Hello there weary traveler, welcome to my ModDB profile, my main profile for modding games. My name is Sasha and I live in Republic of Srpska. I'm a proud Yugoslavian and long time video gamer. I like playing and modding video games but since I've finished college, I don't have much of free time to do what I want so games and modding are suffering because of that. But still from time to time you can find me on the battlefieds.

Comment History  (90 - 120 of 1,402)
FoxFort
FoxFort @ 100 Rads Bar

What are you, a statue? If you've got something spill the beans, if not take a hike :D

Good karma+3 votes
FoxFort
FoxFort @ Arsenal Overhaul 3

Up there in the news section, what does the fist line say?

Good karma+2 votes
FoxFort
FoxFort @ Arsenal Overhaul 3

Yes it's still in the mod, you can mostly find it in Yanov or Pripyat, But I haven't really test it but i did sold it a few times :D

Good karma+2 votes
FoxFort
FoxFort @ Arsenal Overhaul 3

About that bandit3c, I've tried replacing it, editing save file, editing almost every file that I could read with Notepad +, and no luck. Only fix is delete all save files and start fresh :P I still like this mod and I have few requests.
1. Edit pistols, all pistols look small, like a child's toy.
2. PKM should be ejecting cartridges to the left, not right.
3. Give Mercs a woodland camo, like a crye multicam.
4. Try to make new russian made camos for army, stalkers and bandits.

Now I think NBC suit would look great with Berezka camo:
I.onfinite.com

Good karma+2 votes
FoxFort
FoxFort @ Arsenal Overhaul 3

I'll try to "sleep it off", as I said I did not installed VM at start of a new game. After playing an hour in new game, then I've installed and deleted it after 10 minutes, because nothing happen. Now, save files could have made a record of it, in those ~10 minutes. But even now when I install VM it doesn't work. Which means problems is with that bandit3c, for now, you could delete it from your folder and look into config files to delete any relation to it, just to be safe.

Good karma+1 vote
FoxFort
FoxFort @ Arsenal Overhaul 3

Ok, I've tried it with VM and same problem. I don't get it why is it happening now, after I spent at least 8 hours of playing without VM, since yesterday. I've travelled in and out of Zaton multiple times. Is in your clean AO3, "act_stalker_bandit3c.ogf" being used at all? Because it came as part of clean AO3.

Good karma+1 vote
FoxFort
FoxFort @ Arsenal Overhaul 3

I did that but not when I started fresh game I did installed it after playing an hour of fresh game, but I also did removed it after ~10 minutes of play, since nothing happend. You mean it could stayed in my save files from before? If yes then why is it now happening, I've been playing clean AO3 since yesterday.

Good karma+1 vote
FoxFort
FoxFort @ Arsenal Overhaul 3

I think that the problem doesn't have anything to do with Cardan, problem is now always present when you come to Zaton after you got 62. It looks like problems is linked with that mission to bring from Noah that Compass, It doesn't matter if you accept or not a mission, as soon as you start going near Dock Cranes and Noah game CTD. Maybe "act_stalker_bandit3c.ogf" is corrupted, maybe something inside of it has a mismatch...

Good karma+1 vote
FoxFort
FoxFort @ Arsenal Overhaul 3

I just did that and same problem. it didn't helped. Problem started to happen after I showed Cardan the 62.

Good karma+1 vote
FoxFort
FoxFort @ Arsenal Overhaul 3

I'm also getting:
"Can't find model file 'actors\stalker_bandit\act_stalker_bandit3c.ogf'"
After I show to Cardan the 62. It crashes after a minute. I see file in folder but game doesn't, I have not made any changes to Arsenal Overhaul 3. I'm also not using any optional files, just clean AO3

Good karma+1 vote
FoxFort
FoxFort @ Arsenal Overhaul 3

PKM has shell ejection on the right side, it should on the left side.

Good karma+1 vote
FoxFort
FoxFort @ Arsenal Overhaul 3

I really like this mod, wow game now looks fantastic, so far my fav. weapon is AKMS, I have so far I've found 3 flaws.
1. Some stashes are incomplete or they have bad placement(e.g. weapon is on upper flow instead with ammo boxes on bottom floor).
2. Pistols while on the hip look very small, some even when aiming look very small, like toys. (maybe bring them closer to the player without messing with overall FoV).
3. AKMS has a unclear/blocked ironsight, when you aim you have no idea on what you are aiming, (spread/give more space to the rear sight in order to have a little wider view on forward sight) In reality, eye would focus and it wouldn't be a problem, but here ingame current rear sight are little problematic to aim.

But no doubt, this mods is great and I've rated it 10/10. Nice job.

Good karma+1 vote
FoxFort
FoxFort @ Global Storm V0.8.5

Unlock switch is ONLY for SinglePlayer. Multiplayer works differently.

Good karma+1 vote
FoxFort
FoxFort @ Global Storm dedicated server

Problem is I've been busy lately and I haven't really played BF2 or any other mod. Thanks to Neo82, mod is online, try to invite people from everywhere you can. Sorry

Good karma+1 vote
FoxFort
FoxFort @ Global Storm

I have no idea. Have you made any changes on Global Storm v085? Do NOT use "Hardcore addon", for online multiplayer play.

Good karma+1 vote
FoxFort
FoxFort @ Global Storm

Dizzy? You mean when running?

That's a feature of GS mod, when you sprint you have a head-bob effect.

Good karma+1 vote
FoxFort
FoxFort @ something like spetsnaz/alpha group drawing improvisation

I like it, maybe just improve left boot and face shape, but over all, good job mate.

Good karma+2 votes
FoxFort
FoxFort @ A tour of Trucks Cemetery

I see lot's of objects there, does it have impact on FPS?

Good karma+2 votes
FoxFort
FoxFort @ Vacant CQB map

That line is for other experienced modders. Not for people who are not into modding. But since you asked, If I remember correctly you need to change weapons names, since it's now using GS weapons.

Good karma+1 vote
FoxFort
FoxFort @ ARMA 3

This game is good, far from perfect but good. If you don't like it, then don't play it. A3 is like BF1+2 or Source, you can mod it easy, both community and BIS developers are willing to help you mod. In my book it's and awesome game. And it's true that optimization is needed, but if you have low end PC then you have to avoid it, same as you need to avoid BF4.

Good karma+1 vote
FoxFort
FoxFort @ Global Storm v0.8.5 - Hardcore addon

Maybe. I've been busy lately :)

Good karma+1 vote
FoxFort
FoxFort @ Black Hand ingame

I like when units are big as in TS and TS:F, I don't like when you play with "ants". I did always wonder. Is it possible to make everything bigger. Like increasing the size of map objects. RA2 was on a good path, they had tall buildings and infantry didn't look small (but still bigger then cars lol). They should have made RA2 engine free and with SDK so that people could make standalone games/mods.

Good karma+1 vote
FoxFort
FoxFort @ Cabal mech ingame

I don't know about RA2 units... Primary because when comparing them with rest of the units, they look badly made.

Good karma+2 votes
FoxFort
FoxFort @ Black Hand all anims

Nice work !

Good karma+2 votes
FoxFort
FoxFort @ Updated Black Hand with idle anim

That's a good idea, 3 variants, laser, flamer and LMG. Good thinking. But please no minigun, minigun is lame and ultra non realistic. Just make a simple futuristic LMG.

Good karma+1 vote
FoxFort
FoxFort @ Updated Black Hand with idle anim

Now I think it would look better. If you would give him LMG with ammo belt, and that he shoots like this:

Youtube.com

Here's one reason for it: He's using heavy armor with large armor plating on his shoulders and neck so aiming down sights is almost impossible because of limited movement in upper body. And most of all, he would look a total badass shock trooper.

Good karma+1 vote
FoxFort
FoxFort @ New Heavy Nod infantry (render-walk)

Dayum and finally Nod got some better infantry support (Since Cabal took Cybrogs)

Good karma+3 votes
FoxFort
FoxFort @ All Component Tower variants (render)

So far I like what I see. Mostly because each sub-faction will have it's own unique units and structures. Now I'm not sure what's your plan. But I think it would be better if e.g. Zone command would have Sonic Tower instead of RPG tower, or Nod one sub-faction has stealth tanks while other doesn't have it and has something else instead, or one has tick-tank while other has scorpion tank instead. Something like that. Instead of having more and more of same type units to build in one game (which basically only looks different). You could and should divide you new units per sub-faction, so that every sub-faction looks different and unique. At least from Tier 2 and up.

Good karma+4 votes
FoxFort
FoxFort @ Global Storm v0.8.5 - Hardcore addon

It's just a little harder gameplay version. For a more challenge.

Good karma+1 vote
FoxFort
FoxFort @ Global Storm

Yes spawn points should be fixed. But I don't have time or will to do it :P :)

Good karma+1 vote
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