Dunkelbraun, das ist alles.

Posted by future4 on May 6th, 2012

Alright, one thing I feel like I could do for my maps is scripting since they will eventually need that because they will be incorporated into some sort of campaign.
The problem is that scripting can be pretty tricky on bfme 2 world builder (that program has a reaaaalllllyyyy steep learning curve also), and when you finally get to the scripting section there's so much stuff that you could spend hours looking for the right script, and then that's only one, to get a good scripted map you need several to actually get it to do something, and don't even get me started on making cinematics...

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Offline Since
Mar 25, 2015
United States United States
Member Watch
Track this member
Report Abuse
Report article