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fuggles2k
fuggles2k @ UA 1.88 Sneak Peak #2 ?

Yes there are, certainly in basic idh. They replace the space marine grey knights and have vortex grenades.

Good karma+1 vote
fuggles2k
fuggles2k @ Men of Praetoria

It is not. A certain modder is looking into it...

Good karma+3 votes
fuggles2k
fuggles2k @ Thousand Sons mod: - All Is Dust!

Yes, if you get corsix then it's possible. You will have to add the units to an existing race or add a lot of stuff to the thousand sons - good luck!

Good karma+2 votes
fuggles2k
fuggles2k @ Blood Angels Mod

Not a bug anyone else has had! Unless you have not unpacked the locale folder right, it may be an unsupported language? Have you combined it with anything else?

Good karma+3 votes
fuggles2k
fuggles2k @ Fuggles Dow back catalogue for Dow and DoW2

As per the description it's a collection of maps, mods and win conditions. It does lots of stuff!

Good karma+1 vote
fuggles2k
fuggles2k @ The Legion of the Damned

I actually meant the mod as a whole was a bit like a gloomy reskin of vanilla :)

Good karma+2 votes
fuggles2k
fuggles2k @ Legion of the Damned Modification for Soulstorm

Depends on the lore. Modern codex for real money has rules for just a tactical squad. Old lore when gw were more fun they had more stuff... Plus no one really knows. No whirlwinds though.

Good karma+2 votes
fuggles2k
fuggles2k @ Blood Angels Mod

To me, it seems that If you don't like the voice acting, it seems unlikely a bit of reverb will win you over!

Oh Well, I will occasionally visit to see if the voices ever got done. Maybe someone will make a patch to put in the old voices!

Good karma+1 vote
fuggles2k
fuggles2k @ Thousand Sons mod: - All Is Dust!

There is not the appropriate support - there are no real modellers left. I am aware of 2 globally who do their own thing.

Good karma+1 vote
fuggles2k
fuggles2k @ Blood Angels Mod

You would have to ask thudmeiser - he is the only one who does voice work. Gambit does coding and ai, I can do coding, some 2d. Thus far relic have yet to offer me a design job!

I think there are 1 or maybe 2 Russians modelling? Jones may know, but to my knowledge that is it. The race mod I'm working on is likely to be the last, unless Praetorian somehow pulls through.

After that, maybe some balance patches, but winding down.

Good karma+3 votes
fuggles2k
fuggles2k @ Blood Angels Mod

Thanks for the feedback. Renegade guard are getting looked at, wolves I'm not sure.

Good karma+2 votes
fuggles2k
fuggles2k @ Blood Angels Mod

As above, my choice. This or nothing. I stand by it.

Good karma+5 votes
fuggles2k
fuggles2k @ Blood Angels Mod

The mod died, I got permission to resurrect it as I thought people might like the chance to play it and stop all that work going to waste. There was no closed version, only a leak.

I don't know if you're new, but there are barely any 3d modellers left. Maybe one or two globally.

Voice acting - I take full responsibility for releasing this mod now, even though others disagree. No one is working on it now, if you are lucky then gambit may get around to a bug fix balance patch as he is the only active modder I know outside of us.

So really, my shouty friend, I released this as a favour to the community and worked hard to give you something. If I made the wrong choice and you and the community don't want any blood angels, then delete it.

It's not perfect, clearly. No one has worked on it in years. It was this or nothing unless you are aware of a third, secret option.

Thanks for appreciating the balance though, it was a lot of work to make red thirst work.

Good karma+9 votes
fuggles2k
fuggles2k @ Ultimate Apocalypse News - June 2016

Same offer to kairos as to cylarne, do you want to use my legion of the damned stuff? Pm me if so.

Good karma+1 vote
fuggles2k
fuggles2k @ Blood Angels Mod

Oddly reviewing an older version, but not huge changes, a decent, if superficial overview.

Totally stand by my decision to release. There is no one allocated, or even on the team to do the voices, they may realistically never get finished and what a waste of a mod that is to just sit on something so small as the voices are fine. In my opinion - Release whilst there are still players, or why release at all?

Good karma+4 votes
fuggles2k
fuggles2k @ Blood Angels Mod

So... that happened.

Good karma+9 votes
fuggles2k
fuggles2k @ Adeptus Mechanicus Explorators

You need to unzip both the Admech mod and the Objective Points mod into your soulstorm directory. You should end up with two folders and two module files in your soulstorm directory - then launch from the game manager.

Good karma+2 votes
fuggles2k
fuggles2k @ Tyranid Mod

Good luck team, keep it going!

Good karma+2 votes
fuggles2k
fuggles2k @ The Mechanicum

So sad about this mod, why must these people come into our lives, make astonishing content and then leave into the night leaving nothing :(

I-nert, please come back!

Good karma+5 votes
fuggles2k
fuggles2k @ Adeptus Mechanicus Explorators

Russ weak? Not heard that before, making you got an unlucky loadout.

I don't recall that we are AGAINST this being in UA, more that we are not going to do it and it's annoying that people always ask that rather than playing the mod as we intend. I don't speak for the team, but Cylarne has good relations with us so I'm sure we can work something out- however you may want to suggest/send him your version to consider before publicly uploading.

Good karma+2 votes
fuggles2k
fuggles2k @ Blood Angels Mod

Hopefully they are all now fixed...so unless anymore bad things are discovered then it *could* be a bloody end to the month.

Good karma+5 votes
fuggles2k
fuggles2k @ Thousand Sons Mod Version 1.71 Beta

Did you install FreeUI?

Good karma+2 votes
fuggles2k
fuggles2k @ Thousand Sons mod: - All Is Dust!

We did work on it - that's why we released it? Links are above!

Good karma+5 votes
fuggles2k
fuggles2k @ Adeptus Mechanicus Explorators

Daemons, Dark Angels, Salamanders, Harlequins, Blood Angels, Witch Hunters, Thousand Sons, Renegade Guard, Khorne World Eaters, Steel Legion, Inquisition, Black Templars. I don't know, we've made one or helped with one or two new opponents for them between us on Team Thud.

Good karma+4 votes
fuggles2k
fuggles2k @ Adeptus Mechanicus Explorators

No, you just put it into your soulstorm root directory, same as any mod.

Good karma+1 vote
fuggles2k
fuggles2k @ Adeptus Mechanicus Explorators

Theres potentially a patch with balance and remaining voices going to arrive at some point.

Good karma+3 votes
fuggles2k
fuggles2k @ Adeptus Mechanicus Explorators

You have to research as far as you can go and then build mobile HQ, from the hq to mobilise (without knight being built).

The 16 thing was an ongoing debate, but owing to the way the HQ functions, we could not make it cost pop, so the 16 is to make up for the fact that the HQ is worth about 4 vehicle cap.

Good karma+2 votes
fuggles2k
fuggles2k @ Adeptus Mechanicus Explorators

A quick plea - If people are going to state there are balance problems in the reviews or comments, it would be helpful to let us know what they are, otherwise we are still no nearer to being aware of the problems!

Good karma+3 votes
fuggles2k
fuggles2k @ Adeptus Mechanicus Explorators

Upgrade it through the research posts and then from itself, the bottom left icon. This is an either/or choice with the knight though.

Good karma+1 vote
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