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Posted | Game Title | Author
EXIL - Reboot & Update
EXIL

EXIL - Reboot & Update

Jan 23, 2011 EXIL 1 comment

Like the phoenix, EXIL was died and is now back. Check the last news : first acrobatics actions and first new concepts. Discover also the new story !

EXIL : Colossus climbing
EXIL

EXIL : Colossus climbing

Oct 14, 2012 EXIL 4 comments

[Small update] New progress about the climbing system. Now supporting the Colossus.

EXIL : February update with a Colossus !
EXIL

EXIL : February update with a Colossus !

Feb 24, 2012 EXIL 1 comment

A quick update for talking about the new gameplay direction and a date for a Demo. This time we talk about some Giants/Colossus too.

EXIL : Gameplay progress
EXIL

EXIL : Gameplay progress

Jul 31, 2012 EXIL 2 comments

Presentation of the new Lena (main character) and some new gameplay elements regarding the player actions.

EXIL dev-blog 5 : "Lena, tattoos and Colossus climbing"
EXIL

EXIL dev-blog 5 : "Lena, tattoos and Colossus climbing"

Jan 9, 2013 EXIL 6 comments

Six month already passed since the previous blog-post, it’s time to talk again a bit about EXIl. The major change since the previous blog-post is the...

EXIL dev-blog 6 : "Cleaning, Beams and Post-Process"
EXIL

EXIL dev-blog 6 : "Cleaning, Beams and Post-Process"

Feb 27, 2013 EXIL 4 comments

This dev-blog post present some progress on the game. The beam walking system, some new post-process effects and a bit of in-depth on the code of the...

EXIL dev-blog 7 : "Ghost, Camera and Beam jump"
EXIL

EXIL dev-blog 7 : "Ghost, Camera and Beam jump"

Mar 31, 2013 EXIL 0 comments

Dev-blog of March talking about a new shader effect, some additions to the player camera and the beam jump.

EXIL Dev-blog 8 : "Logo and a skeleton"
EXIL

EXIL Dev-blog 8 : "Logo and a skeleton"

Apr 30, 2013 EXIL 6 comments

Dev-blog of April talking about bugs, a 3D logo and an animated skeleton.

EXIL Dev-blog 9 : "Going to the Unreal Engine 4"
EXIL

EXIL Dev-blog 9 : "Going to the Unreal Engine 4"

Apr 15, 2014 EXIL 0 comments

Exil is moving to the Unreal Engine 4, updates on the main character and some early levels are showcased in this post.

EXIL | August 2011 update : renders, gameplay infos and inspirations
EXIL

EXIL | August 2011 update : renders, gameplay infos and inspirations

Aug 22, 2011 EXIL 0 comments

New update for EXIL about : the main character with ingame renders, gameplay informations and artists inspirations.

EXIL| May 2011 update : wallrun, camera and so on
EXIL

EXIL| May 2011 update : wallrun, camera and so on

May 13, 2011 EXIL 4 comments

EXIL : Update of the development since January 2011. (Wallrun, first-person view, third person view)

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