1 vote   media: New Vehicles in progress.
Gambini
Gambini Nov 1 2011, 12:53am says:

I was driving a chevy around when slammed my brakes and had to struggle my eyes because i could not believe what i was seeing. THE VERY SAME PETERBILT FROM DUEL!!!! And it was stopped at the side of the road just like... Would you believe it began to chase me as soon as i passed by?

******* best easter egg i have ever seen in a Source mod (and probably in the whole gaming history :D )

+1 vote   media: Off Limits - closing in on beta!
Gambini
Gambini Oct 12 2011, 12:30am replied:

You should say boy because i´m the only one working on this :D

Well, i´m not a boy either, more like a mister, by my age i mean :P

+1 vote   media: Bus 99.99% done!!
Gambini
Gambini Oct 10 2011, 11:55pm says:

Now, this looks like crap, I should ******* remove old screenshots!

+1 vote   media: New Vehicles in progress.
Gambini
Gambini Oct 3 2011, 8:12pm replied:

Thanks! I hope i can keep the quality up!

+1 vote   media: New bus skin and public phone updates
Gambini
Gambini Oct 2 2011, 11:30pm replied:

what you don´t get? it is a mod, a very good looking one!

+3 votes   mod: Domus
Gambini
Gambini Sep 25 2011, 8:33pm says:

Be sure to raise the speakers volume as much as posible. My soundcard sucks and can´t record sound unless i put the mic next to the speakers.

+1 vote   media: Combine Foot massage
Gambini
Gambini Sep 25 2011, 9:49am replied:

Yes. That´s what i plan to do, the engine is already done and full of details. I´ll likely make the player take out the battery for using somewhere else. I just didn´t want to mention it to keep the surprise.

+2 votes   media: Citroen 3cv
Gambini
Gambini Sep 24 2011, 6:36pm replied:

Yeah thanks! I´m so proud of it that now i dont want it to be there doing nothing. Currently thinking of a way to force the player to interact with it.

+3 votes   media: Citroen 3cv
Gambini
Gambini Jul 17 2011, 8:00am says:

Decrease the lightmap scale in the roof and the wall that´s being lit by the window. I´d use 8 and 4 respectively.

+1 vote   media: Apartment Block
Gambini
Gambini Jun 28 2011, 12:02am replied:

Granted, i´ll add a trigger that enables props shadows when they´re taken down from the shelves. About the light spot, i don´t fully agree. light_spots are not realistic. I have similar lamps in my house and they pretty much look like these ones when turned on. I´d put both a light and a lightspot to emphatize the focus on the bottom part (As i do in some parts of the mod too) but won´t remove the regular light effect. Thanks for your feedback, it´s really appreciated.

+1 vote   media: Some updates
Gambini
Gambini Jun 26 2011, 5:20pm replied:

Thanks I like it too :D

+1 vote   media: Some updates
Gambini
Gambini Feb 7 2011, 10:53pm says:

hehe looks cool!

0 votes   media: Screenshots
Gambini
Gambini Feb 7 2011, 10:51pm says:

It´s me or the cell shading is applied differently according to the scenarios? in the desert/canyon locations is barely noticeable but here it´s more evident. Cool contrast nonetheless.

+2 votes   media: Dam It
Gambini
Gambini Jan 4 2011, 7:55pm says:

So you was able to upload a map in moddb. Didn´t know that was possible. Great map

+1 vote   download: Desert Storm
Gambini
Gambini Dec 9 2010, 8:59pm replied:

Thanks! Better too early than too late! Maybe the fact of keeping this page updated pushes me to work on the mod a little more.

+1 vote   mod: Southernmost Combine
Gambini
Gambini Dec 9 2010, 8:52pm replied:

Totally agree. But as i said somewhere, screenshots are mostly outdated. The funny thing is that the Gman is there just because i wanted to put a human to get measure of the building´s scale. I will bear in mind that about the surreal lighting, definetely adds atmosphere.

+1 vote   media: Blah Blah Blah Mr. ***
Gambini
Gambini Dec 9 2010, 8:47pm replied:

Thanks. He is the town grocer.

+1 vote   media: "cover"
Gambini
Gambini Jan 12 2009, 6:59pm says:

Haha, nice :)

+2 votes   download: Half Life 2D Beta
Gambini
Gambini Jun 12 2012, 12:07am says:

Oh I remember that machine. It still gives me chills!

+10 votes   media: Screenshots
Gambini
Gambini Jun 12 2012, 12:05am replied:

Not only small, his arm is terribly big!

+1 vote   media: Screenshots
Gambini
Gambini Jun 12 2012, 12:01am says:

HL2 Vortigauts have a friendly face. It will be a shame to kill them again with my 357

+12 votes   media: Screenshots
Gambini
Gambini Jun 10 2012, 9:05pm says:

The tank could have used a few more polys! Even the wire that locks the lever has more detail! Other than that, great model.

+1 vote   media: Fire Extinguisher
Gambini
Gambini Jun 6 2012, 9:03pm replied:

Thanks. I´m really glad you liked it. Wasn´t you who emailed me about this map? I think i recognize your name. The ending is rather obvious on purpose because in the 1.00 version lots of people got stuck... So i had to make it easier. About the amount of enemies, I wish I´d had put less of them, at least in the beginning. But well, that´s the way it ended up being. With "texture galore" i assume you mean "texture combinations" because there´s no additional content on this map.

+1 vote   download: It Lives (v. 1.05)
Gambini
Gambini May 27 2012, 10:40am says:

This is what i posted in the review:

This is an improvement over previous works by Aspik. At least there are some hints about what to do. Until some point where all becomes confusing again. Design is good although, again, very cramped.

For next mods I´d suggest to get somebody with more experience in english to check the grammar. Some lines were very bad translated.

+1 vote   mod: Notes: Surrender Cut
Gambini
Gambini May 26 2012, 10:12pm says:

I looove how the awesome can be improved.

+1 vote   media: Mission Improbable 1 - Lighthouse comparison
Gambini
Gambini May 26 2012, 10:09pm says:

Downloading but considering it was made by Aspik, I already foresee irresolvable puzzles and lot of frustration.

+2 votes   download: Notes: Surrender Cut
Gambini
Gambini Apr 16 2012, 3:08am says:

And I thought my mod was taking too long :D I´ve been working on it for about the same time than you, the difference is that im a single guy doing everything.

Congrats anyway. Lets hope it doesnt become five in this same state.

+2 votes   article: Wilson Chronicles : 4th Anniversary
Gambini
Gambini Mar 25 2012, 6:26pm says:

I think the floor looks great, like if it were phong reflection.

Would you share your vmt details? is that made out of a high contrast reflection?

+1 vote   media: Mental Hospital
Gambini
Gambini Mar 25 2012, 6:25pm says:

No money to take care of the paint but two air conditioners!

Looks great BTW but i doubt a house like that would have two split air conditioners!

+1 vote   media: A house...
Gambini
Gambini Mar 25 2012, 6:22pm says:

Best mod ever!

+5 votes   mod: olo......
Gambini
Gambini Mar 17 2012, 2:04am says:

Yeah, i got scared but actually the model doesnt impact on performance at all, you can see another screenshot where it is put in the middle of a rather complex scenario and nothing changes whether it is there or not.

Thanks for your comment

+1 vote   media: Bus 99.99% done!!
Gambini
Gambini Mar 17 2012, 1:57am replied:

heh good question. This mod is actually set in the southernmost country of the world, which is Argentina, where I live. You may be thinking of the southernmost part of Argentina or Chile with snow and such. Well, that´s not exactly what I was aiming to.
What I hope this mod will resemble the place I´m being inspired by is the amount of referencial elements I´m putting into it. I have modeled desk phones like the ones used here in 80´s, public phones, gas pumps; cars, a moped and a bus; bottles, shovels, a guitar, water closets, money, a complete train, train signals, ads, cookies crates, benchs, punchclocks, fans, fire extingishers, magazines, manhole covers and some other stuff i may be forgetting. Everything has been inspired by real objects from the aforesaid country and era. The powerplant instead (that large indoor building with archs in the roof) is inspired by a north american power plant, but i love that building so much that i wanted to put it there anyway. The landscapes though, are limited to what can be done with Source (and my skills). You know here are all kind of landscapes from snow montains to sand deserts, so it is not easy to remain consistent.

Ah, and finally the mod is not alpha, i´d say it is about 70% done but it´s just that I barely take screenshots or care to keep updates of every progress I do.

+1 vote   mod: Southernmost Combine
Gambini
Gambini Mar 14 2012, 11:47pm says:

I don´t know what is all about this but the screenshots look fantastic!

Downloading!

+1 vote   mod: CUBE
Gambini
Gambini Mar 4 2012, 10:30pm says:

Cool tip about the blob effect I hate when the light is so bright that literally hides the lightsource.

About the saturated red it´s just a small part and the red has been toned down already with a little bit of green and blue. Pink would look silly methinks-

+1 vote   media: underground pipeline
Gambini
Gambini Feb 26 2012, 11:54pm replied:

It´s Argentina but I´m leaving room for speculation so people can think it is the country they want.

+2 votes   mod: The Northern Resistance
Gambini
Gambini Feb 23 2012, 9:39pm says:

Well I´m working on the southernmost mod and you in the northern resistance. We have all flanks covered :P

+3 votes   mod: The Northern Resistance
Gambini
Gambini Feb 18 2012, 10:12pm buried:

(buried)

can´t get out of chair in the first level WTF

Who releases a mod with such a stupid bug and without building nodes BTW?

-7 votes   mod: Mistake Of Pythagoras
Gambini
Gambini Feb 2 2012, 9:28pm says:

Finished. Loved all the easter egs and jokes, and surprisingly the level design was pretty good. Considering most joke mods always overlook that aspect.

+9 votes   mod: Santa's Revenge 2
Gambini
Gambini Feb 2 2012, 7:14pm says:

Does anybody know why my character has the neck broken?

I play the mod but the screen is rotated about 45%. never saw that before.

Also, in the intro Santa´s face is completely black.

+3 votes   mod: Santa's Revenge 2
Gambini
Gambini Dec 17 2013, 8:03pm replied:

Not dead! Thanks for your words.

+3 votes   mod: Southernmost Combine
Gambini
Gambini Feb 7 2011, 10:46pm says:

This looks awesome.

+1 vote   media: Warm Gun teaser trailer
Level
Avatar
Avatar
Offline Since
Feb 25, 2015
Country
Argentina Argentina
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Members
1
Games
5
Mods
140
Articles
23
Media
88
Downloads
36
Groups
2