Well hello! Thanks for taking the time to view this, either you are interested in what I do or you are really bored. I have messed around in editors in many engines. I hope you will try some of my future, upcoming and released maps and give some feedback as to what I can change as every persons input is important to me. Feedback is appreciated both good and bad, feel free to message me. I check this pretty much every day.

Comment History  (120 - 150 of 262)
flames09
flames09 Sep 23 2012, 1:37am says:

Hahahah thats brilliant XD

+1 vote     media: 2.2 Pictures
flames09
flames09 Sep 11 2012, 1:23am says:

Give me a mod kit and we will be happy, do not and we will just have to work harder to get basic mods running.

+7 votes     game: Grand Theft Auto V
flames09
flames09 Sep 7 2012, 8:05pm says:

I really hope you get the gunplay to a higher standard from this engine than its previous iterations.

+3 votes     game: Infestation: Survivor Stories
flames09
flames09 Sep 5 2012, 10:10pm says:

^^ This

+2 votes     article: Report 024 Extra: Skirmish Upgraded
flames09
flames09 Sep 4 2012, 9:47pm says:

Been to ha long bay, dont want to swim in the water as its pretty polluted!

+1 vote     media: The Good Life - a Tropic Venture
flames09
flames09 Sep 2 2012, 4:32pm says:

I am sorry but that water is really horrible, just making one HD texture would be better

-3 votes     media: Next IS aircraft carrier
flames09
flames09 Sep 1 2012, 8:52pm says:

Is there any point in doing a Global Hawk?

+2 votes     media: MQ-9 Reaper UAV from MW Mod 3.1 Development
flames09
flames09 Sep 1 2012, 7:37pm says:

I hope they put animations for drinking and eating, because the click and add just ruins immersion

+2 votes     media: The WarZ gameplay
flames09
flames09 Aug 25 2012, 7:00pm says:

Bet you cant go to the top story in those apartments

+3 votes     media: The War Z Screenshots
flames09
flames09 Aug 25 2012, 6:53pm says:

I really like this map, looks really nice and plays great as well! Looking forward to seeing some more of your maps, because they are of a very very high standard!

Top notch eh!

+1 vote     download: World in conflict map Fishing ground fell
flames09
flames09 Aug 24 2012, 3:10am says:

I hope these maps aren't to small, supreme commander FTW

+1 vote     media: Russian patrol
flames09
flames09 Aug 2 2012, 1:39am says:

WHAT IS THE CONNECTION WITH THE ROUGE REPUBLIC GAME, IT HAS THE VERY SAME UNITS AND NEWS UPDATES!!!
Moddb.com

+2 votes     mod: Dark Summer'96
flames09
flames09 Aug 2 2012, 1:34am says:

MY GOD THAT IS A GREAT IDEA!!!! LOVE IT!!!!!!!

+6 votes     article: National flavor
flames09
flames09 Jul 31 2012, 1:17am says:

Hells Ion cannon in the background XD

+1 vote     media: Searching the evacuation center...
flames09
flames09 Jul 28 2012, 6:37pm replied:

Brilliant!

+1 vote     mod: Codename: Dead Matter
flames09
flames09 Jul 27 2012, 8:35pm says:

I have all the S.T.A.L.K.E.R games apart from clear sky, just because people say it is buggy as hell and unfairly hard.

Should I bother with it?

+1 vote     game: S.T.A.L.K.E.R.: Clear Sky
flames09
flames09 Jul 27 2012, 8:35pm says:

I have all the S.T.A.L.K.E.R games apart from clear sky, just because people say it is buggy as hell and unfairly hard.

Should I bother with it?

+2 votes     game: S.T.A.L.K.E.R.: Clear Sky
flames09
flames09 Jul 25 2012, 1:36am says:

Mmmmm, hope it is more open than that screenshot make out to be. ..

+2 votes     game: Wasteland 2
flames09
flames09 Jul 25 2012, 1:34am says:

Hahaha, nice map! I was in Dubai a few years back, take away the structures and essentially that is what it looks like XD Stagnated due to lack of cash :P

+1 vote     download: The Palm- Assault version.
flames09
flames09 Jul 25 2012, 1:33am says:

How will submarine movement and combat work? Will it be submersible when moving but pop up when still?

+1 vote     media: Tidal Beast
flames09
flames09 Jul 25 2012, 1:32am says:

Watching, looking really nice guys! Hope this all goes well :)

+5 votes     game: Rogue Republic
flames09
flames09 Jul 20 2012, 11:53pm says:

This is dead isnt it, what ashame.

+1 vote     mod: Supreme Commander: World War II
flames09
flames09 Jul 18 2012, 1:38am replied:

OH damn, back to Cry 2?!?! It wont be a very big open world then will it :/ (see comment on main page)

+1 vote     media: A thirst for swift revenge on the Undead
flames09
flames09 Jul 18 2012, 1:37am replied:

Mod? What engine is it running on exactly?

0 votes     media: A thirst for swift revenge on the Undead
flames09
flames09 Jul 18 2012, 1:34am says:

I have always been curious, is it possible to interact with of map TA?

Intercepting missiles or shooting down aircraft?

I might come back and start making some more maps in a month or two after my A level exams are over, this is really looking superb!

+1 vote     media: MW Mod 3.0 - AI launching Ballistic Missiles
flames09
flames09 Jul 17 2012, 3:09am says:

I would plough that field!

+1 vote     media: Claire Redfield - Trading suit
flames09
flames09 Jul 17 2012, 3:08am says:

Brilliant! Just a few questions though.

'Open World' - Does this mean you will have 1 super large map, bigger than Arma 2's Tajikistan or Chenerause? Will the buildings all be enter-able, go onto the roof and see for miles?

Vehicles look like an extremely neat addition, will there be multiple types like trucks and helicopters or boats? Can you find fuel and use a typical car off the street?

Very very good so far!

+3 votes     mod: Codename: Dead Matter
flames09
flames09 Jul 13 2012, 11:21pm says:

I love it, I always make sure the space needle goes down every time XD

By the way, your last map, how did you get the bridges working? My units tend to try go round or avoid them, how did you get it to work?

+1 vote     download: Operation Beach Shelter
flames09
flames09 Jul 10 2012, 6:32pm says:

Familiar site in the distance there!

+2 votes     media: First In-Game Screenshots of Survarium!
flames09
flames09 Jul 10 2012, 6:32pm says:

This is looking really good, how well is stealth going to be implemented in this? Because it would be great to ( I hate comparing games ) put something like Arma's system of ghille suits and environment textures that blend with the player to enable people to crouch amongst the grass and hide or crawl through the bush!

+1 vote     media: First In-Game Screenshots of Survarium!
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