Hi, im one of these crazy guys who can do stuff like... Textures, Particle Effects, Sound Effects, Static Meshs and other stuff like Game Design :P Please, dont ask me to join a mod using the following engines: Source, Gold Source, Cryengine1/2/3, IW Engine, SAGE and all engines used by blizzar. I wont be interessted in working with one of these Engines.

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Post comment Comments  (10 - 20 of 93)
Dragonlord
Dragonlord

Ja, da wurde effektiv etwas gepennt :P ... Aber hat am Ende doch noch funktioniert. Jetzt müssen nur noch die Prüfungen in ein paar Wochen klappen, und dann ist alles im Butta! :D

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Lucífer
Lucífer

Hi and welcome to the group, Could you please post your deviantart page on the group page please? :)
Thanks.

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Dragonlord
Dragonlord

Definitiv ned... so Noten könnt ich auch brauchen :D ( ist aber als MSCS studi eeetwas schwieriger ). Ansonsten halt game engine artbeit. nur leider hat's mich beim letzten news post verschneit. staffers hatten tagelang geschlafen und dann massen-commit... hab ned mal die front-page gesehen :P

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Dragonlord
Dragonlord

Werkeln ist gut... kommt was produktives bei raus ( im gegensatz zu schule/studium ) ;) ?

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Dragonlord
Dragonlord

Oi... gibt's this auch noch? Ja du, ziemlich am Arbeiten sogar... leider mehr für die Uni im Moment als für das Projekt. Aber der nächste ( grosse ) News Post kommt noch dieses Jahr ;)

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AStepIntoOblivion
AStepIntoOblivion

It's in the description hehe. Seppuku Paradigm - Eden

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AStepIntoOblivion
AStepIntoOblivion

Oh nice. I started learning 3d with 3dsMax 5.1

The tutorials that come with it are really helpful. I suggest you do them all. The unwrapping and skinning tutorials specifically. At least it was very easy for me back then. (Note that was about 4 years ago, hehe)

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AStepIntoOblivion
AStepIntoOblivion

Ouch. No internet? :(

My own internet is sketchy which is one of the reasons I don't join in on our playtests, heh. That and the fact that my rig sucks. LOL

Anyway good luck! :D As our coders like to say, build it and they will come. :)

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AStepIntoOblivion
AStepIntoOblivion

You're welcome. :)

Hm... then yes. It would be like bf2142 since the playing field itself is limited. Also it depends on the vehicle. The Sturm and the Locust Gunships for example will be tweaked to be faster, while the Ramora Bomber will be a bit more ungainly since it will carry heavier firepower.

Rest assured, it's being slowly implemented now. Mostly by Darknet our vehicle coder. The Alpha release won't feature much of the changes though. But we got time. :) It's still a good way off the final MSU phase. So wish us luck. ^-^

BTW, are you working on your own ut3 mod?

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AStepIntoOblivion
AStepIntoOblivion

Hiya. Thanks ^-^

Honestly, I've never played bf2142, so I couldn't comment on that. But if you mean jets as in like modern aircraft, then no. :P AFF vehicles make heavy use of antigrav tech and thus will mostly hover. There will be tweaks in speed/turning rate etc. though, though again I couldn't comment on what exactly since I'm not one of the coders and it's still too early to say what can be accomplished. :)

But thank you. :)

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