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flamming_python
flamming_python @ Paths of the Damned

Keep going

Good karma+2 votes
flamming_python
flamming_python @ Dungeon Crawler

Is this a 1st person grid-based dungeon crawler?

Good karma+2 votes
flamming_python
flamming_python @ The (VR) Dungeon Survival Project

Would a non-VR normal display be compatible with the game?

Good karma+1 vote
flamming_python
flamming_python @ Endurance

Is it going to be a free game or will you charge for it?

Good karma+1 vote
flamming_python
flamming_python @ Age of Chivalry: Hegemony

I'm stuck on the 3rd mission (changing tides), as it seems a trigger is missing. After I beat off the Waterlanders' attack, I have to visit lords north of my town, and lords south.
The ones north engage in dialogue and give me assistance, but the south lords just stand there, no dialogue no nothing, and I can't advance the scenario.

Good karma+1 vote
flamming_python
flamming_python @ Strategic War in Europe

me too

Good karma+1 vote
flamming_python
flamming_python @ Frogatto & Friends

What exactly about it aren't you able to reproduce?

Try this:

Install Frogatto from Desura
Start Frogatto
Attempt to start a new game

Seriously; there must be something you can do. Changing controls didn't help. Whatever I set the button to, Frogatto refuses to open either door

Good karma+1 vote
flamming_python
flamming_python @ Frogatto & Friends

Really? But on mine it doesn't! How bizarre indeed!

So are you lads going to get your testers on it, fix it, or..?

I already tried reinstalling it, didn't help. And my up arrow key works just fine if I use it in say Windows explorer

Good karma+1 vote
flamming_python
flamming_python @ Frogatto & Friends

how the hell do i start the game? I'm pressing the up arrow key on the new game door but nothing happens!

Good karma+1 vote
flamming_python
flamming_python @ Desura's 7 Days of Horror Sale - Day Six

yup same here. And now Desura's offering Amnesia & Penumbra discounts instead

HMMMMMMMMMMMMMMMMMMMM.......................

Good karma+1 vote
flamming_python
flamming_python @ CSLA Mod for Arma 2:CO - ver. 2.25 has been RELEASED!

I'm a big big fan of the socialist-era Warsaw Pact militaries when they had some REAL firepower at their disposal! Kudos for the mod! ^^

Good karma+3 votes
flamming_python
flamming_python @ Nineteen Sixty-Four

ded?

Good karma+2 votes
flamming_python
flamming_python @ Crusader Kings II

would be a lot more difficult; Faerun has a lot of weird systems. But also quite neccessary. I would eat my hat for such a mod.

Good karma+2 votes
flamming_python
flamming_python @ Space is BIG in SubLight

Instead of the 2 long data type - you should try playing with logarithms instead. The vast majority of the time you'll be travelling between stars/star systems/galaxies - where milimetre accuracy is hardly needed because there is nothing but empty space there.
You only need the milimetre accuracy when you are in a star system.
Think about it.

Good karma+1 vote
flamming_python
flamming_python @ D-day v3.7 beta release

Heavy Blitzkrieg and especially Sudden Strike vibe I'm getting here...


...

Which is GOOD!!!!!!!! Those were completely awesome games!

Can't wait to try this one out!

Good karma+1 vote
flamming_python
flamming_python @ Epsilon The Myths Expansion v2.1 - 16/07/2012

I just finished Travail and was about to give the Myths another go and see if I could pinpoint the bug myself; when I decided to check back here and hey it turns out that you replied. Tnx for the fix!

Good karma+1 vote
flamming_python
flamming_python @ Heart of Evil: Napalm Edition

x2 the new voice acting is a disgrace; the original had voice acting that was v. good.
But now Barney sounds like some British dude.. WTF?

Good karma+1 vote
flamming_python
flamming_python @ Quake "Epsilon" Build

I second that!
And there are so many more worthy episodes/mission packs!

Good karma+2 votes
flamming_python
flamming_python @ Epsilon The Myths Expansion v2.1 - 16/07/2012

I'm afraid it's the same for me and I have the full quake and mission packs .pak files all in place in their respective folders
Also, the demo crashes when the death knight tries to swing his sword at you (about 1 1/2 minutes in)

Good karma+1 vote
flamming_python
flamming_python @ Forgotten Hope: Secret Weapon

well I really hope that you guys migrate over or install that fix; coz I'm outta HD space and so I'm uninstalling CD BF1942 :L

Good karma+1 vote
flamming_python
flamming_python @ Forgotten Hope: Secret Weapon

Oh and BTW I really think migrating to Origin BF1942 and marketing the mod to the influx of new players can really give the boost this mod needs; in order to have a regular 50-60 players; instead of the maximum 20 which its getting now

Good karma+1 vote
flamming_python
flamming_python @ Forgotten Hope: Secret Weapon

Are u guys gonna migrate to Origin BF1942 any time soon?
Because its sorta a waste to have to keep 2 copies of BF1942 + FH on my hard drive

Good karma+1 vote
flamming_python
flamming_python @ Quake "Epsilon" Build

Hey man just posting to show my appreciation.
You really opened up Quake 1 for me!
Honestly - I had this game for the Sega Saturn, I had the original Mac version, and I also had it for the PC; but you know I never ever progressed past a few levels. I vaguely remember completing the first episode on the Saturn 15 years ago or when was it.. and that's about it. Oh and playing Nehahra once but giving up after the 2nd level :L
I always felt it was a good game but it was too dark (could barely see anything), the music was far too ambient (never got me in the mood), etc..

But now I tried your release; within 2 days I've completed the whole of the original Quake; and am now busy powering my way through both expansion packs. And I won't stop there either - I intend to punch through all the mod releases you've adapted to your Epsilon build too; and then once that's done I'll move onto other builds I suppose (the Quake HD one for instance), and complete all the other notable mods and compilations.

I'm amazed by how good this game is. The graphics are as if from a recent game of 2-3 years ago, the gameplay is at a break-neck pace, the music is simply fantastic - it really helps set the adrenalin fueled craze this game is and it goes perfectly with the game. I really have to say that you have done an outstanding job with your build. Outstanding. I know that most of the assets aren't yours, and kudos to all the dozens of artists and modders who created this stuff - but you've done no less with your efforts to bring all these things together (different mods for each expansion pack/original game, which is a nice touch); make it accessible and publicize it for everyone, convert some of the more popular mods to this build and also set your own music along with it.

Good job man. One question though - will you be converting any more mods to work on this build? =)

Good karma+3 votes
flamming_python
flamming_python @ Suomi Taisteli

Hey guys cool mod I'm from Russia, wish I could help out but I errr... can't lol

Good karma+2 votes
flamming_python
flamming_python @ Dynamic Zombie Sandbox V1.25

Na, I mean he's in a Humvee isn't he? Can always drive away.

Good karma+1 vote
flamming_python
flamming_python @ Doom RPG Build

Doom RPG was the best mobile game I played (especially in the pre-Android era)

Good karma+7 votes
flamming_python
flamming_python @ Nextgen 6DOF with Oculus Rift support

Looks like Descent

Good karma+2 votes
flamming_python
flamming_python @ За Сталина!

Doesn't at all explain why it was feared by the Germans and preffered by Soviet tank crews. Guderian himself was shocked into action by a battle where 10 Panzer IIs and IIIs were burnt to the loss of 5 T-34s.

Good karma+1 vote
flamming_python
flamming_python @ За Сталина!

Oh and by the way; the much-renowned German Panther tank (Panzer V) - was actually more unreliable than the T-34. A lot more so. In essence this highly-praised tank, while indeed very tactically capable on the field of destroying multiple T-34s and other targets - was rarely able to stray far from the railheads; it suffered frequent engine-fires, breakdowns, every problem in the book. And given that along the entire Eastern front the Germans only had about 100 of them in 1943; these mechanical failures were absolutely fatal, and the T-34 had it beat purely by virtue of its superior mobility and reliability.

Good karma+2 votes
flamming_python
flamming_python @ За Сталина!

"(Just to get this out here, if Eisenhower had not cut Pattons supplies since he already pushed further than the intended zone, the US would have gotten to Berlin first :P)"

It's possible, but I rather doubt that he would have been able to take it, at least not in time; given that it had taken the USSR 2.5 million men to do so! It's no secret that the Germans had pretty much thrown everything that they had towards the Eastern front, and left little in the West. The Allies therefore didn't face all that much opposition; and perhaps would not all the way to Berlin. But that's where the fun would end - as this city was easily the most heavily entrenched, forified, bunkered, etc... in WW2, and had 750,000 German defenders packed into an urban area of several dozen square miles. This is about half as much as the Allies had faced on their entire march from Normandy to the Rhine!

The Soviets were largely able to take Berlin over the space of 3 weeks; because of their massive superiority of artillery and firepower, and just as massive tolerance of casualties. For the Americans; it could have turned into a drawn-out, house by house operation that could have lasted for months and costed hundreds of thousands of lives.

Or more likely - just a siege. Which would have lasted only as long as it would have taken for the Red Army to catch up and storm the damn place.

Good karma+1 vote
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