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New Release: 0 A.D. Alpha 22 Venustas

New Release: 0 A.D. Alpha 22 Venustas

0 A.D. Empires Ascendant 7 comments

0 A.D. Alpha 22 "Venustas", is now out. New features: "Capture the Relic" - a new game mode, plenty of new maps, a lot of new art, multiplayer hosting...

November News from Wildfire Games

November News from Wildfire Games

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0 A.D. has a new Project Leader, was presented at an event in Toulouse, and is well on its way to have the new unit models implemented. Read about these...

New Release: 0 A.D. Alpha 21 Ulysses

New Release: 0 A.D. Alpha 21 Ulysses

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This alpha features new game modes, plenty of new maps, the official introduction of the final civilization: The Seleucid Empire and more!

New Release: 0 A.D. Alpha 20 Timosthenes

New Release: 0 A.D. Alpha 20 Timosthenes

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Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 20 Timosthenes”, the twentieth...

New Release: 0 A.D. Alpha 19 Syllepsis

New Release: 0 A.D. Alpha 19 Syllepsis

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Wildfire Games releases 0 A.D. Alpha 19. New features include a new pathfinder (improves performance as well), Building and Siege Engine Capture, New...

New release: 0 A.D. Alpha 18 Rhododactylos

New release: 0 A.D. Alpha 18 Rhododactylos

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Featuring an in-game tech tree, the Nomad game mode, performance improvements, and more!

Thanks for voting us into the Top 100!

Thanks for voting us into the Top 100!

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Thanks for all the votes so far! Please read the full post for an update on the 0 A.D. development since the last Alpha release.

New Release Alpha 17 Quercus!

New Release Alpha 17 Quercus!

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Please welcome Alpha 17 Quercus! Among other things it includes triggers and better mod support as well as units on walls and a major gameplay rebalance...

0 A.D. Modders host Map Design Contest

0 A.D. Modders host Map Design Contest

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In celebration of the five year anniversary (It's really been five years?! Time flies!) of 0 A.D. going Open Source the Council of Modders (a group of...

New Release: 0 A.D. Alpha 16 Patañjali

New Release: 0 A.D. Alpha 16 Patañjali

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0 A.D. Alpha 16 featuring Translation, the "Wonder" victory condition, a new AI, and more.

New release: 0 A.D. Alpha 15 Osiris

New release: 0 A.D. Alpha 15 Osiris

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This new Alpha release features a Multiplayer Lobby, the Ptolemaic Egyptians, Auras, Skirmish Maps, and more.

New Release: 0 A.D. Alpha 14 Naukratis / IndieGoGo Fundraiser

New Release: 0 A.D. Alpha 14 Naukratis / IndieGoGo Fundraiser

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A new Alpha release including Blacksmith, Infinite farms, Hero button, Game speed controls and more. Plus a fundraiser to gather money to pay contributors...

Music Blog #6

Music Blog #6

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The 6th Music Blog, in which Omri celebrates all the musicians who have contributed to the 0 A.D. soundtrack.

New Release: 0 A.D. Alpha 13 Magadha

New Release: 0 A.D. Alpha 13 Magadha

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Wildfire Games, an international group of volunteer game developers, proudly announces the release of“0 A.D. Alpha 13 Magadha”, the thirteenth alpha...

Music Blog #5

Music Blog #5

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Part five of the 0 A.D. Music Blog in which Omri tells us how the new tracks for Alphas 9 and 10 were created, and amazes us further with his instrument...

Music Blog #4

Music Blog #4

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Part four of the 0 A.D. Music Blog in which Omri tells more about the instruments used to bring the music of the different civilizations in 0 A.D. to...

Featured Contributor: Pureon

Featured Contributor: Pureon

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It’s time again to take a closer look at one of the contributors to 0 A.D. This time we’ve chosen to feature Pureon, one of the most versatile contributors...

Music Blog #3

Music Blog #3

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Part 3 of the 0 A.D. Music Blog in which Omri (our composer) describes how the first Persian tracks were created, and also the first generic peace track.

Music Blog #2

Music Blog #2

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Part 2 in the 0 A.D. Music Blog in which Omri outlines his work on the music added in Alpha 7, and tells of how contributions from musicians has influenced...

Music Blog # 1

Music Blog # 1

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Part one in a new music blog, introducing Omri (our composer) and telling a bit about his thoughts behind the music of 0 A.D.

0 A.D. Development Report #11

0 A.D. Development Report #11

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0 A.D.'s 11th Development report highlighting everything from enhanced building construction to new music and new art.

A year in review

A year in review

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It's been an interesting year for 0 A.D. Read up on what's new since the last IOTY and to get a glimpse of what's coming in the future.

Pledgie work off to a good start, you can keep it going longer

Pledgie work off to a good start, you can keep it going longer

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As you may remember we had a fundraising campaign to support one of the developers working full-time on the game for a month. It was a success and we...

0 A.D. Goes Open Source

0 A.D. Goes Open Source

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0 A.D. is moving to an Open Source development model!