This member has provided no bio about themself...

Comment History  (60 - 90 of 116)
Frogumm
Frogumm Jan 15 2012 says:

Wow this mod just came out from nowhere, but these are some of the nicest screenshots i've seen in source! This could almost be fallout 3

+1 vote   media: Fast Detect Level design
Frogumm
Frogumm Jan 11 2012 says:

Very Fallout 3 feel. I'm loving it :)

+1 vote   media: Factory Area
Frogumm
Frogumm Jan 10 2012 says:

nice!
very good lighting

+3 votes   media: Bunker
Frogumm
Frogumm Jan 8 2012 says:

the ground texture on the left repeats too much

+1 vote   media: Sun Rays in Source Engine
Frogumm
Frogumm Jan 5 2012 says:

animations and models are great, but the HUD needs some work

+5 votes   media: Weapon Previews
Frogumm
Frogumm Jan 3 2012 says:

whats the song? it fits the tone of the mod beautifully

+5 votes   media: Outro V5.5 (work-in-progress)
Frogumm
Frogumm Dec 31 2011 says:

My favorite screenshot of the mod so far because there is an actual sense of lighting. A lot of the other screenshots could almost be fullbright. Try getting some more contrast with the lighting to make it look nicer and more realistic.

+1 vote   media: NovaCor Stuff
Frogumm
Frogumm Dec 31 2011 says:

If you own batman: arkham city, you could always have a look at the steel mill for reference. It's essentially the same thing, but it looks really nice the way they've textured it and everything.

+1 vote   media: Warehouse
Frogumm
Frogumm Dec 28 2011 says:

This is looking good. The biggest thing that needs fixing is the logo. It looks very amateur.

+1 vote   media: If this was a Standalone Mod
Frogumm
Frogumm Dec 22 2011 says:

I agree with cybertrance

+6 votes   media: This week
Frogumm
Frogumm Dec 20 2011 says:

looks great except for that concrete thing. It just looks a bit out of place

+1 vote   media: MuteRunaway (Industrial district)
Frogumm
Frogumm Dec 15 2011 says:

the atmosphere here is brilliant
great work :)

+1 vote   media: G String Trailer
Frogumm
Frogumm Dec 12 2011 says:

Looks amazing; BUT! Do you think there is anything that can be done about the metal textures? They repeat horribly and also look a bit too 2D, making the building look like it's made out of cardboard. Aside from that, this is fantastic mapping.

+17 votes   media: Warehouse
Frogumm
Frogumm Dec 11 2011 says:

lovely weapon model

+2 votes   news: Zeitgeist, The Arsenal - Part I, the KnK '98
Frogumm
Frogumm Dec 10 2011 says:

I think it would be cool if, instead of posting all these SOT manuals here, you collect them ingame. Kinda like character bios in the batman games. I might be wrong, but I don't think many people are reading all of these. It's just a lot of text and it seems quite overwhelming, especially when you release 10 at the same time. If you collected them ingame, and then could view them in some kind of virtual binder-book, I think people would find them much more interesting. Just a thought...

+2 votes   media: SOT Manual Page 19
Frogumm
Frogumm Dec 10 2011 says:

i dunno, fire still looks a bit strange...for the gascans could you do something more like l4d2s molotove effect? that was really good

+8 votes   media: Gas Cans & Incendiary Grenades
Frogumm
Frogumm Dec 10 2011 says:

Amazing mapping. Only complaint is the muzzle flashes

+3 votes   media: Gameplay | The Garage
Frogumm
Frogumm Dec 9 2011 says:

this looks awesome

+1 vote   media: Portfolio: Atmosphere Project
Frogumm
Frogumm Dec 9 2011 says:

is that the new glove and sleeve model?

+2 votes   media: UI | Heads Up Display and Inventory system
Frogumm
Frogumm Dec 9 2011 says:

this is looking really nice
can't wait to kill some zombies here

+1 vote   media: Waters Of The Dniepr[WIP]
Frogumm
Frogumm Dec 8 2011 says:

Looks great! Just a few comments:
At the start, one of the bullet trails come out of the hand
The pistol sprinting animation looks a bit like the left hand is punching the air, i dunno looked weird
Shot gun looks really powerful (I like it)
Crossbow look amazing. Can't fault it.
The Combine gun need some bullet trails, but im guessing you just haven't got around to it yet.
Aside from that, really nice animations. :)

+3 votes   media: Animations | First person Weapon Animations
Frogumm
Frogumm Dec 7 2011 says:

some parallax mapping would be awesome here...

+2 votes   media: Mod Of The Year 2011
Frogumm
Frogumm Dec 7 2011 says:

valve, hire these folks

+5 votes   news: City 17: Episode One MOTY Update | Day Six
Frogumm
Frogumm Dec 5 2011 says:

Im really looking forward to this...
voted for this in MOTY :)

+1 vote   media: "Uniting Science"
Frogumm
Frogumm Dec 3 2011 says:

gun: awesome
HUD: FRIGGIN AWESOME

+3 votes   media: OF2 - HUD
Frogumm
Frogumm Dec 2 2011 says:

WHO KNEW CONCRETE COULD LOOK SO ******* AWESOME

+1 vote   media: City 17: Episode One - New Years Update | Part 1
Frogumm
Frogumm Dec 2 2011 says:

im not sure if its just me but the fire looks a bit odd...

+1 vote   media: MOTY 2011 | Map Media Day Two
Frogumm
Frogumm Dec 2 2011 says:

im liking this a lot

+6 votes   media: Behind the scenes area.
Frogumm
Frogumm Nov 30 2011 says:

brilliant atmosphere

+1 vote   media: City
Frogumm
Frogumm Nov 30 2011 says:

amazing. some of the best mapping i've seen on source

0 votes   media: City
Level
Avatar
Avatar
Offline Since
Aug 30, 2015
Country
Australia Australia
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Games
2
Mods
3
Articles
14
Media
96
Downloads
2