I'm Fraser and I live in New Zealand. I make and play games. I love ModDB and I would really like to make a name for myself before I dive head first into the game design industry. That's it, so read my blog for more information.

Comment History  (0 - 30 of 558)
fraser3000
fraser3000 Apr 8 2013, 2:53am replied:

I read it as a compliment...

+2 votes     media: New Maps for next patch
fraser3000
fraser3000 Jan 30 2013, 12:58am replied:

This single comment makes me love you as a developed. THANK YOU FOR EXISTING!

+6 votes     article: Miscreated is Featured by CryTek on CryDev.net - New Artwork, Images and Info.
fraser3000
fraser3000 Jan 15 2013, 5:52pm says:

Is there potential for this to contain all of the world maps as it will not be limited by data space as the other games were? Or are you sticking to Jhoto Kanto regions?

+2 votes     game: Pokémon3D
fraser3000
fraser3000 Jan 15 2013, 1:10am says:

I had trouble breathing due to laughter.. THANK YOU FOR THIS!!!

+1 vote     media: Rocks Of Any Scale With High Detail/Low Memory
fraser3000
fraser3000 Jan 7 2013, 6:16pm says:

I'm assuming the center computer is just for server settings.. Though I may be wrong.

+3 votes     media: LAN Party
fraser3000
fraser3000 Jan 6 2013, 9:08am says:

Nice debug flower icon ya got there ;)

Looking awesome!!

+2 votes     article: Survivors of Ragnarök - Five Cubed (Alpha 25)
fraser3000
fraser3000 Nov 27 2012, 2:55am says:

THAT TREE AND SNAIL SHAMAN ARE SOOOO GOOD O.O (I had no idea what to call him so I went with snail shaman.. Tracking now.)

+2 votes     article: Drake: The Golden Hind Story - new animation, sketches and information
fraser3000
fraser3000 Nov 6 2012, 3:53pm says:

I've been looking for a proper download of this for so long! :O
I would have bought it, but I'm usually in dire need of food over music..

+2 votes     download: Full Soundtrack (MP3)
fraser3000
fraser3000 Oct 22 2012, 1:51am replied:

I believe everyone breathing right now is very aware of that..

+3 votes     media: Project Haven Media
fraser3000
fraser3000 Aug 22 2012, 12:44am replied:

Actually I think it does look terrible in COD :p But that's just my opinion, you guys do what you want. it's your game. (Though implementing a physics library like bullet isn't very hard (speaking from experience) and would be a superior system in too many ways to count.. Just advice, not an order or anything :p )

+3 votes     media: VERY Early Physics Test
fraser3000
fraser3000 Jul 16 2012, 2:46am replied:

he was exagerating, that kind of intricasy would be more on the programming side, That said it is the kind of feature you would only see in a 30+ person team (not just art, all together) and a decent budget.

0 votes     media: Cryengine3 Sample Mod Works
fraser3000
fraser3000 Jul 13 2012, 8:30am replied:

Chill the **** out...

+1 vote     media: NT aa13 Weapon Preview
fraser3000
fraser3000 Mar 2 2012, 4:55pm says:

That's looking awesome! :D

+1 vote     media: test shot
fraser3000
fraser3000 Feb 8 2012, 1:54pm replied:

That comment plus your DP is just perfect.

+3 votes     media: Dem Pesky Mutants... - WIP
fraser3000
fraser3000 Dec 5 2011, 4:12pm says:

Yeah, make it thicker, and a bit more white in the center. Animation wise it's looking really nice!

+1 vote     media: Particles and Effects | Fire
fraser3000
fraser3000 Nov 26 2011, 2:03am says:

Well one thing is that while a lot of people put inventory as "I" it's actually really annoying to have to move a hand away from their usual placement, maybe use "R" or something?

+2 votes     article: Little News and Problems that may occured
fraser3000
fraser3000 Oct 16 2011, 6:24am replied:

I giggled... But you're not very helpful, these guys seem to be doing a good job so far so while this post was funny, your other ones seemed a bit uncalled for.

+1 vote     article: Name Changed + Info before Big Update
fraser3000
fraser3000 Oct 4 2011, 5:01am says:

I would love Bi-Weekly updates, that would be really awesome.

+3 votes     article: Quick Update
fraser3000
fraser3000 Aug 15 2011, 5:48pm replied:

I can't say what they don't understand, but I think they do understand that it means they want critique, They're just giving advice. By the way, As was said about white white blue trim would look cooler, but it would be too visible at night, I would go for a tad more variation anyway. I love the wrist pieces.

+1 vote     media: New Suit Model
fraser3000
fraser3000 Apr 28 2011, 3:15am replied:

I was referring to my comment about the bow, I do appreciate the creation of this awesome looking mod and I might want to help you with art later, Love what your doing here and I'm sorry if I came off as rude, I just felt that my last post was completely looked over and it was a tad offensive. Looking forward to the game :D

(I do 2D art so if you need something let me know, I'm keen to pitch in.)

+1 vote     media: All Weapons Done !
fraser3000
fraser3000 Apr 26 2011, 8:18am buried:

(buried)

Did you even read the comments? You guys need to take input more.

-5 votes     media: All Weapons Done !
fraser3000
fraser3000 Apr 25 2011, 8:01pm says:

Dayom! All the pictures look amazing, keep it up!

+1 vote     media: VIP Tantive IV
fraser3000
fraser3000 Apr 21 2011, 7:31pm says:

It looks pretty good, but the only criticisms I have is that the wood grain is the wrong way for both the arrow and the bow, if they did cut them that way, they would snap nearly instantly, in fact, the bow would snap just from the tension of the string. The grain for the bow has to indicate it is being bent so it would flow with the shape of the curves, thats what gives it spring tension to shoot. The arrow needs its grain running long ways to strengthen it upon impact, or it would just fall apart. Hope that helps, other-wise awesome mod :) looking forward to see where you take this!

+2 votes     media: Bow done
fraser3000
fraser3000 Apr 7 2011, 6:08am says:

Awesome! Getting to work, but are there any more resources for what Skye looks like? all I can find are the hunting photos.

+1 vote     article: Sanctum Competition
fraser3000
fraser3000 Apr 6 2011, 6:00am says:

Deffinate 6

+1 vote     article: Community vote #2
fraser3000
fraser3000 Mar 7 2011, 10:03pm says:

Such a shame, this mod looked amazing :) Really hope the next mod rivals it for awesome-ness and that you can put out something really nice for us all to play with :) Good luck.

+1 vote     mod: BLACKSECTOR
fraser3000
fraser3000 Feb 25 2011, 4:08pm replied:

Agreed but it is still a very nice effect.

+1 vote     media: OverDose ViDoc Three - UI Scene *UPDATE*
fraser3000
fraser3000 Feb 15 2011, 3:50am says:

Just sayin that if the government were like this an uprising would have occurred long ago, this exact situation is what would arise if there was a single private pharmaceutical company in monopoly, I took a few economics papers, take my word for it, a government wouldn't do this, its in its interests to have the people on its side.

P.S. Egypt's revolution, was caused by high food and medical prices set by a totalitarian government.

+1 vote     mod: Adrenaline
fraser3000
fraser3000 Jan 25 2011, 3:06pm says:

AMAZING! :D Your some of the most pushing source mappers out there I think, Source is completely capable of this, I think its just not used right, keep it up :D

+2 votes     media: District
fraser3000
fraser3000 Jan 25 2011, 3:02pm says:

Good model, but your using an amazingly low poly count for UDK, take advantage of it :)

+1 vote     media: Bobby
Level
Avatar
Avatar
Offline Since
May 21, 2013
Country
New Zealand New Zealand
Gender
Male
Age
18
Member Watch
Track this member
Comment Statistics
Posts per day
0.4
Members
24
Games
44
Mods
90
Articles
79
Polls
3
Media
333
Downloads
5
Engines
4
Groups
1