Experienced Rigger/animator. I'm currently the lone animator for Soul Saga.
If you're somehow here because of Half-Mind well sorry lol but I can't work on it as much as I wanted to, go check out Soul Saga instead you nerds it's an actual video game!
dead? jlea you bitch i demand a refund
They claim to have contacted the team but I don't recall getting any emails touching this matter.
He's separating two points which are both true but convey a different meaning/state of importance.
I would be jealous if I WAS working on your mod. I don't think I'd be able to carry that sort of shame unfortunately.
damn i'm getting famous now
I can't offer an explanation because there is none hahaha same goes for Marcus and Curtis because I looked at the chat log and they were kicked while David said nothing, you yourself didn't even bother to care or question why, Secondly I don't need a reason/vigorous intent to get into the industry to work on a project, I simply wanted to offer my skills to Orion prelude and was shat on.
I will agree to this but you tried to dump several things on me to be completed within 2 days which is overboard, You should try learning a skill *since you have none at all* and see that it's alot harder than typing up words and fooling supporters.
As for the 2nd quit I technically didn't, I had already came to the conclusion that you FIRED ME WITHOUT NOTICE because I looked on the SGS forum and my dev access was revoked then I saw the recruitment posts saying that you're searching for 2 animators.
I've worked with him, I know william alot better than you do pal. I will upload the chat logs from skype if you want them so you can see his general "I'd be stupid to not work on orion I better play it safe and suck this guy off in hopes of my future career" attitude.
The only reason why people like yourself are defending him is because of desperation to get into the game industry which is not what I'm after, Yes, I'm talking to you William Cockham. If he really was a good guy he'd offer an explanation off the bat for what he did rather than silently kicking people from the group chat without a word, beyond unprofessional/immature. If you can't keep a promise then don't make one, If you don't like someone's work then immediately tell them to stop working and tell them why rather than make a phony PR excuse/cover-up a week later because you couldn't think of an excuse right off the bat for using their work without crediting/compensating them.
If he wants maybe we can cut a deal for my work that's currently in the game build since I wasn't technically fired, I just find it super freakingly surprising that my dev access was removed and that he's searching for 2 more animators as I was not informed of this you know thus leading me to extreme measures.
Hello, if you would like to read a rant created by me, a recent former developer at SGS then please go to this link Pastebin.com as the number of characters exceeds the length for moddb comments.
get mad because of another dumb piece of ******* **** mod (that also doesnt bring anything new) we don't need and if you keep taking criticism like that you'll be a champ
dunno looks like the same crap to me
You can't really say it's weak unless you've killed something with it.
Helloooo I've seen you posting on various topics and you seem to be blatantly ignoring me, Can you at least reply to me because this is getting annoying and you're coming off as immature if I don't get an answer.
rnl stole content and foliage from half life 2 get real
yeh uits fukkin cod ripofff
that won't ever happen due to all the contracts and finance involved.
lmao volcol, that kid has some serious mental issues, you should have did a background check on him before getting him onboard.
Origin is not centered towards the crosshair, Grip on the SMG with the left hand is incorrect in terms of finger posing, lack of timing to the animations in general, fire animations don't seem to snap well *SMG fire animation looks like it's a three frames and doesn't have any recoil*
It's a nice effort overall but I do not see the reason for this especially since they need to be worked on alot more, The default animations are perfectly fine.
Btw it's me Javid, I'm the guy that contacted you about animations a while ago incase you forgot
Hey man, just letting you know I'm still around, I thought I had sent an email to the character modeler but it looks like it didn't get through....
Anyway yeah, I'm still up to working on the project, Do you have Skype, MSN, Steam or anything? It's probably best if we get a better way of communication since emails and such aren't being my friend as of recent.
It will be, right now I'm on the fence when it comes to how long a reload animation lasts *The weapon's usefulness especially if it's empty* as you know how a zombie can take you down in 4-5 hits.
I'd probably say the micro uzi will replace the mac10 due to the similarities.
Though the models might be different, some of the stats will be the same with the addition of many more weapons including melee.
Truly unique and amazing, I cannot wait to play this mod.
>Some dumb mod made by a bunch of nerds on the internet after the aftermath of some other dumb mod
Do you guys need help in the animation department? I'd love to help out if possible.
When he shakes his hands they look really ******* weird, I also don't see much life and movement in the animations, if you look at yourself in a mirror you'll see that you do more than just rotating your chest slightly up and down.
Well for a GAME those are some ******* horribly bland models.
I still miss you ;-;