I'm a complicated nerd that came from an astral kingdom known as The Huxley Empire. I want to make videogames as a living, and I won't stop until I reach my goal.

Comment History  (0 - 30 of 442)
fdslk
fdslk Feb 16 2015, 6:05am replied:

yes

+1 vote   media: Screenshots of a Game I'm working on!
fdslk
fdslk Jan 25 2015, 1:00pm says:

Do I need Half-life 2 for this or the Source SDK?

+1 vote   mod: Silent Hill: Alchemilla
fdslk
fdslk Aug 7 2014, 7:33pm replied:

Probably very soon, yet the game is a simple platformer and language is not an actual impediment.

I'll keep it in mind.

+2 votes   game: La Rescatista
fdslk
fdslk Jun 16 2014, 8:58am replied:

Well, I won the game with the mod a few days ago: reinstall solved it

+1 vote   download: M4-78EP (1.1B)
fdslk
fdslk Jun 7 2014, 6:00pm says:

Just finished korriban, can't see the planet on the map, what now?

+1 vote   download: M4-78EP (1.1B)
fdslk
fdslk Apr 24 2014, 6:12pm says:

Just tracking because I'm a big fan of that book

+2 votes   game: Congo
fdslk
fdslk Apr 20 2014, 7:33pm replied:

huh?

+1 vote   member: fdslk
fdslk
fdslk Apr 10 2014, 8:25am says:

thxs for adding mate!

+2 votes   member: ʇɐuʞɐʇǝp
fdslk
fdslk Apr 3 2014, 3:26pm replied:

In my eyes, this is the best mod I've ever seen in Warcraft 3.

+1 vote   article: Brand New Version
fdslk
fdslk Mar 25 2014, 10:11am replied:

This game should be on the next "featured by unreal" video, and yes, I agree: the new material nodes are kickass, UE4 is way too awesome.

+2 votes   article: Caffeine Demo Release! + Unreal 4 Video
fdslk
fdslk Mar 24 2014, 4:09pm replied:

I second this, astronauts are particularly difficult to do, it's indeed a great model with a great normal.

+3 votes   media: Astronaut
fdslk
fdslk Mar 24 2014, 9:20am says:

did someone ever tell you, you look nearly exactly like PewdiePie? :D

+1 vote   member: impala-of-mayfair
fdslk
fdslk Mar 5 2014, 8:03am replied:

If they don't finish killing it

+2 votes   engine: Source²
fdslk
fdslk Feb 27 2014, 2:02pm replied:

Pretty much! I really like your art, kudos! :D

+1 vote   game: The Coral Cave
fdslk
fdslk Feb 24 2014, 4:07pm says:

Tracking, this is indeed a incredible job. I love the Moebius style every scene have. Keep it up!

+3 votes   game: The Coral Cave
fdslk
fdslk Jan 3 2014, 6:51am replied:

Cool, I'm from Paraguay, good to know we're close to each other

+2 votes   game: Project ApocalipZ
fdslk
fdslk Jan 2 2014, 6:56pm replied:

Thxs buddy, well; I exactly cannot tell, most of the times it comes from just starting to write how I feel and see the world, sometimes from a drinking chat. But mostly it comes when I remember the good folks such as yourself I meet in this place and how I enjoy sharing this kind of stuff.

+3 votes   media: The Factory of Dreams
fdslk
fdslk Jan 2 2014, 6:51pm replied:

Dude, I'm volunteering! I don't care about the money right now! So yes, I'm in :D

Besides, you're drinking terere for what can I see on your profile pic, which gave you extra points.

+1 vote   game: Project ApocalipZ
fdslk
fdslk Jan 2 2014, 4:53pm says:

Happy New year man! Hope everything is going fine with you :D

+1 vote   member: jjawinte
fdslk
fdslk Jan 2 2014, 4:48pm replied:

Hell yeah my friend. Took me nearly a week to do so, I never again saw Call of Duty with the same eyes again, military assets can be a pain, yet fun to do :D

+1 vote   game: Project ApocalipZ
fdslk
fdslk Jan 2 2014, 9:27am replied:

As far as I heard; Epic handled some copies of UE4 to certain users of the forums, this looks quite cool, ring a bell if you need a modeler tho' I'm always trying to help out teams

+2 votes   game: Project ApocalipZ
fdslk
fdslk Dec 30 2013, 4:45pm replied:

If you mean by the noise in the picture, I added it since all plastics are a little bit rough and corrugated.

+2 votes   media: The Factory of Dreams
fdslk
fdslk Dec 30 2013, 12:08pm says:

Just sent you a PM! Hope you like it :D

+1 vote   game: Wake Up Call
fdslk
fdslk Nov 1 2013, 3:49pm says:

Looks cool, let me know if you need something modeled.

+1 vote   game: StarWaves
fdslk
fdslk Oct 8 2013, 8:27am replied:

way to kill a nice texture.

+1 vote   media: AK
fdslk
fdslk May 3 2013, 10:19pm replied:

Ok! I'll send you in a few days what I have in mind then :D

+2 votes   group: 3D Artists Group
fdslk
fdslk Apr 23 2013, 9:42pm says:

Tracking, this game looks promising :D If you need anything, ring a bell

+1 vote   game: Riser
fdslk
fdslk Apr 22 2013, 4:24pm says:

So, what about starting a modeling contest?

+2 votes   group: 3D Artists Group
fdslk
fdslk Apr 20 2013, 8:19am says:

It's a good polycount, let me just remind you one thing dude: Source Engine goes full retard if you push it way around 10k polys, nowadays, 10k is nothing to be fair.

+1 vote   media: DSOS Revolver
fdslk
fdslk Apr 15 2013, 6:15pm replied:

Dynamesh+insertmeshes. Everything can be done faster using them.

+1 vote   media: Render test 1
fdslk
fdslk Jan 1 2013, 6:22pm replied:

I thought these were trees! D:

+1 vote   media: Set of Rocks in Unity 3D
fdslk
fdslk Apr 20 2012, 2:49am replied:

Hair? Maybe? I didn't put much work on that tho'

+1 vote   media: Two thingies I did on Zbrush 4r3
fdslk
fdslk Feb 12 2012, 7:06pm says:

Did you know you can't use Crytek prefabs? Read the contract before getting yourself in trouble.

0 votes   media: Nearly finished Island
fdslk
fdslk Oct 27 2011, 11:57am replied:

Actually the kind of glass used for chemical instruments, is quite different, is not the common one you'll find in a window or a bottle of wine.

It is made to have nearly no reflection, being the reason of it nearly nonexistent thickness, so you can see the measures in the glass and know how much of what you have in there. The reflections is just like the one in this render.

Source? Animated Chemistry components for University lessons. Did I spend too much time in the lab? Yes. Did I do experiments? Feds would like to know xD

+3 votes   media: Alchemy
fdslk
fdslk Sep 29 2011, 10:08am says:

Reminds me to Blue Planet.

+1 vote   media: Apollo Zeta
fdslk
fdslk Aug 27 2011, 4:33am replied:

I think the edge flow of the model is... quite stress up to say the least. Yet, he does that chin 'cause he's into moe or something like that.

+1 vote   article: Modeling a head anime-style character in 3ds Max
fdslk
fdslk Aug 19 2011, 4:09am replied:

Actually, the modding WILL enhance the market system. If players can sell their own items they created, and I'm talking about skins, character customization will made this way better. Check YMVU, users can mod and create their own items, same in Second Life.

Pirating is the way some people will say: "You know what Blizzard? Playing your game without the item market and no modding won't make it less fun, or will it? Probably yes, because Blizzard wants to take the same formula of WoW into this game.

They're after the money, which is good, but it would be better to let the players enjoy themselves a lot more. Just take a look at Morrowind, modding did not only enhanced graphically that game, it kept it alive and with more content than Oblivion and Fallout 3/New Vegas altogether. Starcraft 2, was boring as hell, there's nothing ******* new on the game and the story is terribly predictable and the world editor is just lame.

Gamers want to have fun, not obey the Big Brother... for that just go buy something from Mac.

This game along with SC2 and WoW made officially stop buying anything from Blizzard, have fun in your one-game-per-year developing ala call of duty.

+2 votes   article: Diablo 3 not supporting mods
fdslk
fdslk Aug 17 2011, 2:41am replied:

Excuse me, but how did you manage to do that? That's just amazing! It's a incredible idea! You should go ahead for a full game or TC with that one.

+1 vote   media: Multiplayer RTS/Simulator hybrid
fdslk
fdslk Mar 29 2011, 4:31am replied:

I wonder... what would happen if solo devs gather up in a single team?

+8 votes   poll: Do you specialize in one development role or many?
fdslk
fdslk Feb 15 2011, 12:39pm says:

I like it, but I was expecting something much more... original.

+2 votes   media: Textured A-104 Mark 3.
fdslk
fdslk Jan 19 2011, 1:52am says:

I see humans weilding that, not Elfs, the elven craftsmanship is much more delicated, less wider and thiner, to match their pshysical embodiment. Nice model, the runes should be toned down tho' they don't look that crafted into the sword. You should try a black tune with bevel in photoshop for those and in the emission channel make it yellow, so the light in the carves would glow yellow as you probably wanted.

It's nice, but it could use some refinements.

+1 vote   media: Elven Great Sword
fdslk
fdslk Jan 18 2011, 12:21am replied:

Word, it's a shame that Chakan had a poor execution, it had a great story.

+1 vote   media: head_sculpt
fdslk
fdslk Jan 10 2011, 8:53pm replied:

Check my profile, I'll change this pic for other one that looks better, your both right about that, I doesn't look that good. The lack of perspective kills it.

+1 vote   media: Space Jockey - Alien
fdslk
fdslk Jan 10 2011, 8:08pm says:

I like it, I don't know why, but kind of reminds me to that game: Chakan.

+2 votes   media: head_sculpt
fdslk
fdslk Dec 9 2010, 11:22pm replied:

You're right, I didn't notice that before, I'll keep it in mind for the next time I pose a model, thxs :)

+1 vote   media: Alternative Girl
fdslk
fdslk Dec 6 2010, 2:40pm replied:

Did you ring a bell for any modelers?

+1 vote   media: 3d model presentation
fdslk
fdslk Dec 2 2010, 11:28am says:

Nice, really nice, but I think the door is way to thick. the camera angle is not that good either, the sccene doesn't look bad, some lighting is missing in the interior tho', yes I know there are trees, but some ambient occlusion and little shadowing will still be present.

+2 votes   media: Bedroom for Point and Click Game
fdslk
fdslk Dec 2 2010, 10:22am replied:

I'm currently using Zbrush 3.1 and the default UI, I don't have the patience to change it. Which is pretty simple to use.

+1 vote   media: Alternative Girl
fdslk
fdslk Dec 2 2010, 3:11am says:

This actually looks better than Silent Hill: Homecoming.

+2 votes   media: Silent Hill 3 PS2
fdslk
fdslk Dec 2 2010, 2:52am says:

This, illusion of gaia, secret of mana (1 and 2) and chrono trigger are the bests RPGs ever that Nintendo ever accepted into their consoles.

+1 vote   media: Terranigma
fdslk
fdslk Dec 1 2010, 6:04pm says:

Not bad at all for a low-poly, but her tummy needs more work. Oddworld was a terrific game.

+1 vote   media: Paramite Fan made model
fdslk
fdslk Nov 27 2010, 1:41am says:

cool! I love space sims, this looks pretty cool! Is the source code free? It would be neat to see it with better graphics, where can I get a copy?

+1 vote   group: Echelon Fan Group
fdslk
fdslk Nov 25 2010, 1:43pm replied:

Nope, this is a tracked based quadricycle.

+1 vote   media: MiniCrawler MK1
fdslk
fdslk Nov 23 2010, 11:53pm says:

Doom 3!

+1 vote   media: Daimoinon Discipline: Rest for the Wicked
fdslk
fdslk Nov 23 2010, 11:50pm replied:

Yes, but the clan managed to survive. They're few tho'

+1 vote   media: Quietus Discipline: Taste of Death
fdslk
fdslk Nov 23 2010, 11:32pm says:

Nice, but he's not that gangrel in his style, gangrels are more like grunge or even rastafarian styles. Unlike the brujahs, gangrels enjoy being completely ruthless with their looks.

+1 vote   download: Gangrel Male Reskin
fdslk
fdslk Nov 22 2010, 10:58pm replied:

Probably because he modeled first, then he think it.

+1 vote   media: MiniCrawler MK1
fdslk
fdslk Nov 14 2010, 6:39pm replied:

We'll use the forum for that :)

+3 votes   group: Logic 3D
fdslk
fdslk Nov 13 2010, 11:10am says:

Tracking, I like your style and love P&C :D

One question tho' why didn't you use Wintermute?

+2 votes   game: The Journey Down - low res prototype
fdslk
fdslk Nov 13 2010, 10:50am replied:

Yes, also, remember he had glasses, so, that's mainly why.

+2 votes   media: Michael LeRoi - ShadowMan Remake model (WIP)
fdslk
fdslk Nov 12 2010, 8:46pm replied:

lol, nope, when I do things for just doing them, I point that out at the very moment, the rest of them have a reason. I'll probably start trying something similar to Magritte tonight. I'm having a pic in my head I'll like to remove.

+1 vote   media: Jesus as money
fdslk
fdslk Nov 12 2010, 12:23pm replied:

That's my way of portraying the industrialazed religion he was turned into... it's sad.

+1 vote   media: Jesus as money
fdslk
fdslk Nov 10 2010, 10:14pm replied:

Not my PC, other one where all data was kept, it was a laptop.
Probably Left4Dead 2 or UT2k4, I want to make a survival horror, in which you must struggle beyond killing whatever it moves and walk on, I'll like to take some elements of Resident Evil: Outbreak.
Papa Smurf=google it.

+1 vote   article: Breaking News
fdslk
fdslk Nov 2 2010, 11:50pm replied:

I haven't attached them yet

+2 votes   media: Michael LeRoi - Shadow Man Remake model (WIP)
fdslk
fdslk Oct 20 2010, 4:31pm replied:

This needs some work yet, but I think this can be a nice weapon for Morrowind.

+1 vote   media: Ironpeak Adamanium Longsword
fdslk
fdslk Sep 14 2010, 6:35pm says:

I can see a seam :P

+1 vote   media: F-16C Full Ammos
fdslk
fdslk Sep 13 2010, 9:24pm replied:

In this case, I did that. If you want to have some good centered light, the best way is creating a skylight with an omni light in the middle, right on top. And on render, disable the shadow casting, that way you'll have gray areas in a very symmetric way.

Or you can use the dodge tool in shadow mode to correct those imperfections.

+1 vote   article: Texturing human Skin without photos in Photoshop
fdslk
fdslk Sep 13 2010, 12:44pm says:

OMG! My first thought was that this was a fan! D:

+2 votes   media: Qwail Fighter Prototype
fdslk
fdslk Sep 13 2010, 12:26pm replied:

Well, that depends mostly in how you set up your lights in your scenery.

+1 vote   article: Texturing human Skin without photos in Photoshop
fdslk
fdslk Sep 9 2010, 1:53am replied:

Thxs Jesse, now, put it as your wallpaper :P

+1 vote   media: Escape from the Sea of Monotony
fdslk
fdslk Sep 8 2010, 2:38am says:

I really liked this one.

+1 vote   media: Midnight Magician
fdslk
fdslk Aug 26 2010, 7:52pm replied:

"We do not need 9 pictures of this model. Please make a collage or only upload at the most two"

This **** must apply to tons of guys that's been uploading like spam everything they do!

+2 votes   media: NewAvatar
fdslk
fdslk Aug 24 2010, 2:19pm says:

Are there really 23k polys there?

+2 votes   media: Lynx Helicopter for Armed Assault
fdslk
fdslk Aug 24 2010, 2:18pm says:

Great work! But too heavy for a video game D:

+1 vote   media: British Lynx Marine Helicopter
fdslk
fdslk Aug 19 2010, 7:18pm replied:

I agree, besides some of the models in here are present in the other pic he uploaded :O

+3 votes   media: Playing around
fdslk
fdslk Aug 19 2010, 7:17pm replied:

Man, it's just some prop and a cute render, there's no much modeling skill in just doing boxes, I mean no offense, but really, it looks good, but there's not much modeling here.

+1 vote   media: Playing around
fdslk
fdslk Jul 1 2010, 12:37am replied:

Actually no, you really don't have the control you need to make a very good face.

+1 vote   media: The First Steps Towards Success
fdslk
fdslk Jun 30 2010, 3:30pm replied:

Well... it's inspired in some way in movie with Schwarzenegger, but not that one. Have you seen Total Recall?

+1 vote   media: The Hooker - Male Version (WIP)
fdslk
fdslk Jun 30 2010, 3:29pm replied:

Total Recall FTW

+1 vote   media: The Hooker - Male Version (WIP)
fdslk
fdslk Jun 30 2010, 3:27pm replied:

Nope, she was rejected yesterday from Avon, they said it was too hawt for them.

+1 vote   media: The Hooker - Female Head Version 3 (WIP)
fdslk
fdslk Jun 20 2010, 10:25pm says:

Do I see some normals overlapped in the forehead of the NPC?

+2 votes   media: In-game screens (from console)
fdslk
fdslk Jun 18 2010, 11:34am replied:

*good xD

+5 votes   download: Human Revolution E3 trailer theme
fdslk
fdslk Jun 18 2010, 12:21am says:

This is what a I call: Goo fan service :)

+5 votes   download: Human Revolution E3 trailer theme
fdslk
fdslk Jun 13 2010, 12:31pm says:

Nicely ******* done!

+2 votes   media: Crysis Beauty [N5]
fdslk
fdslk May 27 2010, 12:20pm replied:

that way it losses great amount of intimidation.

+2 votes   media: Breath - The Hooker - Female Head v3
fdslk
fdslk May 27 2010, 9:12am replied:

it's on the title of the pic -.-

+1 vote   media: Breath - The Hooker - Female Head v3
fdslk
fdslk May 3 2010, 9:25pm replied:

I've never played it, sorry about that one, but I'll look into it.

+1 vote   media: Sewers - WIP
fdslk
fdslk Apr 19 2010, 3:06am replied:

Thxs :) and welcome to this humble place we call: Profile.

I changed that lol, I added that I was talking about the movie xD

+2 votes   game: Breath-archived
fdslk
fdslk Apr 14 2010, 9:36pm replied:

Stimulant and Analgesic drugs, but mostly Hallucinogen ones.

In terms of gameplay, the kind of drug you consume will affect one of the three main stats pool (Body, Mind and Will) in both, positive and negative ways.

+1 vote   media: Breath - Erik Kinsley WIP #2
fdslk
fdslk Apr 7 2010, 3:03am replied:

have you tried to convert it to an editable poly? Max imports usually as editable mesh, and can really **** up things!

+1 vote   media: bad render
fdslk
fdslk Apr 6 2010, 9:50pm replied:

Take it easy, I know that feeling of: "I want to do something, but I don't know why, I'm feeling lazy" Sometimes it's depression. Nice work mate and cheers!

+2 votes   media: Vito Corleone Model
fdslk
fdslk Mar 12 2010, 8:08pm says:

How lovely! I like it! :D

+1 vote   media: Bathroom Render
fdslk
fdslk Mar 3 2010, 9:15pm replied:

Yeah, I know... the main problem is that I have a Pentium 3 800 mhz with only 512 mb ram, so the fact of subdividing too much is a real pain in the ***, luckily I worked the finishing touches for the model in other computer that it's WAY better than mine, in few days I'll upload the model finished, I need to finish the texture yet.

+1 vote   media: The Arbiter - Main Character WIP
fdslk
fdslk Feb 3 2010, 12:32am replied:

+1

[sarcasm]I can see clearly down the raaaainbooow[/sarcasm]

+2 votes   media: H&K g36 Rifle
fdslk
fdslk Jan 27 2010, 1:52am says:

Hello there... do you happen to have some samples of the levels you made?

+2 votes   member: Dullshooter
fdslk
fdslk Jan 27 2010, 1:42am says:

Kudos for you! :D

+2 votes   article: New Direction
fdslk
fdslk Oct 24 2009, 3:06pm says:

Awesome! In which engine are you planning to use them?

Also, I'll like to know the polycount if possible :D

+1 vote   media: Canadian Soldiers
fdslk
fdslk Oct 11 2009, 4:31pm replied:

@kinesis: Well, this is a SSS Material with a fall-off map in the overall diffuse weight slot :)

@all: Thxs for the compliments! :D

+1 vote   media: The Negativity
fdslk
fdslk Oct 9 2009, 12:57pm says:

Extremely awesome engine.

I've downloaded yesterday thinking "OH No! Not another let's make the noob a pro with wizards and templates" And I must admit I was impressed with the shaders, the interesting grass system, and the dynamic shadows and the incredible open ended support.

This may not be for oblivion or crysis, but sure you can make extremely nice and goodlooking simple games.

If you ever wanted to a very minimalist game this is worthy a try, and this thing don't need a extremely powerful computer to enjoy it. I run it with 30 fps (and more) in a Pentium III 800 mhz with 512 ram :)

+2 votes   article: Platinum Arts Sandbox 2.4 Release!
fdslk
fdslk Oct 7 2009, 12:24pm says:

Amazing! I'm loving this engine.

+4 votes   media: ASEToBin 1.0 release
fdslk
fdslk Sep 25 2009, 4:18pm says:

Hola compañero latinoamericano

+1 vote   member: Chenchori
fdslk
fdslk Sep 17 2009, 4:07pm replied:

actually is a different model, this is a wip yet, I'm making a pocket flashlight rather than the one in the shoulder, I'm filling the belt with a handcuff and a pepper spray and nightstick among other things an armed security guard usually have. The headphone probably will be erased and just the radio on his chest will be kept, the walkie talkie on his back will be moved to his waist and ect etc etc... I didn't have a definitive concept art for this so this is going to be retouched. But thxs for the observation :)

I'm thinking of adding his personal information as codebar in his forehead or a dog tag in his left shoulder, I don't know how this will be looking in a few more days.

+1 vote   media: Apertures Security Guard *WIP*
fdslk
fdslk Aug 29 2009, 8:42pm replied:

thxs :)

+1 vote   media: Female Model
fdslk
fdslk Aug 5 2009, 12:15pm says:

I'm gonna love it! :D

+2 votes   media: Rifle concept
fdslk
fdslk Jun 28 2009, 4:06pm replied:

sure, you can if still want it xD

+1 vote   media: Djehuty's eye
fdslk
fdslk Apr 22 2009, 10:37pm says:

your addon to Diablo 2 it's pretty amazing I must admit! Keep up the amazing art work man!

+1 vote   member: eezstreet
fdslk
fdslk Mar 29 2009, 4:18am replied:

yet it reminds a little bit to City 17 xD

+1 vote   media: CryENGINE3 GDC Demo Screen
fdslk
fdslk Mar 29 2009, 4:17am says:

something is wrong with this pic... the gun and hands seems like to be in different layers (almost photoshop-like)

+4 votes   media: CryENGINE3 GDC Demo Screen
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