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Mod Review on Dec 10th, 2012
I couldn't figure anything out.
What was I supposed to do? Where was I supposed to go?
Where do I find the weapons? What the hell is up with the pacing and level layout? It's practically a maze!
Don't bother, this made me look at HL-Boom with new respect D:
Mod Review on Nov 29th, 2012
Buggy, unbalanced and littered with seemingly pointless levels, weapons and files (Some of which aren't even used).
The mod should have been beta tested before release, and perhaps should have spent another year or two in development.
As it stands, it's very boring and bland compared to other half-life mods.
Mod Review on Nov 28th, 2012 - 1 person agrees
I remember playing this a long time ago, and it certainly hasn't aged very well.
The level design was simple, yet the pacing and enemy placement was hideous. Most of the time your facing over a dozen grunts who rip you to shreds as soon as you step into a room, making the mod unbearably difficult even on easy settings.
The mod has some potential but besides the interesting perspective of a black ops soldier, there isn't much for me to recommend upon finishing it.
It's meh, and if you can manage to beat the mod on hard, you deserve some sort of medal D:
Mod Review on Nov 25th, 2012
Stunning for the time of release, and very intuitive and unique even today.
While it's on the short side, what the small team managed to accomplish in only a few months is amazing. Give this a try if you want to try something new!
Mod Review on Nov 23rd, 2012
Short and lacking anything that makes it stand out, Dawn is still a decent venture into the half-life world and has some nice locals and zombie combat to keep those looking for a decent challenge on harder settings something to eat up :)
Mod Review on Nov 23rd, 2012
A classic :)
The mod itself has an odd sense of humor (Which isn't a bad thing) and the level design and gameplay are great. There are some hiccups in pacing and difficulty jumps here and there, not to mention installing the mod and making it run properly may be too much for some players (Although the newest patches are easy to apply now), this mod is nothing a Half-life 2 mod fan should miss :)
Mod Review on Nov 18th, 2012
At the moment, there is a lot to improve on.
While the levels are much better detailed, paced and scripted then the last version, there are many problems with the mod.
For starters, the number of enemies are overwhelming. Not to mention the ammo and medkit placements are nearly nonexistent. These problems make the mod VERY difficult even on easy settings for veteran players.
There's a lot of potential here, and I hope the next release amps up the number of ammo and medkit placements.
Mod Review on Oct 7th, 2012
An interesting concept of releasing unfinished maps. Many of them had issues, so I can only assume the creators gave up and worked on better projects.
However, there is fun to be had here, as a few of the maps are interesting and almost made me wish they were indeed finished.
Download, if unfinished projects interest you :)
Game Review on Oct 5th, 2012 - 1 person agrees
I found this rather fun.
There. I said it.
It was fun.
Was it a good game?
Was it a bad game?
It's a game you turn your brain off to enjoy. It's a guilty pleasure, nothing more, nothing less. I don't rate games by how good I think they are, I rate them by how much fun I had playing them.
It was difficult, crude, riddled with bugs and dated. But I think half the charm playing the game was seeing the game progress through so many different changes in the FPS industry, from vibrant surroundings to derelict and grey sewers.
The DLC was fantastic and was really a tip of the hat to fans of the original Duke Nukem rather then it's 3D sequel, and something like that isn't something you should put down.
Above all, it's been a rough decade with Duke, and it didn't end as well as it should have. For what it is, it's a trip back to the days when FPS's were very interactive considering the technology available (With games nowadays being joyrides of static environments such as COD and battlefield with an over abundance of destruction) and surprisingly difficult fights with varied enemies. It's not gold or a sign from god, nor is it the bane of our existence or the sign of Armageddon. it's a half-finished game that landed in the hands of a team that didn't really know what they were doing, but tried their best regardless.
I think I said enough, You love it, you hate it, or you see it as neither.
It's a guilty pleasure. And those looking for cheeky fun from a time that wasn't as serious should be pleased with this game :)