Level Designer at Arkane Studios. I enjoy creating games with cutting-edge game engines, because I like to learn all the processes and the methods they involve. I appreciate immersive video games with freedom of action and player choices. Explore my portfolio if you want to learn more: www.maxime-maroukian.com
The singleplayer map pack for SGLR 1.01 is now available!
sglr 1.01 - singleplayer mappack released!
Hello everyone! Today, we're into the final stages of the release of T.I.M.E.S.. Sometime before midnight in France on Tuesday, we should have links up...
t.i.m.e.s. - update #8 - launch trailer
Hello! Today, we will talk about signs and feedbacks in T.I.M.E.S.. Indeed, our user interface and our stress factors are two important parts of our student...
t.i.m.e.s. - update #7
Hello everyone! We are currently wrapping up work on T.I.M.E.S. and we have now what you've been waiting for, a release date!
t.i.m.e.s. - update #6
Welcome to this 11th update of Casus Belli. You will find here new urban environments and some detailed interiors fully modelled by our team. This update...
casus belli - update #11
Welcome to the 10th update of Casus Belli. We will now present the Map Bridge, and two new weapons, Ak74u and JAE100.
casus belli - update #10
Welcome to the 9th update of Casus Belli. Today we are very pleased to present our new creations: the map Hell Street, the Russian Viking pistol and the...
casus belli - update #09
Welcome in this 8th update of Casus Belli. We are introducing today a set of new soldier arms in first person view, a new urban map and a video teaser.
casus belli - update #08
Welcome to this 7th update of Casus Belli. Today, we will present two new weapons that we have added to Casus Belli, but also a new theater of operation...
casus belli - update #07
Welcome for our sixth update of Casus Belli. Today we are going to present you our little escape in Paris, the carrying of Casus Belli on Crysis Wars...
casus belli - update #06
Welcome to the fifth update of Casus Belli. The week-end of the 10th and 11th of April the French Touch Studio had the great opportunity of being welcomed...
casus belli - update #05
Short summary: - Announcement of our presence at the French Gamers Assembly - A new weapon, the FN2000 - Two tanks, the T90 and the Abrams
casus belli - update #04
First of all we would like to announce with great pleasure the fusion/merging of the modding teams "Insidejob" and "French Touch Studio" working together...
casus belli - update #03
Casus Belli is a mod developed by our creation facility, the "French touch studio". Its goal is to propose an alternative to actual BF-like games in a...
casus belli - update #02
With the upcoming release of our Moddb profile, we feel that now is a good time to release some info about Casus Belli.
casus belli - update #01
The QCUP is online 1400 € of products prizes to win by Coolermaster, Foxconn, Invasion-Labs, INTEL NPserv and Sennheiser ! The French Touch Studio and...
qcup_mecha : second release !
Hello all ! Just to say you the second official release of Airborne was released today. You can see the news about this 0.3 version here ! More informations...
airborne : release 0.3
Hello all ! Just to say you the first official release of Airborne was released today. You can see the changelog about this 0.1 version here ! More informations...
airborne : 0.1 released !
Hello all ! Because the new Airborne's website, some new screenshots of the soldiers's weapons are available. With the next pictures, you will...
second update on moddb
For those who don't know Airborne, it is a modification which take place during our modern times. The aim is to show you a new facet of Battlefield...
airborne's first update for moddb
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