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7 Review

Mod Review on Jun 11th, 2011

Not as bad as some put it out to be.

Yes, the story was meh, to put it bluntly. The Characters had no motivations and the script could have used a serious rewrite.

But this was a mod created by a modder who has come far from his previous releases, a modder who did much of the work on his own and above all, a modder who tried to create something on his spare time. And for that, I can't help but give him props for giving me (And us) an entertaining campaign to run through for a couple of hours on a (Then) snowed-in Saturday after shoveling 500 pounds of slush off the drive-way.

Above all else, great level design and custom features can help a mod stand above others, but a fun mod with entertaining gameplay is top-billing for me.

I've played all your previous releases 8472, and I look forward to playing more :)

City 14
5 Review

Mod Review on Jun 11th, 2011

Eh... were among the first few words I spoke when I started this mod.

Even though the level design was amaturish at best, it began to pick up near the end, with better set-pieces and enemy placement and refreshing scripted events.

That being said, it's not bad (As it is playable), but it's not entirely good either. So if your a Half-life fanatic in need of another fix, then give this one a go.

6 Review

Mod Review on Jun 11th, 2011 - 2 people agree 3 people don't

Disapointed, to say the least.

The mod started off good (For me anyway, I played the previous demos so the level has become a favorite of mine) but then it slowly went downhill.

The level design was just hideous in some places and It was just asinine leading John around after a few hours of play-time. But I never liked leading rebels around either, so I reckon it's just me.

The guns themselves didn't seem all that cool when I began using them more often, since I began noticing animation flops and signs of amateurish design (The crowbar was impossible to use in the first release) and many of the set pieces were far more difficult then they should have been

The work that went into making this shows, I'm just disappointed by the outcome. Perhaps it should have spent another year in development :(

Jail Escape
2 Review

Mod Review on Jun 10th, 2011

Ugh... I hated this mod.

Why would this man go to such an extent to get his brother out of jail, I mean, slaughtering civilians and security guards at a bank just to get thrown into the slammer?

Overall, this is one of the very few mods I never finished, I just couldn't find my way out after getting the crowbar.

But, in hindsight, I didn't think I was missing much, the level design was ugly and boring, plus, the atmosphere was non-existent.

Don't bother.

HL2 Sewers
5 Review

Mod Review on Jun 10th, 2011

I didn't hate it like some people here.

Yes, it's amateurish and not well designed, but it's fast and it got better near the end.

Causality Effect
9 Review

Mod Review on Jun 10th, 2011

Fun action and different endings mean plenty of replay-value (Or at the least, playing from a previous save) on top of great level-design and scripted sequences that tell a good story make this mod a must play, so come on up and give Causality effect a whirl. :)

8 Review

Mod Review on Jun 10th, 2011

Swinging around has never been so much fun.

I understood that the level design wasn't top-notch because, really, this was an experimental-mod. But this is a great example of a mod being fun, regardless of level design being top-quality.

Pumpkin Night Redux
6 Review

Mod Review on Jun 10th, 2011 - 1 person doesn't

Good fun fighting pumpkin heads :D

However, the trick-or-treating segment at the beginning was tedious and unnecessarily long, plus, the trek to the house was also very long and it certainly didn't help matters that on your way back, vines would block your path until you've killed all the pumpkin heads. And you'll certainly run out of ammo before you even make it a quarter of the way the way back home.

This happens many more times even back in the neighborhood, thankfully, ammo is plentiful so it's not as tedious.

Only play if you really want to blow away some pumpkins, otherwise, stay clear if you hate going through filler.

7 Review

Mod Review on Jun 10th, 2011

I have to admit, I had to guess a lot when I played this.

Maybe it was because I was rather young when I first played this, as the puzzels would have made more sense now that I got out of high-school with a brain full of knowledge.

The combat was good, and the puzzles are a good brain-tease, but younger players may be turned off by the fact that they have to remember everything they learned, or have YET to learn from school before they can shoot more zombies.

Outpost Xen
6 Review

Mod Review on Jun 10th, 2011

It's not the highest of quality, but it's a good project created by an amateur. Probably the first Half-life 2 mods to utilize a level set on everyone's favorite border-world :>

I've seen plenty worse created by more experiences modders and game-designers, there's no need to be hard on Outpost Xen.