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TeamWolf
TeamWolf Feb 7 2014, 7:40pm replied:

Late reply but thank you for the comment and keeping the faith!

+1 vote     game: Battle for Dune: War of Assassins
TeamWolf
TeamWolf Nov 4 2013, 10:24am replied:

The remote will be weaker than the timed, due to how quickly you can detonate it and only Engineers will be able to carry them for building destruction.

+1 vote     article: Blog #123
TeamWolf
TeamWolf Oct 25 2013, 10:21pm replied:

Thank you for the comment!! And yeah don't worry, it was just for my birthday. If you look closely towards the end you can see a room where the Atreides are all drinking!

+1 vote     media: House Atreides Building Interiors
TeamWolf
TeamWolf Aug 15 2013, 6:23am replied:

We are planning a map or two with bots on.

+4 votes     game: Tiberian Sun Reborn
TeamWolf
TeamWolf Jun 21 2013, 12:24pm replied:

SP bots on maps for offline is planned. As for a small campaign, we're not 100% sure.

+2 votes     game: Battle for Dune: War of Assassins
TeamWolf
TeamWolf May 31 2013, 7:02am replied:

And it's up here as well!

+2 votes     game: Tiberian Sun Reborn
TeamWolf
TeamWolf May 29 2013, 5:22am replied:

I think I agree with you, we still aren't 100% on our sizes and he could do with being a bit bigger.

+1 vote     media: Sandworm Hunting!
TeamWolf
TeamWolf Mar 18 2013, 4:40pm replied:

Tiberium Genesis is not a "young project". That mod is most likely older than Reborn, I mean it started out on Operation Flashpoint and has seen so many different versions of the game and units it outdoes us in that area.

And you guys must have worked your arses off to get that far because when I left the team about a year ago now you were talking about doing an Infantry Beta yourselves. Any progress on that?

+4 votes     article: Blog 11 - Gameplay is the key!
TeamWolf
TeamWolf Mar 18 2013, 1:03pm replied:

Seems I was given the wrong video...

+1 vote     media: Tiberian Sun Reborn Logo Animation REDESIGN
TeamWolf
TeamWolf Mar 18 2013, 8:25am replied:

The one that featured in the Infantry Beta.

+1 vote     media: Tiberian Sun Reborn Logo Animation REDESIGN
TeamWolf
TeamWolf Mar 13 2013, 6:42pm replied:

Yeah, expect an update here tomorrow!

+2 votes     game: Tiberian Sun Reborn
TeamWolf
TeamWolf Feb 17 2013, 5:16pm replied:

Yeah we forgot to mention that there will be red lasers showing the direction and giving players a chance.

+2 votes     article: Blog #121
TeamWolf
TeamWolf Jan 7 2013, 7:04am says:

If you guys even have a semi working alpha, could you please release it? I know a lot of people would LOVE to play your hard work.

The mod looked amazing and it is such a shame what happened.

+3 votes     mod: Star Wars: The New Era
TeamWolf
TeamWolf Dec 22 2012, 6:55am replied:

Yeah but NS2's gameplay is amazing, I get lost in that game for hours.

+3 votes     article: IOTY Genre Award 2012
TeamWolf
TeamWolf Dec 15 2012, 10:13pm says:

Everything you see ingame is what you will get, granted this is a very old screenshot and almost everything you can has changed and upgraded.

Off world income will arrive via Spaceport Deports delivering Spice.

+1 vote     media: BFD_Spice
TeamWolf
TeamWolf Dec 15 2012, 10:07pm replied:

Late reply I know but... This is the APC design we got from the cut scene when you have to choose between the Ixians or Tleilaxu.

+1 vote     media: Atreides APC
TeamWolf
TeamWolf Dec 12 2012, 8:24am says:

Thank you to everyone who's voted so far and helped us get into the top 100!

But we still need you're help. Please vote for us again for Phase 2, we're under unreleased games, Tactical Shooters!

Thanks again!

+3 votes     game: Battle for Dune: War of Assassins
TeamWolf
TeamWolf Dec 12 2012, 8:18am replied:

Thank you for the support!!

+1 vote     article: Blog #120 IGOTY
TeamWolf
TeamWolf Dec 8 2012, 10:58pm replied:

Thanks for the support!

+2 votes     media: Battle for Dune: War of Assassins IGOTY 2012
TeamWolf
TeamWolf Nov 30 2012, 11:07am replied:

Indeed, the last Duncan Idaho.. The end of Leto II's Golden Path.

+2 votes     game: Battle for Dune: War of Assassins
TeamWolf
TeamWolf Nov 30 2012, 10:55am replied:

It's not really removed, more altered to fit the design. You can still see it on the front, just less obvious.

+2 votes     media: Atreides Minotaurus
TeamWolf
TeamWolf Nov 30 2012, 10:48am says:

Thanks for all the comments so far guys, be sure to vote for us in this year's IGOTY!!

+1 vote     article: Blog #119
TeamWolf
TeamWolf Nov 30 2012, 10:47am replied:

Thanks for the compliment and the vote!

+1 vote     article: Blog #119
TeamWolf
TeamWolf Nov 29 2012, 1:30pm replied:

The back opens up and a rope ladder falls down!

+5 votes     media: Atreides Mongoose
TeamWolf
TeamWolf Nov 29 2012, 5:06am replied:

It's main "wheel" is half sunk into the ground and it has two side supports help keep it upright.

Infantry ripping apart is something we do have in mind, so we'll see!

+1 vote     media: Harkonnen Buzzsaw
TeamWolf
TeamWolf Nov 10 2012, 6:24pm replied:

Thank you, we needed a replacement for the one haha.

+3 votes     game: Battle for Dune: War of Assassins
TeamWolf
TeamWolf Oct 23 2012, 7:09pm replied:

Yes, but not in the first release.

+3 votes     game: Battle for Dune: War of Assassins
TeamWolf
TeamWolf Oct 2 2012, 2:54pm replied:

We posted it in September. ModDB/IndieDB auth'd it yesterday.

+1 vote     article: Apocalypse Rising Battlefield Update: September 2012
TeamWolf
TeamWolf Aug 10 2012, 7:24am replied:

Yeah I thought the same when I saw it.. But Duneman is the one!

+1 vote     media: Atreides Sand Bike
TeamWolf
TeamWolf Aug 10 2012, 7:21am replied:

The mouth is big because there is a lookout spot there.

And there will be smoke coming from the building, but that will stop if destroyed.

+3 votes     media: Ordos Barracks
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