FRACTiLE Games is an independent solo game developer based in Tampere, Finland.

Comment History  (0 - 30 of 41)
fractilegames
fractilegames Aug 11 2014, 1:56pm says:

For me, a working comment system with notifications is the most critically needed improvement.

I already like IndieDB a lot, but it could be even better!

+1 vote   article: The future of ModDB & IndieDB
fractilegames
fractilegames Jun 13 2014, 5:23am says:

Whoa, looking incredible!

+3 votes   game: Quantum Rush
fractilegames
fractilegames Jun 13 2014, 5:19am says:

This looks promising. Simple but addictive gameplay and nice visual style.

There's something wrong with the video, though. Might be a problem at my end, but it won't start playing. The youtube video on the website plays just fine.

+1 vote   game: Ionic Surge
fractilegames
fractilegames Mar 31 2014, 1:20pm says:

Ooh, I want to play this!

+1 vote   media: Level Generator Progress
fractilegames
fractilegames Jan 31 2014, 8:06am says:

A great and original idea, looking forward to this one!

+3 votes   game: Kill The Bad Guy
fractilegames
fractilegames Dec 5 2013, 1:16am replied:

Thanks. You can download playable alpha demo right here on IndieDB (downloads), Desura or from game's website:
Fractilegames.com

+1 vote   article: New game player trailer video
fractilegames
fractilegames Sep 2 2013, 11:45am replied:

Problem solved, I replied to your email.

The game expects all moving stuff like enemies to stay inside area formed by wall/floor/ceiling blocks. The level in question had a lot of enemies placed outside outer walls, which eventually caused problems when starting the level.

+1 vote   game: Lockdown Protocol
fractilegames
fractilegames Sep 1 2013, 7:48am replied:

I'm sorry I missed your comment here (I'm still not getting any notifications on new comments here).

Is the created level missing from the list of levels to select, or does it give some error when you try to play it?

The level must have a single player start point for it to be available for single player games.

+1 vote   game: Lockdown Protocol
fractilegames
fractilegames Sep 1 2013, 7:39am says:

The reason why PS3 controller is supported only in Linux is that I couldn't find an acceptable Windows driver for it. If anyone knows a relatively easy way to get the PS3 controller working in Windows without the shady MotionInJoy driver, please let me know.

+2 votes   article: Lockdown Protocol 0.14.0 alpha release
fractilegames
fractilegames Aug 12 2013, 6:27am says:

I have really high hopes for this game! Quake 1 was/is my all time favorite multiplayer game, especially with mods that gave all sort of crazy weaponry.

I have fond memories of blood drainers, poisonous arrows, nukes, throwing axes and severed heads. Can't remember the name of the mod though..

+2 votes   game: BLOODCRUSHER II
fractilegames
fractilegames Jul 9 2013, 4:42pm replied:

A sort of cross between platformer and third person shooter. Try it out and see for yourself :)

+1 vote   download: Lockdown Protocol 0.13.0 (Windows version)
fractilegames
fractilegames Jul 3 2013, 5:22am replied:

Sorry for the late answer. There are no plans for a coop mode, local or otherwise. I have thought of local split screen multiplayer mode for basic deathmatch, but I'm not sure if that will ever get implemented.

+1 vote   game: Lockdown Protocol
fractilegames
fractilegames May 9 2013, 5:04am says:

Looks amazing.

+2 votes   article: New Concept Arts Released
fractilegames
fractilegames Apr 3 2013, 5:07am says:

This is looking really good!

+2 votes   article: How To Destroy a Starship - Part II
fractilegames
fractilegames Mar 19 2013, 3:20am replied:

Sorry for the _really_ late answer, I didn't notice your comment here..

There is already mouse control option, it is just not enabled by default. You can enable it from menu in ->Settings->System Settings->Controller.

As for the basic character shadows, better "HUD" and more varying enemy looks, they are all on my task list.

+1 vote   article: How to improve The Platform Shooter?
fractilegames
fractilegames Mar 16 2013, 6:12am says:

Congratulations on finishing the project!

+1 vote   article: Adventure RPG Driftmoon Released!
fractilegames
fractilegames Feb 16 2013, 1:51pm says:

This is looking really good!

+1 vote   media: Rocky Fields
fractilegames
fractilegames Feb 7 2013, 5:28am says:

By the way, this multiplayer level is available for download through in-game level browser.

This level won't be included in the game, it is just something I quickly made for this video without much planning.

+1 vote   media: Level creation time-lapse
fractilegames
fractilegames Jan 26 2013, 12:30pm says:

Original idea, and looking good too!

+3 votes   game: Candlelight
fractilegames
fractilegames Jan 25 2013, 1:39am says:

This is one seriously ambitious project and it's already looking quite impressive. Are you doing all this by yourself (I read somewhere that this is a one-man company)?

+3 votes   game: Kenshi
fractilegames
fractilegames Dec 11 2012, 1:58am says:

This is a really interesting game. One of those games that makes me wonder why I haven't tried making something like this :)

+1 vote   game: Teleglitch
fractilegames
fractilegames Dec 5 2012, 6:49am replied:

Good to hear you solved it!

If you are interested, the root cause for this problem is explained and discussed here:
Desura.com

+1 vote   game: Lockdown Protocol
fractilegames
fractilegames Dec 4 2012, 4:23am replied:

The game is known to work in Debian Squeeze so it should work in Wheezy too, since Wheezy likely has later version of libc, which is generally backwards compatible.

That libXaw.so.7 requiring GLIBC_2.14 is installed by Desura, so I don't know where it came from. I will have to look into this. I will let you know when I know more.

In the meantime, if you have the time, you could try the direct download version. That might work better, since it uses libXaw provided by the system.

+1 vote   game: Lockdown Protocol
fractilegames
fractilegames Sep 9 2012, 5:49am replied:

This problem has been solved and will be fixed in the next release. This was not specific to Windows 7, but affects all Windows versions, if certain libraries happen to exist in system directories.

+2 votes   game: Lockdown Protocol
fractilegames
fractilegames Sep 8 2012, 3:45pm replied:

Ok, thanks for trying it though!

I tested the 0.6.1 release on 64-bit Crunchbang Linux 10 without problems, so this problem must be something more specific and does not rule out Crunchbang Linux support completely.

+2 votes   game: Lockdown Protocol
fractilegames
fractilegames Sep 8 2012, 12:59pm replied:

This should be now fixed in release 0.6.1.

+2 votes   game: Lockdown Protocol
fractilegames
fractilegames Sep 6 2012, 10:58am replied:

It shouldn't need anything other that Visual C++ 2008 run-time libraries, but those should have been installed by Desura if not found..

+2 votes   game: Lockdown Protocol
fractilegames
fractilegames Sep 6 2012, 8:40am replied:

Did you install it from Desura? If so, could you please try the direct download from indiedb.com instead.

I have seen some weird file permission related problems with the Desura version on 64-bit Windows 7.

+2 votes   game: Lockdown Protocol
fractilegames
fractilegames Sep 3 2012, 7:59am replied:

Crunchbang Linux seems to be based on Debian Squeeze so you are likely facing the exact same problem as lordkgd. This will be fixed in next alpha version coming very soon.

+2 votes   game: Lockdown Protocol
fractilegames
fractilegames Sep 3 2012, 1:56am replied:

Which operating system and version were you using? I would really like fix these issues.

+2 votes   game: Lockdown Protocol
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