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I was going to say that Aurora 4X allows you to appoint governors and military or science leaders to absolutely everything. But then you said you don't like micromanagement and that game is micromanagement incarnate. (Kinda the point.)
That is what it looks like.
Please tell me the game itself isn't going to be entirely line are, it messes with my depth perception (Which is bad enough as is, what with the flat screen.) something fierce. Case in point, I had a hard time telling which side of the XO battleship was closest to us (The viewer.) at first.
It does look like it doesn't it? Still, just because it's an Aprils fools joke, doesn't mean it's a bad idea.
Well okay, probably, but still. It's possible.
I don't think it's joke actually, that other mod they linked to says it was released on October the 6th, 2011. So it's certainly possible. (I don't actually know anything about this "homeworld free mod" except that it exists and has done so for a while, so I don't know how compatible the two mods would actually be, but I think if the developers here actually put their minds to it, integrating it would be possible.)
I'm disappointed that you failed to mention Star Wars in your list of Landships, it's pretty much a staple of that particular universe.
It's fine, there are plenty of people from English speaking countries out there who would do far worse.
Also, I did make at least one mistake myself. "this is just and" should be "this is just an".
"Welcome to the Life of Developer Closed Alpha Testing.
Note that this is just and Alpha and the game still only has a few features, You need to wait some time. Help test things and fix bugs with us."
There, mildly less migraine inducing for English speakers. (It could probably be done better.)
Well I know this one is, but when I posted that comment you were still on 0,5.
It's not supposed to be big, remember that this thing is deployed on the field by infantry, stuff like that takes time, the bigger it is the more time it takes. Also, it would probably be game breaking to some degree if we could make these things much bigger (Bigger = Better, Most of the time.)
Is this version of the mod compatible with 2.3.2? I'd assume so but I figured I should ask.
It's definitely Ori, whatever it is.
It uncovered a bit of Hatak and some weapons fire in the background. (One Goa'uld cannon blast.) So... Yeah, this one was fairly boring.
Not entirely what I meant, I meant that little device the Vaagari could build which allowed their smaller ships to jump through hyperspace from one place to another without costing obscene amounts of RU. (They were called the Vaagari right? It's been a while since I played.)
OK, that's good. Also, speaking of ships using gates, will there be something like the hyperspace gates in vanilla? A supergate or something? Then again, almost anything that didn't have a hyperdrive could probably fit into a slightly upscaled stargate. (Damn wings!)
Is it just the angle, or does the gate look smaller than the jumper would be if the pods were retracted?
It looks vaguely like a Ori Mothership, I can't quite see enough to be sure though. (Not to mention that it's been a while since I actually saw the series, my memory of what it looks like might be off.)
"Either the thing in the middle is much closer"
So if that's the asgard science ship... Either the thing in the middle is much closer or it's a LOT bigger.
Ah, is there any way to skip the tutorial and still get to pick ones starting loadout? I find it annoying in the extreme. (Tutorials are like that.)
This never made sense to me, why would lieutenant Redfields (Who's already part of the military.) need such a basic training course? For that matter, why would he be grateful for having played so much Crysis? That always bugged me. Although I suppose some people might find it funny.
Really? I guess you're just better at this than I am. (Makes sense, given that you made it, ever since I got the Lancer I just go for center mass and leave all the fancy shooting for everyone else. It generally only takes one or two bursts.) I do remember carrying a Scar and a Staff, I would use the Scar to headshot anyone without a helmet and use the staff to kill those with one, that worked.
OK... I guess that's a mod for the mod?
I don't know if I've mentioned this, but until I discovered the Lancer the Militia Crossbow was my favourite weapon of all time, it's accuracy as well as it's ability to down a Jaffa in one or two shots (I remember one, but it might have been two.) more than made up for it's cooldown.
To be fair, I never used the phaser for any particular length of time, having had far more success with other weapons.
Oh I'm okay with weapons like the staff weapon being almost incapable of hitting a target at any kind of range unless you get lucky, bearing in mind that during the early game it's one of the only easily attainable weapons capable of penetrating the alien armour. The phaser however, is just useless. It takes far too long to do any kind of damage, by the time you kill on Jaffa with them said Jaffa will have hit you half a dozen time with their staff, thus killing you.
Well, it didn't seem to do much of anything anyway. Or maybe I'm thinking of the zat, again, I remember having issues hitting with an alien weapon, I thought it was the phaser but I suppose it could have been the zat.
Mostly because it's terrible. Especially against these guys. I mean how are you supposed to actually hit the crystal thing the have with that thing? I either keep missing or it just doesn't do anything.