I'm a complicated nerd that came from an astral kingdom known as The Huxley Empire. I want to make videogames as a living, and I won't stop until I reach my goal.

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Quick sculpt to try out the new IBL function in Max 2014. Both renders took 1:30 mins then I merged them in Photoshop. Time sculpting and texturing: 15 minutes.

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Mar 31st, 2013
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