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It was. Believe it or not, I actually made this game thinking it was an original idea before I even glimpsed at LibGDX and it's tutorials due to the fact I made this with Unity.
Looks good. Reminds me of Isaac Clarke from the Dead Space series.
Node-webkit is not a game engine.
Can this really be classified as a game engine?
I would be totally interested in testing!! Send me a message or email firstname.lastname@example.org I will help anytime!!
Thank you so much, I enjoy the art work as well ( I'm not the artist, I'm the programmer ) I'm glad you're interested!
Was XNA used to make this game?
I might be able to do that. The easy way I could do it is to make a new liquid that is only in the nether, and it could do cool things.
As much as I would want to, I currently can't because what ModLoader does is basically make a layer over the coding where...for example I guess, in a math problem, you could say 5*5 = 25 but with something like ModLoader in coding, it would make it easier to something like 5^2. So I can't currently unless I find a way. I believe there is a way according to TooManyItems mod.
That's a great idea. I will put some thought in to it. My only problem is finding out how I'm going to do it. I will try my hardest to add it to the mod. Thank for the suggestion, if you have any more, just post them here in the comments.
Needs Android support
Since this isn't out for android yet, I recommend https://play.google.com/store/apps/details?id=com.digitalcodeworks.slenderman
I think he fixed it on the Nexus 7 because I just got is on mine and it works great. Awesome game, addicting and fun.