I'm a 20 year-old engineering student (CS) from Belgium, and I'm currently involved in Nuclear Dawn, a multiplayer modification for the Source engine.
Posted by Forceflow on Jan 25th, 2009 digg this super bookmark
Blogpost about Compiling Source SDK on linux
Since its release in 2004 Valve’s Source engine has been a popular platform for professional and indie game developers alike. A combination of great publicity through good games (Half-Life 2, Team Fortress 2, Left 4 Dead), functionality and solid mod support (I blogged about Steamworks earlier) has made it continue the legacy of the GoldSource engine. I’ve learned the nuts & bolts the hard way, and I thought a quick rundown on how to compile the Source SDK on a linux-based system would be useful. Technical mumbo-jumbo behind the cut.
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