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Mod Review on Oct 13th, 2013
While offering plenty of levels with unique and interesting level design (With plenty of challenge), they are very hard to navigate and one may find themselves running around a level for almost half and hour before finding the right keycard to exit the maze.
Only bother if you have PLENTY of patience.
Game Review on Sep 25th, 2013 - 1 person agrees 1 person doesn't
Out of all the wacky shooters of the late 90's, Duke was the leading star of all the Build Engine games and it's plethora of wannabes and knock-offs.
Thriving with detail and overloaded with tons of fun weapons, plenty of gore, expansive levels filled with secrets and a massive modding community that is still thriving to this day, Duke Nukem 3D is a must have for any fan of the FPS genre!
Mod Review on Aug 31st, 2013 - 2 people agree 2 people don't
Wow, this turned out to be one hell of a hornets nest.
I'm just going to throw this out right now-
-The story in this mod unbelievably stupid and poorly told. Nevermind the fact that Purple Smart found herself in the middle of Nowhere, New Mexico and end up captured by scientists with the gman following her as she tries to escape the facility when everyones favorite resonance cascade crashes the party, it only get's worse when our Purple Equine realizes that the invading Xen and Military forces aren't particular fans of her.
You see, I don't mind set-ups like this (I've played mods with equally stupider settings) if they have the environment tell us the story as much as the scrolling text or an NPC does, I just didn't feel immersed here. Besides the unearthly magical glow holding up weapons (Which also raises the question why the Unicorn has great knowledge of how they work and operate), there isn't enough hints or even subtle clues to who you are. The players average height is that of a human being yet in a cut scene, Twilight is obviously rather short, and she doesn't seem to even acknowledge her environment, which also doesn't seem to acknowledge HER, besides one little scripted event with a scientist and security guard.
So, why the hell did I give this a 6?
I just found the level design strikingly well detailed for an unknown mapper, and the high-quality textures, prefabs and models are well used.
I just want to see the mapper make something with a better impact. Something great could have been done here, with a scared otherworldy unicorn using violence to escape from an alien facility and going against every moral she held dear to survive. And perhaps the levels could refer to her, with notes left by scientists and chatter by soldiers.
But again, as far as I know, this is the mappers first mod.
Keep trying man, you got a lot of negativity for the subject matter, but don't give up, you have a keen eye for details :)
Game Review on Aug 26th, 2013 - 2 people agree 1 person doesn't
Possibly one of the last true tactical shooters to be released.
SWAT 4 is a breathe of fresh air in a day and age of Call of Duty and countless clones trying to follow the leader. Ammo is limited, the enemies are a real danger, team-work and careful coordination and leadership of your team is an asset and a slow and steady pace is required to survive even the first few levels.
The guns, while at times feeling clunky, offer a level of realism in varying environments thriving in detail and atmosphere. Speaking of which, many weapons can be utilized in door-breaching and even non-lethal takedowns (Something that is very rarely used in games, especially FPS's). For an 8 year old game, the graphics themselves are also quite eye-catching!
There were times where I wanted to punch my screen, and other times where I wanted to punch my fist in the air after beating a level. SWAT 4 is a challenging game and is certainly not for everyone, but those looking for a real change from today's FPS's will find a lot of fun in this gem.
Give it a wonderful gander, it's a very rare example of a real tactical shooter :)
Game Review on Aug 22nd, 2013 - 1 person agrees
The game that practically started the 3D sandbox genre.
Well detailed and full of life at the time of it's release, the game was a hard, blood-soaked romp through a pseudo-New York City at a time where America and much of the world was experiencing untold Paranoia and Anger the likes of which the world hadn't seen since the cold war.
Reception from gamers was staggeringly positive and the negative response from rights-groups, politicians, parents and big-brother alike was out of this world.
GTAIII officially kicked off the GTA series as a best-seller with new methods of gameplay and atmosphere not many folks had seen before and a level of exploration that kept players glued to their controllers and PC's for hours on end.
But has it aged well?
After playing the previous games, coming back to GTAIII was a punch to the gut. I simply forgot how hard the game was and how wonky the car physics were!
And while the game offers a lot to do, the player is given buckets of money with not a whole lot to spend it on.
These little cons don't change that fact the game is a blast, even though most players today will be begging for a break from the hard difficulty and the wonky physics can ruin a mission at the last minute and incite rage in the most hardened GTA fans.
One hell of a blast down memory lane!
Mod Review on Jul 5th, 2013
While it does have some nice touches in level design, there are some occasional bugs that may hinder the progress of most players.
Not bad, but not anything special either.
Mod Review on Jul 3rd, 2013
Not a bad start.
The level design is tight and the gameplay is tense, with close-combat zombie fighting and combine near the end.
It's a nice little mini-mod with a lot of action packed within, give it a go :)
Mod Review on Jul 1st, 2013
A wonderful joke mod that does a phenomenal job lampooning modern military shooters.
Give it a go for some good laughs :D
Mod Review on Jun 30th, 2013 - 1 person agrees
A VAST improvement over the previous mod, with greater level design and firefights!
The mod is also substantially longer, with great atmosphere and a better focus on the story and just what the scientists in challenger deep were doing at the bottom of the ocean.
It does come with it's hitches, however.
There are frame-rate issues here and there, and the larger open areas make fights overwhelming at times and hard to navigate.
However, it is a great remake of the original.
Give it a go :D
Mod Review on Jun 27th, 2013 - 1 person agrees
*rereview at the end*
While the level design looks okay for the most part, the mod itself is very
short and VERY boring.
There is not enough weapons available and the combat was very dull with unnecessary cut scenes.
Only give this a go if you need a HL fix.
After giving the lost levels a go, I can honestly say they are vastly superior to the previous levels, with tighter gameplay and a little more variety with better attention to detail in the mapping.
Great comeback, ELD, I hope you make more :)