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Comment History  (30 - 60 of 113)
Fearlezz
Fearlezz Feb 6 2013, 11:03am replied:

Correct, Caden. Although I just simply call them Sensor fields. You'r name is cleaver though.

+1 vote     media: Factum Solus: Episode Two
Fearlezz
Fearlezz Feb 5 2013, 12:15pm says:

You'll have to excuse those nasty shadows. This is not compiled with final lighting settings.

+1 vote     media: Factum Solus: Episode Two
Fearlezz
Fearlezz Feb 4 2013, 10:48am replied:

You don't need the old picture to notice the difference, buddy.

+1 vote     media: Factum Solus: Episode Two
Fearlezz
Fearlezz Feb 3 2013, 3:13pm replied:

Look closley and you'll appriciate the changes made since last time I posted this.

0 votes     media: Factum Solus: Episode Two
Fearlezz
Fearlezz Jan 29 2013, 11:58am replied:

That is not a valid way to beat it

+1 vote     media: Factum Solus: Episode Two
Fearlezz
Fearlezz Jan 29 2013, 5:51am replied:

I am aware of this! Really great

+3 votes     mod: Factum Solus
Fearlezz
Fearlezz Jan 27 2013, 2:46pm replied:

Indeed they were

+1 vote     media: Factum Solus: Episode Two
Fearlezz
Fearlezz Jan 13 2013, 5:13am replied:

When you translate the words seperatley you get different result. Thats what i did when first coming up with the name. Check the different alternatives.

+2 votes     mod: Factum Solus
Fearlezz
Fearlezz Jan 10 2013, 10:34am replied:

I had actually never noticed that before, thank you

+1 vote     mod: Factum Solus
Fearlezz
Fearlezz Jan 10 2013, 10:32am replied:

It's pretty much completed. There has always been lots of small stuff thats needed to be done. But it's gonna ship soon.

+1 vote     mod: Factum Solus
Fearlezz
Fearlezz Jan 10 2013, 10:31am replied:

It's in latin. And its translation is related to the story of the mod.

+2 votes     mod: Factum Solus
Fearlezz
Fearlezz Jan 10 2013, 9:16am replied:

I'm still around!

+3 votes     mod: Factum Solus
Fearlezz
Fearlezz Aug 11 2012, 3:39pm says:

I dont understand how to use this. Am I suppose to compile all of these scripts? And where do I put these files?

-4 votes     mod: Alien Swarm SDK Template Conversion
Fearlezz
Fearlezz Aug 8 2012, 8:41am replied:

Even though I haven't released it yet in 2 years, I promise you it will never be dead!
As Ownernator said, expect something soon.

+2 votes     mod: Factum Solus
Fearlezz
Fearlezz Mar 7 2012, 11:51am says:

I haven't worked on the mod for some time right now. It is pretty much done, only thing remaining is making the vocals work.

+5 votes     mod: Factum Solus
Fearlezz
Fearlezz Oct 22 2011, 7:55am says:

Really creative mod! Cant wait for this to be finished!

+3 votes     mod: Spherical Testing
Fearlezz
Fearlezz Aug 29 2011, 11:35am replied:

It will be for Portal 1!

+2 votes     mod: Factum Solus
Fearlezz
Fearlezz Aug 4 2011, 8:00pm says:

Notch twitted you. good job mate.

+1 vote     mod: The Stanley Parable
Fearlezz
Fearlezz May 15 2011, 5:25pm says:

I'll be posting soon on whats going on.

0 votes     mod: Factum Solus
Fearlezz
Fearlezz Apr 25 2011, 5:23pm says:

I WANNA PLAY THIS MOD NOW!!

+6 votes     media: Party Crasher
Fearlezz
Fearlezz Mar 29 2011, 9:12am says:

Thank you all. I will make sure all this extra time will make the mod even better then it is at it's current state.

+2 votes     mod: Factum Solus
Fearlezz
Fearlezz Mar 27 2011, 7:11am says:

I'd like to test it out

+1 vote     article: Off Limits - Closed beta invites for Desura
Fearlezz
Fearlezz Mar 26 2011, 6:31pm says:

Thank all of you for the positive and supportive comments! I am amazed.

+2 votes     article: Sorry.
Fearlezz
Fearlezz Feb 19 2011, 3:29pm replied:

What makes you think Episode 2 would be release this date?

+3 votes     mod: Factum Solus
Fearlezz
Fearlezz Feb 1 2011, 1:01pm replied:

Right now Im busy working on EP2. But after finishing I could get back into EP1 and fix the bugs that exists.

0 votes     mod: Factum Solus
Fearlezz
Fearlezz Jan 29 2011, 3:46pm replied:

This is however not the method used for the mod.

+1 vote     media: Running through the chambers
Fearlezz
Fearlezz Jan 27 2011, 2:59pm says:

I choose my testers personally.

+1 vote     article: Introducing the Waver
Fearlezz
Fearlezz Jan 25 2011, 9:56am replied:

Yes the laser was not dynamic like the waver. It's all done with entities. Since it's really hard to code for Portal.

+1 vote     article: Introducing the Waver
Fearlezz
Fearlezz Jan 25 2011, 9:55am replied:

Yes this is somewhat of how it works

+1 vote     article: Introducing the Waver
Fearlezz
Fearlezz Jan 25 2011, 12:55am replied:

It takes you forward, like the original funnel. The wave effect is best if experienced yourself. Don't worry though, its not a annoying effect :)

+2 votes     article: Introducing the Waver
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