I'm a complicated nerd that came from an astral kingdom known as The Huxley Empire. I want to make videogames as a living, and I won't stop until I reach my goal.
This tutorial covers how to create some basic skin for your models without using photos in Photoshop from a lightmap texture extracted from your model.
This tutorial can be applied not only on eyelashes, but on any kind of organic or non-organic asset. Cables, hair, intestines, ribcages, clothes, ropes...