Hi all, I am a young and aspiring Indie Game Developer for the Unreal Development Kit. I have a large host of skills including anything and everything level design, basic sound design, 3D Modeling, vfx production, video editing and vfx, and writing. In addition, I am leading an indie team, Leatharian Studios, on our first title: Wake Up Call.
Game Review on Nov 19th, 2011 - 1 person agrees
I first played the demo a few days after it was released, and, ever since I first opened the game, I was sold. This game is a crazy mix of fast-paced, hair breadth moments, slow motion, massive bombs, and the best graphics I have ever seen in a Top-Down Shooter. Of course, the graphics is due in part to the epicness (no pun intended) of UDK, which I personally use myself. There is no way to describe the pure awesomeness that is Waves, you really just have to experience it, which is what the demo is for. The only thing I could possibly want is more game modes, but the ones provided are top-notch.
PS: To be honest, when I first heard about this game a LONG time ago, I was actually not interested, and it was the demo that actually hooked me. I bought it on second day after release, and it has taken the seat of most played game of this week, surpassing BF3 and Blops.