I looked through the xml file before I installed the mod and I have to say happy with most of the writing... good stuff!
I looked through the xml file before I installed the mod and I have to say happy with most of the writing... good stuff!
Injured stalkers who then surrender seem to immediately jump from the injured animation to the surrender animation, and then when I finish talking to them, go back.
Aww yes just what I was looking for!
It would amazing if we could set it so that when when you die, all of the items in your inventory are left at a stash at your death site rather then disappearing into the void.
Thought I should mention that with optional tasks enabled on top of IGI tasks, my game would crash when asking the commander in the duty bunker for work
Great idea, very creepy, would be great if crows spawned in and fled.
This mod was already amazing but has improved significantly since I last got to try it. One question: could there be a way where weak factions automatically gain strength so that comebacks become more consistent? ie no faction can dominate permanently? Or do you think the mod already does a pretty good job at that?
Just want to compliment you again for how great this mod is, totally overhauls warzone mode to be something special. Do you know if this is compatible with Dynamic Nocturnal Mutants?
Wow this mod has really made some strides lately. The last time I tried Warfare + Story with this mod the gameworld seemed a little barren with not many mutants or much fighting, but there have been a couple huge updates since adding big features like invasion, so I'll have to try again. good work!
I find I like to play single player at 1.5 mutant pop factor and 1.5 stalker pop factor, I like the zone to at times be barren but still often chaotic enough to force me into bad situations. Given that, what would be a good preset for me?
great stuff! When I get back to stalker in a week this'll definitely be making its way into my modpack.
Has anyone had problems with this on 1.5.1? This mod looks really excellent, turns a generic mutant into an interesting one.
This looks great but just wondering if it would be possible to use this in such a way that I use hollywood fx for combat and this for everything else
Your mod is great but can there be an option to remove the message suffix? I think the best compliment of a mod is when it feels like it is a natural part of the base game.
I wonder if this is compatible if this is used with warefareAIoverhaul, even if I play this in single player. Great work.
Maybe the description should have a before after of the gamma correct lighting? Whenever I install anomaly I always turn gamma down to .7 and color saturation up to 1.3 and the game ends up looking a lot more natural.
Where where you when it crashed? I'd like to test it
Soundscape is now much less overwhelming, much better, I have reenabled Part 2 & 3.
that said I don't know if I agree with the north being more dead, it seems to me that they are more alive, as they are the heart of the alien ecosystem of the zone and you tend to see more mutants up there.
I tested it further and it seems to be in the base game that if I ADS after getting hit in by a boar with no outfit my characters face clips through my ak
When I get hit by a boar I get a really exaggerated effect where my weapon clips through my face... could that be caused by this mod?
Is there a demonstration of the mutant sounds? I don't know if they work for me. I haven't heard them even tho part 2 and 3 worked.
I can't count out that it was partially anomaly ai wonkiness tho.
Works for me on 1.5.1! Sounds are great but go on a little too long when they are dead but not injured for my taste. Otherwise great stuff.
This mod has a lot of interesting elements, but occasionally I come across hostile creatures oblivious to me in broad daylight from not far away, and I just ran into a renegade camp in the great swamp where shooting a guard didn't alert him.
I asked here how to customize rainy campfire success chance while playing this mod, as this mod is the way I like to play.
Thanks. Wish you luck with The Seed!
QUESTION: Can I update 2.1 beta with this?
Hahahaha I literally just saw the main Misery website update while I was loading in.
How do I join this group so that I can test and give feedback on Dark mode?
Flavorable
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