Hao! Hello, i am Filipe, i like games and i like even more mapping for games, right now i'm making a little series of maps with horror theme, for fun, i always loved these kind off games, check out my screenshots for some WIP.

Comment History  (0 - 30 of 43)
filiepgroh
filiepgroh May 7 2013, 2:52pm replied:

Its just odd that he just sits there idly, and the psy zone sort of appeared after he followed me trough it because there I didn't feel anything while moving trough were it should be.

+1 vote     mod: Old Good STALKER Evolution
filiepgroh
filiepgroh May 6 2013, 8:07pm says:

After clearing the car factory at cordon I recruited one guy from the rookie village so we could fetch the suit for nimble. After arriving near the factory my companion stopped moving and all of sudden there was a psy zone arround him, he eventually got zombified. Same thing happened again when I got yet another companion. Why is that happening?

+1 vote     mod: Old Good STALKER Evolution
filiepgroh
filiepgroh Sep 27 2012, 3:04pm says:

Congratulations for the excellent game!

+1 vote     article: Linux Game News chose UFO: Alien Invasion as the best open-source game
filiepgroh
filiepgroh Nov 10 2011, 6:30pm says:

Nicely fits into the ingame description.

+1 vote     media: Ortnok screenshot
filiepgroh
filiepgroh Sep 15 2011, 10:36am says:

Good mod, reminded me of System Shock 2, will see how the next episodes turns out.

+1 vote     article: Titan: XCIX - Part ONE Released
filiepgroh
filiepgroh Sep 3 2011, 9:52am says:

Its gonna be a nightmare cleaning that base of Aliens.

+2 votes     media: 2.4 Screenshots
filiepgroh
filiepgroh Jul 12 2011, 9:33am says:

I jizzed.

No seriously, just imagine running away from a raptor in there, looks really awsome!

+11 votes     media: Junly update
filiepgroh
filiepgroh Jun 22 2011, 10:20am says:

Nice work with the ilumination.

+1 vote     media: 2.4 Artwork In Action
filiepgroh
filiepgroh Jun 22 2011, 10:08am says:

New transport craft? Will you guys make it similar to X-COM and let you bring more soldiers?

+1 vote     media: 2.4 Artwork In Action
filiepgroh
filiepgroh Jun 22 2011, 10:07am says:

Nice looking maps.

+1 vote     media: 2.4 Artwork In Action
filiepgroh
filiepgroh Jun 5 2011, 11:15am says:

The light effects on those boxes and the textures itself, it doesn't looks like Id Tech 2 at all. Beautiful!

+1 vote     media: More Alien Base Screens
filiepgroh
filiepgroh Jun 4 2011, 4:50pm says:

You could set them as "douchey" loners. Adding random routines they could execute in case they need something, not all of them ending in death (yours or theirs).

You're randomly walking arround and they trick you into saving one of their frieds, you pay them a small ammount of money or just kill them (make it so they wont try that against a player wielding a PKM and an RPG-7 while wearing a exo-suit). You find an artifact and he could come up to you asking for it, depending on your equipment he would go arround the lines, your life or the artifact or just make up a sad history. Selling broken weapons to you saying they're new and the like.

+1 vote     article: S.T.A.L.K.E.R.: Way of the Wolf - The Bandit Controversy
filiepgroh
filiepgroh May 22 2011, 10:26am says:

The HUD itself doesn't looks that good, the old one is better, but the effects (the ring and the rectangular indicator) are looking nice. And thats one sexy rocket launcher.

+1 vote     media: New custom hud
filiepgroh
filiepgroh May 20 2011, 6:03pm says:

So, your releasing it mobile?

+1 vote     media: Android port
filiepgroh
filiepgroh May 18 2011, 6:07pm says:

Wow, looking really nice, except for the terrain, it still looks too much WW2ish

+7 votes     media: ZombieMod - Protectors of the Homeland
filiepgroh
filiepgroh May 10 2011, 6:28pm says:

Thats one sweet model.

+1 vote     media: New Stiletto interceptor model
filiepgroh
filiepgroh Mar 27 2011, 9:05am says:

Well, I had a similar problem, just like that, but it was related to my graphical options, there was something that I was enabling that ended up making the game crash on the splash screen, after editing my user.ltx, the problem was fixed, but after a few days playing, I went back to Zaton, to complete the detectors quest, and the game started to crash whenever I tried to go back to jupiter (via guide or wish granter, didn't matter).

If you want I can upload my user.ltx that fixed the problem.

+1 vote     download: Call of Pripyat Complete Optimization Patch
filiepgroh
filiepgroh Oct 27 2010, 7:15pm says:

Looks damn sexy.

+1 vote     media: New particle Effects
filiepgroh
filiepgroh Sep 7 2010, 2:20pm says:

Well, I liked the original COP, and this just enhances the experience. The realism is well received although it fells overpowered some times.

My main complaint is about those stupid blind dogs, they can kill you with 3 bites when you just began playing the game, and you gotta empty a whole clip on them sometimes, lowering their health would be nice. Atmosphear also has a few bugs, for example, the weather was all foggy, you can't anything 10 meters away from you, still, a few stalkers opened fire against some mutants that I even didn't see, should be fixed the effects the weather has over NPCs.

The weight cap should be slightly increased, although anyone can just manually do that anyway.

Rework the hunger icon, it is just a small colored ball, took me a long time to realize I could barely run because I was starving.

This mod seriously needs some time spending item, like the sleeping bag from the COMPLETE series, sometimes you're inside a building, mutants outside, it just doesn't seems like you can leave the place guns blazing, a item that would let you wait for X hours would be usefull.

+1 vote     article: S.T.A.L.K.E.R. Call of Pripyat: Redux v1.0 Official Release
filiepgroh
filiepgroh Jul 16 2010, 1:43pm replied:

Same happens here, but only when I'm playing on full-screen, try playing in window mode and also, turning on compatibility mode might help.

+1 vote     game: UFO: Alien Invasion
filiepgroh
filiepgroh May 11 2010, 12:24pm replied:

Yeah.

+1 vote     mod: STALKER Complete 2009 (2012)
filiepgroh
filiepgroh May 10 2010, 8:12pm says:

Awsome mod, excelent, seriously, kept myself playing stalker for a month straight, freeplay has just so many things to do. But while I was playing I found two strange itens:
1-Guitar: Has the image of a guitar when on my inventory, but can't equip, nor use, can only be dropped.
2-Handheld radio: weights 0.50kg and does nothing, just stays at my inventory.

I found these items in a steel thing, in the wild territory, near that bandit depot, where you rescue a trapped duty member from the undergound. near it theres another depot, and at the left side of this depot theres a metal structure, looks like some mining equipment dunno, found these on top of it.

Also, when I went near the depot, it was arround 3am ingame, I started to hear a strange radio static thing, it kept oscilating, and out of nowhere, there was a bright light in the sky that iluminated the whole area like daylight, and them vanished out of nowhere, took some SS of it. Bug or UFO easter egg?

Oh, the UFO thingy light, looks just like the one from one of the top banners, the "Special effects" one. Also, now a little off from my main topic, I'm having a strange glitch with the shadows ingame, the small shadows made by the grass, most of them just disappear and reaper as I move the camera, but always unrealistically, but interior static objects and interior lightining is fine, no problems at all, I'm using a GeForce 9800GT 512mb by the way

+1 vote     mod: STALKER Complete 2009 (2012)
filiepgroh
filiepgroh May 10 2010, 7:39pm says:

Awsome mod, excelent, seriously, kept myself playing stalker for a month straight, freeplay has just so many things to do. But while I was playing I found two strange itens:
1-Guitar: Has the image of a guitar when on my inventory, but can't equip, nor use, can only be dropped.
2-Handheld radio: weights 0.50kg and does nothing, just stays at my inventory.

I found these items in a steel thing, in the wild territory, near that bandit depot, where you rescue a trapped duty member from the undergound. near it theres another depot, and at the left side of this depot theres a metal structure, looks like some mining equipment dunno, found these on top of it.

Also, when I went near the depot, it was arround 3am ingame, I started to hear a strange radio static thing, it kept oscilating, and out of nowhere, there was a bright light in the sky that iluminated the whole area like daylight, and them vanished out of nowhere, took some SS of it. Bug or UFO easter egg?

+1 vote     article: STALKER Complete 2009 Release
filiepgroh
filiepgroh Apr 10 2010, 10:16am says:

Well, my mod version is "1.4.3.2" as it says on the menu, if I install this new version, am I going to loose all of my saved games?

+1 vote     download: STALKER Complete 2009 1.4.4 .exe [recommended]
filiepgroh
filiepgroh Apr 9 2010, 8:44pm replied:

The newest version of the mod. Oh, and I just started a new game and used the teleport and them the equip command,to teleport towards pripyat, the game ran fine, and I've just beaten it (good ending with C-Conciousness). I dunno what could it be.

+1 vote     mod: STALKER Complete 2009 (2012)
filiepgroh
filiepgroh Apr 9 2010, 6:59pm says:

Hey guys, really good mod, but I have one problem with the mod, whenever I enter Pripyat, the game crashes to desktop as soon as the map would have finished loading, just the windows "This program has stoped responding" message, I'm using windows 7 by the way. I haven't tried to start a new game and use the level teleport command tough.

+1 vote     mod: STALKER Complete 2009 (2012)
filiepgroh
filiepgroh Mar 18 2009, 6:08pm buried:

(buried)

I have some questions.

Is this like a garrys mod mod, or it is a garrys mod BASED mod?

And if its based on garrys mod, if i merge the two folders, the mod would work, taht way i could use my gmod9 mods?

-5 votes     mod: John's Mod
filiepgroh
filiepgroh Jan 28 2009, 7:31am says:

Add an sticky footsteps sound around the candy bar :)

+1 vote     media: ZPS Map Previews
filiepgroh
filiepgroh Dec 21 2008, 12:23pm says:

I found one problem, the force field color is white, but the emitters are emitting an blue glow.

+1 vote     mod: Opposing Force 2
filiepgroh
filiepgroh Dec 19 2008, 2:11pm says:

The only problem with Twilight is that his devs made a blasfemy, Hunk being an special unit, Licker is caused by G-Virus and a person dies and them come back to "life" as zombie, after being infected by the T-virus.

+1 vote     article: Upcoming Source Mods
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