Nothing interesting to say really :D

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Gallade
Gallade Dec 16 2014, 6:00pm says:

I leave for a while to study, then when I come back I read that the Forgotten are going to be a playable faction in their own right in TE! Nuff said! Voted for MOTY! Good Luck Carnius

+5 votes   mod: Tiberium Essence
Gallade
Gallade Nov 9 2014, 5:44pm says:

'Don't **** With MARV' Noted XD

+5 votes   media: M.A.R.V.
Gallade
Gallade Nov 9 2014, 5:40pm says:

house It may have been mentioned already, and if so I apologize, but the White House mission in the GDI Campaign has this bug where no MCV will arrive. The transport that it is meant to arrive in is empty. Mission completion is still viable, but only on easy and with very good management skills.

+1 vote   article: About TWA and fixing the broken campaign.
Gallade
Gallade Oct 4 2014, 5:33pm says:

@Ahrimansiah: No worries, it isn't rude its actually very good advice :D The weird thing is: I speak English fluently, I just wanted to play the game in different languages cos I can speak bits of them. Thought it would be cool.

@Oaks: Sorry, guess I didn't think of that. Now I feel horribly selfish. Sorry guys... Carnius has done an astronomically fantastic job with TE. My question wasn't nice. And about the Scottish bit... GOD PLEASE NO!! That would sound absolutely dreadful! AARH! I can actually here the units in my head now...

"Awright sur?"
"Wat day ye want!"

Too horrible to even imagine!

+3 votes   mod: Tiberium Essence
Gallade
Gallade Sep 29 2014, 4:48am says:

Does anyone know how to play this mod in a different language other than English?

+3 votes   mod: Tiberium Essence
Gallade
Gallade Aug 10 2014, 5:38am replied:

You don't have to be rude you know. He is just making a suggestion.

+5 votes   mod: Tiberium Essence
Gallade
Gallade Apr 18 2014, 3:36pm replied:

Perhaps you would like to read the red text near the top of the screen on this page. That will explain the lack of AI.

0 votes   mod: Kane's Wrath Reloaded
Gallade
Gallade Apr 18 2014, 12:17pm replied:

Oh hell yeah! Winning is awesome too, but I just love the sinister atmosphere, it's so unique with TE.

+1 vote   mod: Tiberium Essence
Gallade
Gallade Apr 18 2014, 5:54am replied:

Wish I could XD I can't even beat Hard AI without a teammate helping me out lol I ain't very good at strategy games, but the atmosphere in TE makes me wonna play it more and more. Wish I was as good as all you guys.

+1 vote   mod: Tiberium Essence
Gallade
Gallade Apr 17 2014, 6:23pm says:

I just noticed something... there are no unit restrictions on the Forgotten anymore! 0-0 I'm so slow it's unbelievable! Wish I'd found that out sooner, though it still says in description that only 3 can be deployed at a time.

Quick Question: Does anyone know of any other good RTS games that are all futuristic like CnC Tiberium Saga? Command & Conquer TE will always be my fav. but I'm going through a sci-fi phase at the moment lol.

+1 vote   mod: Tiberium Essence
Gallade
Gallade Apr 17 2014, 9:00am replied:

True, it does seem more logical when you put it that way. What I used to do though make my own squads comprised of many individual units, but I guess the squads are more cost effective. I mean, one riflemen Squad only costs 300 or something (can't remember of the top of my head), whereas one Peacekeeper in RA3 costs 500.

+1 vote   mod: Tiberium Essence
Gallade
Gallade Apr 17 2014, 8:56am replied:

Oh, that's because the original Tripod models are still in place for that mission. It's the Tripod that's in that mission, not the Qpod. Dunno why though...

+1 vote   mod: Tiberium Essence
Gallade
Gallade Apr 16 2014, 5:02am replied:

See, that's why I prefer single infantry units. They deal the same amount of damage regardless of how much health they have lost. Although I guess a downside to single infantry units would be micro-management.

+1 vote   mod: Tiberium Essence
Gallade
Gallade Apr 7 2014, 9:53am replied:

I've kind of fixed it now, kind of tedious though. I go to my desktop, right-click and change the page orientation to portrait. Then change it back once I have added skirmish players.

+2 votes   mod: Tiberium Essence
Gallade
Gallade Apr 4 2014, 1:22pm says:

Hey guys,wondering if someone could help. I am just starting out with the Worldbuilder. I want to make my own maps and upload some onto moddb for both me and you to play in TE. However, I am very new and I'm a little lost. Most of it seems simple enough once you get your head around it, but there are 2 main problems I'm having:-

1)In the menu where you select 'Add Skirmish Players', I'm unable to click that button because the window is so long, it runs off the screen. I can't move it.

2) When I click on the button on the Toolbar to 'Place Object', it says unable to place object. Why?

Thank You! Hopefully I'll get the hang of this sooner or later.

+2 votes   mod: Tiberium Essence
Gallade
Gallade Mar 31 2014, 12:07pm says:

Awesome! The vehicles and buildings are realistic in both appearance and SIZE! That was one of the many things I hated about vanilla CnC3: buildings were to small, or vehicles were too big depending on which way you look at it I guess, and the troops were a little too big as well.

+5 votes   media: Command & Conquer: Generals Universe
Gallade
Gallade Mar 28 2014, 11:54am replied:

Thank You Very Much!

+1 vote   mod: Tiberium Essence
Gallade
Gallade Mar 27 2014, 5:50pm says:

Could someone help me please, I have had this error before but I can't remember how to fix it. The game was running absolutely fine and then all of a sudden I was back on my desktop screen with a message saying 'OUT OF MEMORY'. I still have loads of memory left so I have no idea what it is talking about. Weird indeed :) Any help would be welcomed, thank you!

+2 votes   mod: Tiberium Essence
Gallade
Gallade Mar 27 2014, 5:46pm says:

Hooray! TWA Lives On! Now I finally have a reason to be excited again!

+1 vote   mod: Tiberium Wars Advanced
Gallade
Gallade Mar 27 2014, 5:42pm says:

AWW NO WAY! AWESOME!

Glad to know TWA lives on! Best of luck to the Team!

+2 votes   media: Kodiak & Mastodon
Gallade
Gallade Feb 14 2014, 4:04pm replied:

The KW Campaign is ok, it could have been much better. There also should have been a campaign for each faction, and more Scrin in the Campaign.

+2 votes   mod: Tiberium Essence
Gallade
Gallade Feb 13 2014, 12:02pm says:

Just curious: Can the Montauk gain battlefield experience? I had it roll over a Veterancy Crate in the Campaign and it didn't do anything.

Also, I can't find the Tunnel Network Centre anywhere in the build list.

+1 vote   mod: Tiberium Essence
Gallade
Gallade Feb 12 2014, 1:17pm says:

YAY! Thank You So Much!

+3 votes   download: TE Mars Colony
Gallade
Gallade Feb 8 2014, 6:46pm says:

Those little Tarantula Drones are a pain in the Campaign when fighting Nod! lol! They are a very cool addition, and the fact that they are stealthed means you can create mobile stealth minefields! It's just so cool!

I also noticed the return of the Mutant Flak Trooper, very nice indeed.

Does anyone here use the Scrin? Cos I do and I love the Annihilator Quadpod and the Leviathan's new capability to attack aircraft. Carnius has put so much effort into this as always, god of the whole CnC franchise I'd say ;)

+5 votes   mod: Tiberium Essence
Gallade
Gallade Feb 8 2014, 6:40pm replied:

Tiberium Infestation, Pipeline Problems and Arctic Desolation.

There is also map that you can download from somewhere (can't remember where though) called Red Zone Dam which has 2 Tacitus Archives in it. Any maps which has the Expansion Point Tech Structure now have Tacitus Archives instead.

Albeit there are map-makers already working on some awesome new TE maps right now so look forward to them too.

+2 votes   mod: Tiberium Essence
Gallade
Gallade Feb 8 2014, 3:09pm says:

Beautiful!

+2 votes   media: NOD Tiberium Trooper
Gallade
Gallade Feb 7 2014, 5:12pm says:

Gorgeous!

+5 votes   media: Sonic-Tank
Gallade
Gallade Feb 7 2014, 2:43pm replied:

Same! I've just finished the GDI Campaign again and let me tell you: the Rome Mission is very enjoyable. All three factions engaged in a Red Zone conflict with a Tacitus Archive right in the middle of it all! Just pure Awesome!

+2 votes   mod: Tiberium Essence
Gallade
Gallade Feb 7 2014, 10:52am says:

Has anyone else noticed that the GDI Outpost now has rocket launchers? I think thatis quite a nice addition.

+3 votes   mod: Tiberium Essence
Gallade
Gallade Feb 7 2014, 10:11am says:

The Venom Tacitus Archive Unit's description says it can attack enemy aircraft, but when I target an enemy aircraft it just flies over to it.

Regardless of any bugs, v1.6 was very worth the wait. I already have so many hours on this it almost scary! Thanks a bunch Carnius!

I also wonna do a little shout-out to map makers. I can't make maps or I would do it myself, but you guys know what you are doing, please make some TE maps! The new props are just outta this world!

+2 votes   mod: Tiberium Essence
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