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Comment History  (210 - 236 of 236)
Freke Mar 21 2009, 3:03pm replied:

Damn straight..

The campaign could have had more done with it.

But I guess when I see a planetary type strategy game, I want sandbox instead of straight gameplay. And the optional missions get very repetitive..):

+2 votes   news: Dawn of War 2 Modding Petition
Freke Mar 2 2009, 5:18pm says:

I just wanna learn how to load a L4D map in Garrys mod..then I'll be happy. :D:D:D

+1 vote   company: Left 4 Dead Mods
Freke Feb 24 2009, 6:02pm replied:


Anyways..I think they could have done more with the campaign. It's to Linear, theres nothing dynamic about it. The Tyranid infestation levels were pretty cool, but thats about it. The camapaign has you set on a straight path and you cant stray from that path. There are no random events, other than what Nids do to the planet they have infested, theres only a couple territories per world. I mean come on, if you're going to make the planet look extremely beautiful (which it is..very..) why not add more territories. I guess I was expecting a territory battle mechanic like Rome TW. :\

Nonetheless, the game is fun and I recommend it. Especially once mods start pumping out. Although, if you're looking for massive battles Dawn of War I had, look away..before you cry. :'\

+1 vote   game: Dawn of War II
Freke Feb 11 2009, 6:14pm says:

I don't like starting out almost fully friendly with the good guys and almost fully hostile with the bad guys..such as Xenos, Outcasts, Hackers..etc.

Is there a way to possibly set it to neutral or something? Because one game I played last night I was neutral with the Xenos and I helped them attack the Detroit Munitions depot and we succeeded..until Cruise and Spa arrived with a Capital ship..granted we had one of our own, I was still very afraid..then I had to get off and go to bed. Now I had to clean install Freelancer because of a mod that screwed up pretty much everything forcing me to do so.

I want to know how I was able to start off neutral with the Xenos and if there is a way to revert it back to neutral.

Thanks in advance.

+1 vote   mod: Itano Circus
Freke Feb 3 2009, 10:14pm says:

So the mod is alive correct?

I am getting Rome TW soon and I might give this mod a try if/when I get bored. :D

+1 vote   mod: Star Wars Total War
Freke Feb 3 2009, 9:52pm says:

/blows load

+1 vote   media: GDI Soldier ingame
Freke Feb 3 2009, 6:56pm says:

Sucks to see the mod dead. (How long has it been up there? O.o) But I'm looking forward to the other mod. :P

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
Freke Jan 31 2009, 12:06am says:

I'm going to buy Freelancer just for all these mods..I'm looking at weeks to months to even years of gameplay just from mods alone..god where have I been?

+3 votes   mod: Nightstalkers Universe Mod
Freke Jan 30 2009, 11:58pm says:

I havent been this hyped about a mod since MWLL..but this..I hope to see this finished and put out there and not die when things get tough. Hope to see this mod soon.


+1 vote   mod: Jedi Knight Galaxies
Freke Jan 29 2009, 5:20pm says:

It's dead now...

+1 vote   mod: Aurora
Freke Jan 28 2009, 9:57am says:

its dead now..

+1 vote   mod: Resident Evil: CBK
Freke Jan 28 2009, 9:30am says:

I get the same damn error..please help. I really want to test the mod. D:

+1 vote   mod: Peasants
Freke Jan 28 2009, 9:26am says:


Naw I'm kidding. So there gonna be any new releases soon? Seeing as how you posted that response quite awhile ago?

Thanks in advance.

+1 vote   mod: Calradia - Death and Disease
Freke Jan 28 2009, 9:20am says:

I love how theres only one picture..? And no updates or anything. Either this died, or they are holding back a lot of stuff.

+1 vote   mod: Quental ire corma (Lord Of The Rings)
Freke Jan 20 2009, 5:58pm says:

Is there any plan on changing the campaign text for the little dude on the left side of the screen to english?

Sorry if this has been answered/asked before.

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
Freke Jan 19 2009, 4:00pm says:

Ouch..tough break..oh well. :P

+1 vote   mod: GTA IV Terminator
Freke Jan 19 2009, 3:24pm says:

It'd be cool to see other terminator npc's walking around shooting the hell outta everything. :D

+1 vote   mod: GTA IV Terminator
Freke Jan 17 2009, 11:55pm says:

i r did came just now..

+1 vote   media: Surface Tension Promo
Freke Jan 17 2009, 11:23pm says:

Do I hear there's no Borg? WHAT!! No Star Trek mod is full without Borg! D:

+1 vote   mod: Trek Wars - Federation at War
Freke Jan 17 2009, 10:01pm says:

To bad you guys went to Bf2142..those models were amazing...

+1 vote   mod: Project Mars: Destination >DEAD<
Freke Jan 15 2009, 9:01pm says:

So wait. What did I miss? Couple days ago people were discussing mod's and the amount of playability. Now I hear were being bashed and trying to be brought down? NOW there's a petition to keep us alive? What the hell is going on?!

+1 vote   game: Freelancer
Freke Jan 12 2009, 4:19pm says:


I can't wait for this mod..i think it will force me to go dust off my crysis cd and pop it in again.

Keep up the good work guys.

+1 vote   mod: MechWarrior: Living Legends
Freke Jan 11 2009, 4:20pm replied:

That isn't ported because the model's don't have enough detail on them to be ported. They look created and thus, NOT PORTING you douche. And the bright side, this is looking to be a good mod.

+3 votes   media: Star Forge & Endar Spire
Freke Dec 30 2008, 12:14am says:

I hate you guys for giving me that false hope at the end..but I'm looking forward to this mod, along with another friend. :P

+1 vote   mod: MechWarrior: Living Legends
Freke Dec 29 2008, 5:25pm says:

i went from average 60 fps to 12 when i installed and played this

+1 vote   download: Priboi Story (v1.1)
Freke Nov 19 2008, 4:36pm says:

I really love this mod and I think it changes the combat mechanics to where it should have been. The accuracy is nice, but imo to dead on. The fact that the soldiers die, allow points/posts to be taken and retaken really easily. I've seen a Stalker base get raped from both ends by bandits and mutants and they almost lost the base. But the stalkers were able to retake it easily because people died so fast. There is, one the Aggroprom Research Facility, the mod crashes my game consistently..I really love this mod and I want to continue playin stalker with it, all I'm askin is for a fix.

+1 vote   download: STALKER_CS_Reality 1.5 from LordPaladin
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