Country - Russia. City Of Arzamas.

Comment History  (0 - 30 of 259)
Ferr-um
Ferr-um Jun 23 2015, 6:31am replied:

Here you can appreciate some testing of the models is a Youtu.be

+1 vote   mod: Real stalkers + Spetsnaz
Ferr-um
Ferr-um Jun 23 2015, 6:21am replied:

No in development:)

+1 vote   mod: Real stalkers + Spetsnaz
Ferr-um
Ferr-um May 31 2015, 6:13am replied:

Set the minimum graphics settings.

What version is causing you the problem?

Game version 1.6.02

Other work is not guaranteed.

+1 vote   mod: FERR-UM MOD - Call of Pripyat
Ferr-um
Ferr-um May 30 2015, 6:33pm replied:

Works be. The game should not crash, even if the dialogues are not spelled out....

+1 vote   mod: FERR-UM MOD - Call of Pripyat
Ferr-um
Ferr-um May 30 2015, 2:26pm replied:

Totally agree.

+2 votes   news: The updated version of Real stalkers + Spetsnaz 2015
Ferr-um
Ferr-um May 30 2015, 12:10pm replied:

Yes, in future I will try to add to this site. Sorry I very bad know English, I use online translator, so is not very good ...

+3 votes   news: The updated version of Real stalkers + Spetsnaz 2015
Ferr-um
Ferr-um May 30 2015, 10:58am replied:

In the future I will try to add a new version of the mod here.

+2 votes   mod: Real stalkers + Spetsnaz
Ferr-um
Ferr-um May 30 2015, 6:30am replied:

I'm not here often, so can not quickly respond, by the way updated the modification of the Real stalkers + Spetsnaz, at the moment, the current version of Real stalkers + Spetsnaz 2015 - Stalker-mods.clan.su

Good hunting!

+1 vote   mod: Real stalkers + Spetsnaz
Ferr-um
Ferr-um May 30 2015, 2:33am replied:

Unfortunately the English version I didn't do .. but the point of this conversation from the usual to the fact that the main character asks who it could search or ask ... stalkers answer that it does not touch them, or talk about what some mercenaries staged a robbery.... the plot is not affected.

+2 votes   mod: Real stalkers + Spetsnaz
Ferr-um
Ferr-um May 30 2015, 2:33am says:

Unfortunately the English version I didn't do .. but the point of this conversation from the usual to the fact that the main character asks who it could search or ask ... stalkers answer that it does not touch them, or talk about what some mercenaries staged a robbery.... the plot is not affected.

+1 vote   media: Real Stalkers
Ferr-um
Ferr-um Mar 31 2015, 12:06pm replied:

Unfortunately support for this mod is not maintained.

+1 vote   download: FERR-UM MOD ( Special version )
Ferr-um
Ferr-um Mar 27 2015, 10:15am replied:

Thank you. The description and the name of the weapon is not so important, on the picture it is clear that choosing. Modification liked yesterday the whole evening was tested - Youtu.be

+2 votes   download: Arsenal Overhaul 2.5
Ferr-um
Ferr-um Mar 10 2015, 2:49am replied:

Initial equipment and weapons at the start of the game can be corrected in the following file:

gamedata/configs/gameplay/character_desc_general.xml

Open it up and fix the following values

<!-- Actor -->
<!-- -->

<specific_character id="actor" no_random = "1">
<name>st_actor_name</name>
<icon>ui_inGame2_Hero</icon>
<map_icon x="2" y="5"></map_icon>

<team>Actor</team>
<supplies>
........
........
........
........
........
.........
</supplies>

<money min="......" max="......." infinitive="0"/>

All that is indicated by the dot is the starting set of weapons, ammunition, medical supplies, food, money ... But for the arrival of the changes in the game you will need to start a new game and not saving.

Yes it is possible:

You'll need to change some values in two files

1 file - gamedata\config\creatures\actor.ltx open and change the following value in

max_item_mass = 35 ;50.0

then search and replace the value on

max_walk_weight = 60

save

2 file - gamedata\config\system.ltx

open and change the following value

max_weight = 50

the saved file.

After these not difficult actions you have in the game the standard values of weight carried.

+1 vote   download: Real stalkers + Spetsnaz
Ferr-um
Ferr-um Feb 24 2015, 6:18am replied:

Replied a personal message

+1 vote   download: Real stalkers + Spetsnaz
Ferr-um
Ferr-um Feb 24 2015, 6:17am replied:

The modification consists of many other modifications

+1 vote   download: Real stalkers + Spetsnaz
Ferr-um
Ferr-um Feb 20 2015, 8:44am replied:

Initial equipment and weapons at the start of the game can be corrected in the following file:

gamedata/configs/gameplay/character_desc_general.xml

Open it up and fix the following values

<!-- Actor -->
<!-- -->

<specific_character id="actor" no_random = "1">
<name>st_actor_name</name>
<icon>ui_inGame2_Hero</icon>
<map_icon x="2" y="5"></map_icon>

<team>Actor</team>
<supplies>
........
........
........
........
........
.........
</supplies>

<money min="......" max="......." infinitive="0"/>

All that is indicated by the dot is the starting set of weapons, ammunition, medical supplies, food, money ... But for the arrival of the changes in the game you will need to start a new game and not saving.

+1 vote   mod: FERR-UM MOD - Call of Pripyat
Ferr-um
Ferr-um Jan 26 2015, 12:39pm replied:

at each location

+1 vote   mod: FERR-UM MOD - Call of Pripyat
Ferr-um
Ferr-um Jan 11 2015, 5:21am replied:

Initial equipment and weapons at the start of the game can be corrected in the following file:

gamedata/configs/gameplay/character_desc_general.xml

Open it up and fix the following values

<!-- Actor -->
<!-- -->

<specific_character id="actor" no_random = "1">
<name>st_actor_name</name>
<icon>ui_inGame2_Hero</icon>
<map_icon x="2" y="5"></map_icon>

<team>Actor</team>
<supplies>
........
........
........
........
........
.........
</supplies>

<money min="......" max="......." infinitive="0"/>

All that is indicated by the dot is the starting set of weapons, ammunition, medical supplies, food, money ... But for the arrival of the changes in the game you will need to start a new game and not saving.

+1 vote   mod: Real stalkers + Spetsnaz
Ferr-um
Ferr-um Jan 9 2015, 4:28am replied:

Yes it is possible:

You'll need to change some values in two files

1 file - gamedata\config\creatures\actor.ltx open and change the following value in

max_item_mass = 35 ;50.0

then search and replace the value on

max_walk_weight = 60

save

2 file - gamedata\config\system.ltx

open and change the following value

max_weight = 50

the saved file.

After these not difficult actions you have in the game the standard values of weight carried.

+1 vote   mod: Real stalkers + Spetsnaz
Ferr-um
Ferr-um Jan 6 2015, 8:09am replied:

Well. Unfortunately I badly know English, but understood what I was talking about. Good luck.

+1 vote   download: Real stalkers + Spetsnaz
Ferr-um
Ferr-um Jan 5 2015, 11:23am replied:

Just the presence of such Altyn helmet and indicates their belonging to the group of special purpose. Camouflage or a variation of it not very important in this case ( especially for games, I think the author made the right texture camouflage in accordance with the vegetation ). You can add some more stuff in the form of protective knee pads ... and most importantly, that this is not an isolated instance, and a group of characters. You agree that you will seldom meet the stalkers walking in the area of these helmets for a few people). If you are not satisfied with their equipment. can make your own, if you know how, personally I have never met models better suited to the name of the spetsnaz. You have a better model? I will be glad to see.

Rukavkaz.ru

Img0.liveinternet.ru

Vympel.users.photofile.ru

Reyndar.org

Profi-forex.org

+1 vote   download: Real stalkers + Spetsnaz
Ferr-um
Ferr-um Jan 4 2015, 2:36am replied:

You should not compare with some of the original equipment. These models were developed for a game, not real life.

+2 votes   download: Real stalkers + Spetsnaz
Ferr-um
Ferr-um Dec 28 2014, 9:51am replied:

At the moment Yes

+1 vote   mod: FERR-UM MOD - Call of Pripyat
Ferr-um
Ferr-um Dec 28 2014, 9:48am says:

Thanks to all the authors whose works were used to create the modification. Happy new year 2015!

+3 votes   mod: Real stalkers + Spetsnaz
Ferr-um
Ferr-um Nov 5 2014, 10:46am replied:

new weapons Pak. Also some minor fixes ... in video materials to perfectly modifications can see all the changes ...

+1 vote   mod: FERR-UM MOD - Call of Pripyat
Ferr-um
Ferr-um Oct 29 2014, 6:24am says: +1 vote   download: Version 1.41
Ferr-um
Ferr-um Oct 29 2014, 6:17am replied:

Spawn menu always included: quit the game Esc then F1

+1 vote   mod: FERR-UM MOD - Call of Pripyat
Ferr-um
Ferr-um Oct 29 2014, 6:15am replied: 0 votes   mod: FERR-UM MOD - Call of Pripyat
Ferr-um
Ferr-um Oct 8 2014, 8:14am replied:

Fixed the download link.

+1 vote   news: Release modification Ferr-um mod 2014
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