Stole a guys weed, in revenge he took a nap in front of me, trapping me against the wall. But behold, my jumping skills are legendary!
Stole a guys weed, in revenge he took a nap in front of me, trapping me against the wall. But behold, my jumping skills are legendary!
Need to use anti personnel bullets on mutants. Snipers are rubbish against them intentionally, because they're made for penetration, not straight damage. Look for flesh damage ammo, such as .357 incendiary and .45 hollow point. I took out the bloodsucker lair with no armor and just a SIG .45, no ****.
Ate a chocolate bar inside a bloodsucker lair.
#yolo #comeatmebro
Has anyone else found Alun's journals? I found two, and they're cryptic at best, but finding one starts a new quest. Any ideas?
I just wanna get past the Jupiter loading screen. That would be enough for me.
The anomalies are good for the damage they deal to normal unprotected armor, but they should be reduced a lot for things like the SEVA suit etc. As for the psy attacks.. grenades are your friend :(
I think I had that once. I had to reload and lost an hours worth of gameplay. Save often, back up the saves, back up the back ups.
Love this mod, gives Sins a bit more diversity and depth, which it desperately needed. However, I came across a strange bug (at least I hope it's a bug) where my enemy advent team went from standard income one moment to literally over 100k credits per second. I wondered how I was suddenly hopelessly outmatched, thinking I had turned crap, when I saw this on the endgame stats. Now I don't feel so bad ^_^
Back to the old cruise missile grenades of Clear Sky -_- hopefully something that will be fixed, though it's hard to balance between grenade sniping and AI eating their own explosives.
It's very cruel, but yes, they're all changed, and different between classes. However, calibration tools can be found in Zaton and Jupiter. No good if you can't find the first two though -_-
Cooking meat hasn't been implemented yet, but apparently may be a future update. As for repairing, find a relevant repair kit (or a universal one) and double click it. Select your weapon in the bottom panel. If nothing shows up, you don't meet the requirements, as kits have a minimum health they can repair. Misery more focuses on maintenance rather than repairing at 0 health.
Black Road is where fun goes to die.
But seriously, if you love a challenge, it's great. You start with a knife, a flashlight, and your Jack Carver balls.
Beard now buys weapons Owl won't touch, but under 20 to 30 percent health they only give maybe a hundred roubles. Considering bread is almost a thousand, it really isn't worth the haul.
Torch fix is for the handheld torch (press O to use it). In black road mode, this is your best friend, I **** you not.
That's the idea. Welcome to a world of Misery.
So bandages aren't worth the fabric they're made of. Do they have a delayed effect or something? Cause I've had to set my game back bout half an hour due to one bullet causing me to outbleed a medkit, syringe and bandages. On a side note, is there anyway to increase the number of saves the game keeps? Cause the whole "you saved at a bad moment and your last game dictated autosave was 3 hours ago" thing has caught me out three times already.
Amen, fellow true STALKER!
FOR THE ZONE!
This right here is why I bought a new computer.
Good god, this mod needs to be made.
It'd be kinda interesting if sparing someone's life could be a boon as much as a hindrance, ie if you spared a nice bandit he might see you later and recognise you, maybe not shoot you or give you something for sparing them. On the other hand, and the more likely scenario, the bandit is humuliated and him and his buddies hunt you down for revenge. Could be another immersive option perhaps?
Any way of making AI more conservative of ammo? Cause in original misery, ammo was pretty scarce at the start, yet the AI fired off like there was a bargain bin or something. That, and they had 3 clips less in their inventory than they fired. I dunno, it's just an immersion breaker for me.
That would defeat the purpose of naming it "Misery", yes? I don't think lush greenery and rainbows really fits into the theme ^_^ no offense intended.
I gotta wonder, maybe stardock picked up mansh00ter and hired him to make another expansion because this mod looked so amazing. It'd explain why no one has heard from him in a while ^_^
With the lack of a ui, is it possible at all to add a "check ammo" animation? As in, press a button, your character pulls out the mag and you can see how far through your ammo is, plus being able to see the ammo type by the colour on the side of the mag. Is this doable?
well in that case ur fine lol. its compatible with all the dlcs as far as i cn tell, just weapon differences are weird lol
unfortunately u have to make ur own esp for now for lvl 100. i did it tho, its easy enough if u know what ur looking for
i think ai need a bit more ammo... one clip of glock and then they rush with fists, blatantly ignoring the fact that they get slaughtered... also the weapons need a bit more accuracy when ur lvl 100 at the skill, it gets annoying when u cant hit **** with ur fav weapon :(
FireFly081
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