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fomah
fomah @ Project Remaster: Roadmap, upcoming content and concepts

Large Address Aware, it's a thing that let's 32bit executable use the full 4gbs of memory, though it only works if it's on a 64bit system with more than that. It's often used in for installing mods that are a lot bigger than was intended in older games.

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fomah
fomah @ Project Remaster: Roadmap, upcoming content and concepts

Regarding the texture size limit, is BF2142 LAA? And if not have you considered it when looking at that size limit?

Reply Good karma+2 votes
fomah
fomah @ Network Addon Mod 35 Released for SimCity 4

I've got you covered: Youtube.com

This guy has done a bunch of Simcity, usually with mods.

Reply Good karma+2 votes
fomah
fomah @ If the cause is just and honourable...

ST:BC disagrees with you, but then in that case the Galaxy class was the main character so it might not count.

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fomah
fomah @ If the cause is just and honourable...

What's the Romulan commander talking about? It's fully possible for a galaxy class to take on two D'deridexes, just ask Star Trek Bridge Commander! Of course that was in a nebula where the Romulans cloak didn't work properly if I remember right, so it might not count.

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fomah
fomah @ TIE/d

The Defender is supposed to have a hyperdrive, this thing was designed to directly counter the X-Wing.

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fomah
fomah @ The Nightmare.....

What have you been smoking? Those things are terrifying! A group of four of them were able to completely wreck the Sovereign, two other ships, and Kessok reinforcements.

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fomah
fomah @ The Nightmare.....

This thing, it's the thing you saved those phased plasma torpedoes for. Nothing else was good enough... (Though I could just be bad at BC.)

Reply Good karma+2 votes
fomah
fomah @ ...Fish"

"Summon Bigger Fish!"

From the same guys who were the first ever one the internet to say "Jar Jar, you're a genius!" The Comic Irregulars, collectively the writers of Darths and Droids.

Reply Good karma+1 vote
fomah
fomah @ Kessok Heavy Cruiser Finished

Yeah probably, and it's not like they're going to be simulating that in STA:3, I think anyway.

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fomah
fomah @ Kessok Heavy Cruiser Finished

They were, they were still maneuvering and shooting at you after all. You were probably outnumbered too.

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fomah
fomah @ Kessok Heavy Cruiser Finished

Not in the slightest, the bottom shields on these things were crap, just attack from below and they would pretty much fall apart with very little relative effort. The hybrids on the other hand...

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fomah
fomah @ Kessok Heavy Cruiser

... In that case, I want phased plasma torpedoes for my sovereigns.

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fomah
fomah @ Kessok Heavy Cruiser

Just as long as you don't put in the hybrids, am I the only one who always saved the phased plasma torpedoes for those guys because it was pretty much the only way to guarantee a victory?

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fomah
fomah @ Picture of the week 2016-11 : Lord Anubis approves

I seem to remember it being limited to those two back then, that might just be my memory playing tricks on me because it's been a while and it's just makes so much sense. It might make sense as a late game unlock, sort of an indication that the Tauri have now reached the level at which they can match even the Ancients.

Reply Good karma+2 votes
fomah
fomah @ Picture of the week 2016-11 : Lord Anubis approves

Well, in the original version of this mod it could be used as the defenders special space weapon thingie on any planet it was constructed on. (Earth and Atlantis, if I remember right.) No idea if they're doing the same thing again.

Reply Good karma+1 vote
fomah
fomah @ Picture of the week 2016-11 : Lord Anubis approves

He tried to use it to blow up the Earth Stargate, then stuff happened involving Teal'c's son and it's now a crater.

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fomah
fomah @ T65 X-Wing Fighter

OK. Most of the books are from "Elite squadron" perspectives so that explains why I didn't quite know.

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fomah
fomah @ T65 X-Wing Fighter

Wasn't the T-65 variant quite outdated by the time the Vong war rolled around? I'm pretty sure it was something like twenty years old and they were using X-Wings that were called X-(insert semi random number) types. Like the X1 and X2 and so forth.

Edit: I mean, it doesn't actually make any real ingame difference, but it's something that struck me. (Don't worry, I hit it back.)

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fomah
fomah @ TIE/ln Fighter

Right.

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fomah
fomah @ TIE/ln Fighter

Ah, that makes even more sense.

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fomah
fomah @ TIE/ln Fighter

I hate to break it to you, but that's not a tie interceptor, unless I've completely missed how the naming system works with the abbreviations. Which is admittedly, more likely.

Reply Good karma+1 vote
fomah
fomah @ Who Doesn't Love Some Mysterious Hype...

This looks familiar... Oh yeah: Moddb.com

Reply Good karma+12 votes
fomah
fomah @ Ceres Trailer

Cerer trailer?

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fomah
fomah @ Project Status Update

Ok.

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fomah
fomah @ Project Status Update

Hey I'm not complaining, and what I meant was that you were trying to do it yourself when there already existed engines that could almost accomplish what you wanted anyway.

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fomah
fomah @ Project Status Update

So basically, you've given up on reinventing the wheel and are instead using an already proven variant. Too bad, reinventing the wheel is almost always a good thing.

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fomah
fomah @ Goauld Tank: Tal'mak kek

Oh it is sufficient enough, I'm just nitpicking.

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fomah
fomah @ Goauld Tank: Tal'mak kek

True.

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fomah
fomah @ Goauld Tank: Tal'mak kek

But then again Latin is also Alterran, which is the language of the gate builders, so not so bad. Point is that I can't really see us officially adopting a name given to us by our enemies.

Reply Good karma+1 vote
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