Crush, Kill, Destroy

Comment History  (120 - 150 of 265)
[FH]Gorgutz Aug 27 2012, 3:23pm says:

This is turning out quite well!

+1 vote     media: Room Preview
[FH]Gorgutz Aug 22 2012, 3:58pm says:

I would imagine it could be for the pyramids/beacons to choose what kind of effect to put out.

+1 vote     media: Lecterns
[FH]Gorgutz Aug 21 2012, 2:57pm says:

That pipe looks like it will be my closest pal when it comes to bashing in skulls.

+2 votes     media: Underhell Chapter One : Sneak Demonstration
[FH]Gorgutz Aug 16 2012, 3:20pm says:

That is epic, I can see that it even shows your location. Will maps support position of other players? If so, I can use this framing for town maps. :D

+1 vote     media: Item frames and Plant Pots
[FH]Gorgutz Aug 16 2012, 3:18pm says:

I'm excited about this! :D The more details, the better.

+1 vote     media: Decorative walls
[FH]Gorgutz Aug 8 2012, 3:36pm says:

Seeing this picture made me think of a Morrowind RTS game. Anyways, the Dren Plantation looks better than ever before! Keep it up!

+4 votes     media: From above - Dren Plantation
[FH]Gorgutz Aug 4 2012, 4:51pm says:

Can't wait to try out the challenges if I get too scared to play the main game. xD

+2 votes     article: Grey Pre-Release News #2
[FH]Gorgutz Aug 1 2012, 11:44pm says:

Looks like your team has been doing a lot of work, I'll try this out.

+8 votes     article: GTA IV: San Andreas BETA 3 "World Enhancement" released!
[FH]Gorgutz Aug 1 2012, 1:24pm says:

Started playing Titanium Wars recently, and I just love it! Can't wait to check out this new update.

+2 votes     download: Titanum Wars Mod 0.99.04 (SS)
[FH]Gorgutz Jul 30 2012, 12:06am says:

I'm up for the Raphael challenge. xD

+3 votes     article: A video update from the Narrator
[FH]Gorgutz Jul 25 2012, 9:44pm replied:

Definitely a surprise indeed.

+1 vote     mod: Underhell
[FH]Gorgutz Jul 25 2012, 9:38pm says:

I downloaded and 100% finished the Prologue today.

This is by far my favorite Half-Life 2 Mod. Everything just felt so right, the gun play, the level design, the originality. Why aren't more mods and games like this? "The House" is a great idea as sort of an in-game main menu I guess you could call it. Out of my entire experience I only had one problem, not being able to replay missions without ruining House progress. I could re-play again, but all the freaky crap that happens in the house is just too scary to go through again... Especially when in the middle of the night... Gah, I can't spoil it, I hope others find it too. xD

Great, great, great mod, can't wait for Chapter 1.

+1 vote     download: Underhell Prologue 1.5 FULL (EXE)
[FH]Gorgutz Jul 25 2012, 6:00pm replied:

The bedroom closet? ._.

+2 votes     mod: Underhell
[FH]Gorgutz Jul 11 2012, 12:52pm replied:

That's quite a shame, Torn Banner Studios obviously put a lot of work into this game, its worth just about any price they throw at it, and you disregard all the work they've done because the game isn't "free"?

+3 votes     media: What is Chivalry? - Devblog
[FH]Gorgutz Jul 4 2012, 6:52pm replied:

I completely agree, I still play Dungeon Keeper 2, and as the Swarm Keeper name suggests, it should heavily based on Alien Swarm content (creatures, rooms, etc) but with the DK2 gameplay as B.R.V stated.

+1 vote     article: Swarm Keeper 0.40 Beta released!
[FH]Gorgutz Jul 2 2012, 1:52pm says:

The Imperial Cup? xD

+6 votes     media: A new Tavern, what to call it....
[FH]Gorgutz Jul 2 2012, 1:51pm says:

Small changes like this just make the game a lot better.

+2 votes     media: New UI
[FH]Gorgutz Jul 1 2012, 6:20pm replied:

Must have been the whole name debate about "Scrolls" with Bethesda, Mojang must have slipped something in the contract about having Lydia as a Mojang companion. :O

+3 votes     article: The Weekly Chunk – Office & Snapshot
[FH]Gorgutz Jul 1 2012, 6:16pm says:

This is composed quite nicely!

+3 votes     media: Hypovolemia Theme v2
[FH]Gorgutz Jun 26 2012, 1:36am says:

I love how he was running with a hammer, great job keeping the trailer very close to the actual game.

+1 vote     article: Community of the Dead #4: Rezzed, charity appeals and deadhead creativity!
[FH]Gorgutz Jun 20 2012, 11:33pm says:

I cried. I literally cried and bursted out in tears when I saw this. I am so happy. SO HAPPY! I am very, very excited for this. :3

+3 votes     mod: Swarm Keeper
[FH]Gorgutz Jun 18 2012, 10:12am says:

*Reads "Temple of Douga"* DAT ROCKET.

+2 votes     download: Temple of Douga
[FH]Gorgutz Jun 18 2012, 10:11am says:

Well its nice to have your own personal enderchest now, but I do wish there was some type of item in the recipe that would allow item sharing/make your chest global.

+3 votes     article: Minecraft Snapshot Week 24
[FH]Gorgutz Jun 13 2012, 1:31pm says:

Nice house and all, but saddens me when I see an update notification, i'm always thinking 1.3 just came out. D:

+5 votes     download: Mansion With Lights 2.0
[FH]Gorgutz May 30 2012, 12:19pm says:

Looks like you're nailing the basics down. :D

+3 votes     media: Some more AI
[FH]Gorgutz May 30 2012, 12:17pm says:

I personally think it looks pretty good. He's putting in the effort, keep it up.

+2 votes     mod: Standard Procedure (On Hold)
[FH]Gorgutz May 28 2012, 2:47am says:

I was so happy to see this on the home page of ModDB! :D

+4 votes     article: 1187 - rogue Train
[FH]Gorgutz May 23 2012, 6:37pm says:

This is great! Not only are you developing a great game, you're really opening up great new ideas for the gaming future!

+1 vote     article: Progressing with Procedural Towns
[FH]Gorgutz May 21 2012, 5:25pm says:

This is very helpful, thank you.

+3 votes     article: Creating your first Hypovolemia map.
[FH]Gorgutz May 2 2012, 12:05pm replied:

I have that exact same problem... >.>

+2 votes     game: Cry of Fear
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