Crush, Kill, Destroy
To be fair, these aren't Medieval times. I don't see units shooting their SMG's conveniently in a Wedge formation.
Then don't? No one is forcing you to purchase this skin pack. .-.
All the new sound effect frighten me, especially the spiders crawling around.. ;-; They did a great job re-composing everything.
I'm quite compelled to see more in the coming updates! :D
I'm going to agree with |Yucca| here. But hey, all things start somewhere.
I'm very excited to see the new build! :D
If you've noticed on the main menu after launch, if you take the time to read it, CPU's aren't available as of Beta 2.
He promised his soul and to not fulfill the prophecy.
"medve", you are extremely ungrateful.
This is great news! :D
I hope Valve screws the Steam Greenlight, and rams this mod right into Steam, approved, no questions asked.
AWESOME! Time for creepier dungeon designs! :D
When I thought they couldn't make the game any more scarier, they bring in a new boss and intelligent AI that wants to suffocate me with a block of wool.
This is turning out quite well!
I would imagine it could be for the pyramids/beacons to choose what kind of effect to put out.
That pipe looks like it will be my closest pal when it comes to bashing in skulls.
That is epic, I can see that it even shows your location. Will maps support position of other players? If so, I can use this framing for town maps. :D
I'm excited about this! :D The more details, the better.
Seeing this picture made me think of a Morrowind RTS game. Anyways, the Dren Plantation looks better than ever before! Keep it up!
Can't wait to try out the challenges if I get too scared to play the main game. xD
Looks like your team has been doing a lot of work, I'll try this out.
Started playing Titanium Wars recently, and I just love it! Can't wait to check out this new update.
I'm up for the Raphael challenge. xD
Definitely a surprise indeed.
I downloaded and 100% finished the Prologue today.
This is by far my favorite Half-Life 2 Mod. Everything just felt so right, the gun play, the level design, the originality. Why aren't more mods and games like this? "The House" is a great idea as sort of an in-game main menu I guess you could call it. Out of my entire experience I only had one problem, not being able to replay missions without ruining House progress. I could re-play again, but all the freaky crap that happens in the house is just too scary to go through again... Especially when in the middle of the night... Gah, I can't spoil it, I hope others find it too. xD
Great, great, great mod, can't wait for Chapter 1.
The bedroom closet? ._.
That's quite a shame, Torn Banner Studios obviously put a lot of work into this game, its worth just about any price they throw at it, and you disregard all the work they've done because the game isn't "free"?
I completely agree, I still play Dungeon Keeper 2, and as the Swarm Keeper name suggests, it should heavily based on Alien Swarm content (creatures, rooms, etc) but with the DK2 gameplay as B.R.V stated.
The Imperial Cup? xD
Small changes like this just make the game a lot better.