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Comment History  (60 - 90 of 117)
Frogumm
Frogumm Jan 16 2012, 8:24am says:

i am looking forward to this a lot :D

+1 vote     media: Maybe there, maybe here
Frogumm
Frogumm Jan 15 2012, 7:44pm says:

Wow this mod just came out from nowhere, but these are some of the nicest screenshots i've seen in source! This could almost be fallout 3

+1 vote     media: Fast Detect Level design
Frogumm
Frogumm Jan 11 2012, 8:22am says:

Very Fallout 3 feel. I'm loving it :)

+1 vote     media: Factory Area
Frogumm
Frogumm Jan 10 2012, 4:31am says:

nice!
very good lighting

+3 votes     media: Bunker
Frogumm
Frogumm Jan 8 2012, 6:04am says:

the ground texture on the left repeats too much

+1 vote     media: Sun Rays in Source Engine
Frogumm
Frogumm Jan 5 2012, 2:01am says:

animations and models are great, but the HUD needs some work

+5 votes     media: Weapon Previews
Frogumm
Frogumm Jan 3 2012, 6:58pm says:

whats the song? it fits the tone of the mod beautifully

+5 votes     media: Outro V5.5 (work-in-progress)
Frogumm
Frogumm Dec 31 2011, 11:34pm says:

My favorite screenshot of the mod so far because there is an actual sense of lighting. A lot of the other screenshots could almost be fullbright. Try getting some more contrast with the lighting to make it look nicer and more realistic.

+1 vote     media: NovaCor Stuff
Frogumm
Frogumm Dec 31 2011, 6:20pm says:

If you own batman: arkham city, you could always have a look at the steel mill for reference. It's essentially the same thing, but it looks really nice the way they've textured it and everything.

+1 vote     media: Warehouse
Frogumm
Frogumm Dec 28 2011, 1:32am says:

This is looking good. The biggest thing that needs fixing is the logo. It looks very amateur.

+1 vote     media: If this was a Standalone Mod
Frogumm
Frogumm Dec 22 2011, 8:04pm says:

I agree with cybertrance

+6 votes     media: This week
Frogumm
Frogumm Dec 20 2011, 8:30pm says:

looks great except for that concrete thing. It just looks a bit out of place

+1 vote     media: MuteRunaway (Industrial district)
Frogumm
Frogumm Dec 15 2011, 7:07am says:

the atmosphere here is brilliant
great work :)

+1 vote     media: G String Trailer
Frogumm
Frogumm Dec 12 2011, 12:42am says:

Looks amazing; BUT! Do you think there is anything that can be done about the metal textures? They repeat horribly and also look a bit too 2D, making the building look like it's made out of cardboard. Aside from that, this is fantastic mapping.

+17 votes     media: Warehouse
Frogumm
Frogumm Dec 11 2011, 6:45am says:

lovely weapon model

+2 votes     article: Zeitgeist, The Arsenal - Part I, the KnK '98
Frogumm
Frogumm Dec 10 2011, 7:58pm says:

I think it would be cool if, instead of posting all these SOT manuals here, you collect them ingame. Kinda like character bios in the batman games. I might be wrong, but I don't think many people are reading all of these. It's just a lot of text and it seems quite overwhelming, especially when you release 10 at the same time. If you collected them ingame, and then could view them in some kind of virtual binder-book, I think people would find them much more interesting. Just a thought...

+2 votes     media: SOT Manual Page 19
Frogumm
Frogumm Dec 10 2011, 8:32am says:

i dunno, fire still looks a bit strange...for the gascans could you do something more like l4d2s molotove effect? that was really good

+8 votes     media: Gas Cans & Incendiary Grenades
Frogumm
Frogumm Dec 10 2011, 3:30am says:

Amazing mapping. Only complaint is the muzzle flashes

+3 votes     media: Gameplay | The Garage
Frogumm
Frogumm Dec 9 2011, 4:49am says:

this looks awesome

+1 vote     media: Portfolio: Atmosphere Project
Frogumm
Frogumm Dec 9 2011, 4:48am says:

is that the new glove and sleeve model?

+2 votes     media: UI | Heads Up Display and Inventory system
Frogumm
Frogumm Dec 9 2011, 12:47am says:

this is looking really nice
can't wait to kill some zombies here

+1 vote     media: Waters Of The Dniepr[WIP]
Frogumm
Frogumm Dec 8 2011, 1:32am says:

Looks great! Just a few comments:
At the start, one of the bullet trails come out of the hand
The pistol sprinting animation looks a bit like the left hand is punching the air, i dunno looked weird
Shot gun looks really powerful (I like it)
Crossbow look amazing. Can't fault it.
The Combine gun need some bullet trails, but im guessing you just haven't got around to it yet.
Aside from that, really nice animations. :)

+3 votes     media: Animations | First person Weapon Animations
Frogumm
Frogumm Dec 7 2011, 2:19am says:

some parallax mapping would be awesome here...

+2 votes     media: Mod Of The Year 2011
Frogumm
Frogumm Dec 7 2011, 1:21am says:

valve, hire these folks

+5 votes     article: City 17: Episode One MOTY Update | Day Six
Frogumm
Frogumm Dec 5 2011, 5:35am says:

Im really looking forward to this...
voted for this in MOTY :)

+1 vote     media: "Uniting Science"
Frogumm
Frogumm Dec 3 2011, 6:24am says:

gun: awesome
HUD: FRIGGIN AWESOME

+3 votes     media: OF2 - HUD
Frogumm
Frogumm Dec 2 2011, 2:07am says:

WHO KNEW CONCRETE COULD LOOK SO ******* AWESOME

+1 vote     media: City 17: Episode One - New Years Update | Part 1
Frogumm
Frogumm Dec 2 2011, 12:18am says:

im not sure if its just me but the fire looks a bit odd...

+1 vote     media: MOTY 2011 | Map Media Day Two
Frogumm
Frogumm Dec 2 2011, 12:09am says:

im liking this a lot

+6 votes     media: Behind the scenes area.
Frogumm
Frogumm Nov 30 2011, 8:40pm says:

brilliant atmosphere

+1 vote     media: City
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