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Large Address Aware, it's a thing that let's 32bit executable use the full 4gbs of memory, though it only works if it's on a 64bit system with more than that. It's often used in for installing mods that are a lot bigger than was intended in older games.
Regarding the texture size limit, is BF2142 LAA? And if not have you considered it when looking at that size limit?
I've got you covered: Youtube.com
This guy has done a bunch of Simcity, usually with mods.
ST:BC disagrees with you, but then in that case the Galaxy class was the main character so it might not count.
What's the Romulan commander talking about? It's fully possible for a galaxy class to take on two D'deridexes, just ask Star Trek Bridge Commander! Of course that was in a nebula where the Romulans cloak didn't work properly if I remember right, so it might not count.
The Defender is supposed to have a hyperdrive, this thing was designed to directly counter the X-Wing.
What have you been smoking? Those things are terrifying! A group of four of them were able to completely wreck the Sovereign, two other ships, and Kessok reinforcements.
This thing, it's the thing you saved those phased plasma torpedoes for. Nothing else was good enough... (Though I could just be bad at BC.)
"Summon Bigger Fish!"
From the same guys who were the first ever one the internet to say "Jar Jar, you're a genius!" The Comic Irregulars, collectively the writers of Darths and Droids.
Yeah probably, and it's not like they're going to be simulating that in STA:3, I think anyway.
They were, they were still maneuvering and shooting at you after all. You were probably outnumbered too.
Not in the slightest, the bottom shields on these things were crap, just attack from below and they would pretty much fall apart with very little relative effort. The hybrids on the other hand...
... In that case, I want phased plasma torpedoes for my sovereigns.
Just as long as you don't put in the hybrids, am I the only one who always saved the phased plasma torpedoes for those guys because it was pretty much the only way to guarantee a victory?
I seem to remember it being limited to those two back then, that might just be my memory playing tricks on me because it's been a while and it's just makes so much sense. It might make sense as a late game unlock, sort of an indication that the Tauri have now reached the level at which they can match even the Ancients.
Well, in the original version of this mod it could be used as the defenders special space weapon thingie on any planet it was constructed on. (Earth and Atlantis, if I remember right.) No idea if they're doing the same thing again.
He tried to use it to blow up the Earth Stargate, then stuff happened involving Teal'c's son and it's now a crater.
OK. Most of the books are from "Elite squadron" perspectives so that explains why I didn't quite know.
Wasn't the T-65 variant quite outdated by the time the Vong war rolled around? I'm pretty sure it was something like twenty years old and they were using X-Wings that were called X-(insert semi random number) types. Like the X1 and X2 and so forth.
Edit: I mean, it doesn't actually make any real ingame difference, but it's something that struck me. (Don't worry, I hit it back.)
Ah, that makes even more sense.
I hate to break it to you, but that's not a tie interceptor, unless I've completely missed how the naming system works with the abbreviations. Which is admittedly, more likely.
This looks familiar... Oh yeah: Moddb.com
Hey I'm not complaining, and what I meant was that you were trying to do it yourself when there already existed engines that could almost accomplish what you wanted anyway.
So basically, you've given up on reinventing the wheel and are instead using an already proven variant. Too bad, reinventing the wheel is almost always a good thing.
Oh it is sufficient enough, I'm just nitpicking.
But then again Latin is also Alterran, which is the language of the gate builders, so not so bad. Point is that I can't really see us officially adopting a name given to us by our enemies.