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You could always try combining the vanilla race mods for a different experience.
Yes, pretty much all race mods too. Soulstorm is the goto as it has a better engine
I have replied via PM as you have taken the time to write a long and detailed reply so it only deserved the same level or reply out of respect. As such, I don't want to fill this whole screen with our conversation! If anyone else has a particular query about any of our mods, then feel free to PM me - but I am pretty busy with rl!
Still holding out for gargoyles as it seems likely that this is a final release! If me or the thudmeiser team can help, let us know!
It's always been like that, nothing to do with me - likewise unification, I've not really ever used it.
For the whirlwind that will be in the SBPS/races/thousandsons/squad_whirlwind (or whatever) and then in the squad requirements in will have a squad cap of 1.
Ahriman... yeesh. I think there may be a research limit in his ebps file of 6. But that's exhausted my memory.
What do you mean 'Might' have to check this out? Get it done! :D
That accurately reflects this mod, I think!
Apologies all, but as per the note on the download I started building this page prior to going to work, but my chaos spawn awoke early and demanded my attention by whacking me repeatedly with a book (I guess that makes it what, Tzeentch?)
Anyway, that stopped me in my tracks for the day and it lead to this all being authorised a bit less polished than I would have liked, so sorry about that!
Enjoy the mod, it's fun and well, it's been a long road this Dow modding malarkey. We keep trying to give you races that at least play a bit differently to each other, but it IS getting harder to do that after all these releases! I think we have at least one more new one left in us...
I have absolutely no plans to make this UA compatible. I don't really know who made this, so I guess you would have to ask Torzel and WarSmith for permissions?
Hey, lets relive the blood angels memories!
One surprisingly coming soon. The next one whilst also surprising, will take longer. Every time I think it's done, thudmeiser surprises me.
It turns out that yes, yes we will.
Very little lore written but they hired ork mercenaries to get them out of trouble before.
Happy Christmas from Praetoria!
Merry Christmas to you, enjoy the Praetorians!
Or the adeptus mechanicus?
Unless something's changed, he needs animation
So... Anyone want Praetorians in the next version?
Wow, how did I never see this?! Sorry to see that it's both a minimod and abandoned.
Some cool looking models on show, and some boobs.
Whilst it may not have buildings, I wonder what could be done about replacing the other IG stuff to make a new race...
It is not out yet. Very, very soon - we are internally discussing a first release date. There will be nothing new to show, it's fixing stuff and working out what we can and can't live with in a first release.
I have never modelled, but I understand that max 2008 is the only programme that works.
Gambit the irrepressible is the only one working on patches. He is also in very early stages of xeno hunters, which may one day go live, who knows, not even got a tech tree yet.
Jones is currently inactive, but will one day complete daemon hunters. We can count on some for testing and input, but I know of no one else developing - sorry!
Same problem we had, they don't mass enough. AI for this was a complete pain in the ***, I'm impressed you made it go as well as it does already.
I'm afraid we have no modellers - we've been waiting since this was released in the hope someone could finish up the temple. There is no chance of seeing anything like DP Magnus.
Gambit may get around to modding TS for UA, but really you need to get UA to add the TS stuff. We worked hard to make all races have a new playstyle and vanilla balanced - it's why it is so frustrating when all people want is to use the models and nothing else in UA.
Reasonably different, fuggles is not codex compliant. No jump units, big emphasis on hammers and fire, occasional giant lizard.
Sadly, I'm not aware of any other mod teams working on any other races at all at this moment. This one will be brilliant though, a new play style, a really strong look and is better than I ever imagined. If this were the end, then it's a strong send off.
With so many models, and corsix being such a low bar to entry, it is easily possible to work at something yourself - the community is always supportive. Otherwise, Leonard Goog retextured the steel legion which looked great?
Well, turns out I'm wrong and there are custom voices for most of the units!
Late reply, pretty sure I saw you write this on dow3 page, but I can't be bothered to sign up there.
Ss is dark crusade with extra engine stuff, so it makes it preferable from a modding point of view which is why all our race mods are for soulstorm.
Also you can just ignore all the ss additions, if you really wish. I made a mod to remove Flying units, don't use new maps or races.
Congratulations on another mention in PC gamer uk! One day they will mention any of the dozen or so races I've worked on - jealous! Hopefully there will be more news soon from the team.