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Reason this project has slowed down
Killing Floor

Reason this project has slowed down

Halo Custom Edition: Total Conversion 5 comments

The most basic reason is thanks to the way UE2 does lighting on Static Meshes and sadly using the UV2Texture method is impossible due to The lightmap...

Alpha on the way
Killing Floor

Alpha on the way

Halo Custom Edition: Total Conversion 2 comments

A public alpha will be ready soon-ish for everyone to try out, more details are inside.

Engine Move
Killing Floor

Engine Move

Halo Custom Edition: Total Conversion 14 comments

Moving engines from UE2 to UE3 with the release of the UE2 code

Major Code updates
Killing Floor

Major Code updates

Halo Custom Edition: Total Conversion

I've made some major code updates since I last updated this mod, here are a few of them

Progress will be slow
Half-Life 2

Progress will be slow

SMOD: Tactical Weapon Overhaul

Yes I'm here to report that progress will be slow while I still get permission to use the weapons, and the fact I have a bunch of other projects in the...