lego,halo,star wars,star trek, games, soft rock. What do they have in common? Me.

Comment History  (0 - 30 of 32)
freelancer1707-1-1
freelancer1707-1-1 May 7 2014, 9:40am says:

lol, yeah it looks great.

+1 vote     media: Another load of Gamemode Shipyards on their way
freelancer1707-1-1
freelancer1707-1-1 May 6 2014, 3:16pm says:

wow it looks good, feeling some nostalgia

+1 vote     media: Another load of Gamemode Shipyards on their way
freelancer1707-1-1
freelancer1707-1-1 Apr 22 2014, 12:50pm replied:

touche, lol, you can see i'm excited

+2 votes     media: Working testing
freelancer1707-1-1
freelancer1707-1-1 Apr 19 2014, 12:35pm says:

bwahh ha ha, my f-22s will tear them to shreds,nice though, this gets better everyday

+1 vote     media: Working testing
freelancer1707-1-1
freelancer1707-1-1 Jan 3 2013, 2:01pm replied:

cool, thanks for the information

+1 vote     media: Valiant-class Super Heavy Cruiser (UNSC Everest)
freelancer1707-1-1
freelancer1707-1-1 Jan 2 2013, 11:17pm replied:

Are they the same, sorry for the redundant questions, great job you guys are doing, sucks being only a cheerleader but keep it up

+1 vote     media: Valiant-class Super Heavy Cruiser (UNSC Everest)
freelancer1707-1-1
freelancer1707-1-1 Jan 2 2013, 2:12pm replied:

oh, i was just thinking that was the autumn only, oh well, i wonder if the Trafalgar will make it in, she is a super carrier.

+1 vote     media: Valiant-class Super Heavy Cruiser (UNSC Everest)
freelancer1707-1-1
freelancer1707-1-1 Jan 2 2013, 1:30pm replied:

isn't the marathon stronger than the halcyon though? just asking.

+1 vote     media: Valiant-class Super Heavy Cruiser (UNSC Everest)
freelancer1707-1-1
freelancer1707-1-1 Dec 20 2012, 1:43pm replied:

hi just wanted to say the mods amazing, just played it right now. very cool. Going to finish playing, although the difficulty settings now feels like a challenge. like i said before it just blew me away, even on lowest settings

+1 vote     mod: Covenant at War
freelancer1707-1-1
freelancer1707-1-1 Nov 13 2012, 8:05pm says:

yep the one on the right looks good....slender,and deadly hate to fly my covie carrier in front of those monsters

+4 votes     media: Orion-Cruiser Viewer's Choice Contest
freelancer1707-1-1
freelancer1707-1-1 Sep 28 2012, 5:03pm replied:

hey dyson, just wanted to know if the SD version is in the works, i really want to play but advance graphics kill my computer. Thanks

+2 votes     download: The Manhattan Modification v2.0.1
freelancer1707-1-1
freelancer1707-1-1 Jul 19 2012, 2:30pm replied:

thanks for the help, figured it out after a few theories, did not remove the quote near Homeworld2.exe", and unloaded the folders into the data folder. finally i can play thanks again Mr.Thi for your help

+1 vote     mod: EVE: RTS
freelancer1707-1-1
freelancer1707-1-1 Jul 18 2012, 4:34pm says:

hello, i need some help, i did just as the instructions say but i still have trouble with the command line, the folder is in where its is supposed to be, and i updated it to v1.1 but still nothing

+1 vote     mod: EVE: RTS
freelancer1707-1-1
freelancer1707-1-1 Jun 5 2012, 8:56am says:

hello smoth, sorry if i bothered you again, but i can't find any version of this mod any where now. I recently had issues with my pc and had to erase my data. but gundam annihilation doesn't appear any more. Can you please upload if possible, the latest version you have or any please, this an awesome mod

+1 vote     mod: Gundam Annihilation
freelancer1707-1-1
freelancer1707-1-1 Apr 23 2012, 7:47pm replied:

too late, i'm capitivated by its beauty, only hope is.....to...
blzzzz End transmission.....

+2 votes     media: Midlothian Destroyer
freelancer1707-1-1
freelancer1707-1-1 Apr 4 2012, 3:35pm replied:

too late, i brought the catapult. oh. I don't know if anyone said this but nice hat Canada.

+3 votes     mod: Sins of the Prophets
freelancer1707-1-1
freelancer1707-1-1 Mar 30 2012, 4:40pm says:

are the phase 2 clones playable in skirmish? if so this would be the first mod i've seen do that.

+1 vote     article: Release info
freelancer1707-1-1
freelancer1707-1-1 Mar 14 2012, 2:15pm says:

i don't know if this was said before, but how about freelancer.

+1 vote     mod: WGC
freelancer1707-1-1
freelancer1707-1-1 Jan 20 2012, 2:42pm replied:

yeah can you repost it, its gone and it really is a good mod.

+1 vote     mod: Gundam Annihilation
freelancer1707-1-1
freelancer1707-1-1 Jan 18 2012, 10:36am says:

hi i don't know if you see this but can you reupload v0.98 of gundam annihilation its a very awesome mod but it disappeared suddenly all over the internet. not a single website. thanks again.

+2 votes     member: Smoth
freelancer1707-1-1
freelancer1707-1-1 Jan 16 2012, 1:05pm replied:

i'am interested, this looks like a very good idea. especially for a game like this.

+1 vote     mod: Conquest: The Noah-Gorg War
freelancer1707-1-1
freelancer1707-1-1 Jan 2 2012, 4:15pm says:

i got a question, will there be a low poly count release or no shades release, although the mod is cool, the awesomeness kills my computer. And will the pelican act as a ingame transport like the rebel transport in foc. if so that would be cool.

+1 vote     mod: Halo:The First Encounter
freelancer1707-1-1
freelancer1707-1-1 Dec 22 2011, 7:20am replied:

will spartans be in the game, just asking since that question i think isn't answered directly, not heroes though but Spartans that you can build in a structure, and lots of them, like in the book ghost of onyx, there where i believe 3 companies of spartan IIIs. So can, and if they are, mass produced.

+1 vote     mod: Covenant at War
freelancer1707-1-1
freelancer1707-1-1 Dec 22 2011, 7:15am replied:

sweet thanks for the info, this is going to be an epic mod.
i'll post any lingering question i have or might have.

+1 vote     mod: Covenant at War
freelancer1707-1-1
freelancer1707-1-1 Dec 21 2011, 12:58pm says:

questions:
1.unsc phoenix on your website, that's the colony class ships right?
2.will the elephant make an appearance?
3.will the unsc have a Trafalgar class supercarrier mentioned on halopedia, if so it could balance out the covie supercarrier.
Thanks, and awesome mod can't wait since we are closer to release maybe.

+1 vote     mod: Covenant at War
freelancer1707-1-1
freelancer1707-1-1 Dec 20 2011, 4:04pm replied:

its hard to fathom the thought of multiple unsc marine squads in a falcon which holds about 1 pilot, 2 gunners, and four extra in the campaign. but that's me. oops wrong spot.

+1 vote     mod: Campaign Commander
freelancer1707-1-1
freelancer1707-1-1 Dec 20 2011, 3:59pm replied:

if you think it is and it is, then its a great mod. Even though its still a beta.

+1 vote     mod: Campaign Commander
freelancer1707-1-1
freelancer1707-1-1 Dec 20 2011, 3:53pm replied:

or the elephant can have a deploy marines option like the at-ats. And in halo 3 they have a pair of mongooses so maybe they can deploy that also. just a thought.

+1 vote     mod: Campaign Commander
freelancer1707-1-1
freelancer1707-1-1 Dec 19 2011, 1:33pm replied:

sweet thanks for the info.

+1 vote     mod: Campaign Commander
freelancer1707-1-1
freelancer1707-1-1 Dec 18 2011, 11:01am says:

I was just wondering will the pelican, other than dropping in troops at the captured landing sites be used as a transport. I was wondering if their is a vehicle that can ferry troops to the front lines that you plan to add since there is none and waiting to capture landing zones is just too long. and there isn't a transport. just wondering. Good job on the mod, no problems other than missing build pads, which i compensate by tweaking the graphic setting. Thanks and epic mod.

+1 vote     mod: Campaign Commander
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