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Comment History  (210 - 240 of 292)
FamousSpear
FamousSpear Jan 17 2012, 9:30pm says:

nice!

+1 vote     media: New Lasgun textures by Solistx!
FamousSpear
FamousSpear Jan 15 2012, 3:38pm says:

hehe it's kind of a weird thing to comment on but I think that sign looks awesome!

+1 vote     media: The Airport
FamousSpear
FamousSpear Jan 13 2012, 12:09pm says:

Hi guys what about a system similar to the Sims(particulary the Sims 2 desert Island stories or something like that) basically it would be close to a combination of the two ideas you have, in the sims game you collect resources, and then depending on what resources you have or your skill level (i think) it allowed you to build diffent types of wall or object, then you build your shelter one wall piece at a time, the more skill and resources you have the stronger the type of shelter you could build and the less time you would need to spend repairing it from storm damage etc. you can also have prefab style buildings that you placed as a completed structure when you had gathered enough resources.

I think this would be good as it gives you an RTS view which is good for being able to see the space you have and where to place your walls etc. which is often difficult and a bit fiddley in FP. So you get the freedom to be creative with the ease of control of being able to see your plan.

Alternatively you could have some kind of 'Blueprint' screen, where you take an area of the land, put it done on paper than plan out your stucture in a 2D or 3D plan (whatever planning system you felt worked best) choosing the types of material etc. and it keeps a running total of the resource requirements, then when you are done planning you gather the resources and place it down RTS style as the finished building, perhaps with a construction time, which is essentially automated. (either with your character moving around building it or just an X time passes and it's done system)

The game is looking really cool :-)

+2 votes     article: Players Choice
FamousSpear
FamousSpear Jan 9 2012, 5:03am says:

that looks cool :)

+2 votes     media: European firebase
FamousSpear
FamousSpear Dec 31 2011, 2:55pm says:

looks cool :)

+4 votes     media: Happy New Year update - New BoS infantry
FamousSpear
FamousSpear Dec 24 2011, 12:32pm says:

it looks real clean and sharp, I like the way everything feels scribed into wood.

+1 vote     media: Specializations - Final
FamousSpear
FamousSpear Dec 22 2011, 7:29am says:

looks cool guys, I like the nuts and boltsy look of the 'dash board' indicators very cool

+1 vote     article: Growing Team! + Buffs & Debuffs
FamousSpear
FamousSpear Dec 17 2011, 8:42am says:

mmmmmmm chopppy!

+1 vote     media: choppa
FamousSpear
FamousSpear Dec 16 2011, 1:32pm replied:

ooooh sounds star trekky :-P

P90's at dawn anyone?

+2 votes     media: The new Anti-Earth faction with the anti leader
FamousSpear
FamousSpear Dec 16 2011, 8:06am says:

really enjoyed the game...very interesting idea :-)

I was wondering if you were considering adding a 'food level' component. I only say so because in my game i completely ignored food technology and just industrialised the whole world without any negative effects as far as I could tell..

+2 votes     game: Tellus: Save the Earth
FamousSpear
FamousSpear Dec 15 2011, 2:48pm says:

NICE!!!!!

do the work like real claymores? with a (> one direction explosion?

looks good :-)

+2 votes     media: Claymore mines
FamousSpear
FamousSpear Dec 15 2011, 4:53am says:

ooooooooooooooooooooooooooooooooh

+5 votes     media: Replicators in multi-player
FamousSpear
FamousSpear Dec 13 2011, 4:02pm says:

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FamousSpear
FamousSpear Dec 13 2011, 11:13am replied:

I agree get a release with a few good factions, then expand :-)

+1 vote     mod: Men Of The Emperor:Burning Horizon
FamousSpear
FamousSpear Dec 13 2011, 3:33am says:

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FamousSpear
FamousSpear Dec 11 2011, 1:33am replied:

Don't give up buddy the game is awesome!!!

I am also trying to learn map scripting to help make new levels or stories for the game but my brain tends to get so far and then go AAAAAAAAARGH!!!! get away from me you evil code AAAAAAAAH!!!!!

I have been watching intently!!!! waiting, Waiting, WAITING!!!! :-P

But this is such an awesome platform for SG fans! Don't give up!!

Because I really, REALLY want to go to town on those replicators with an auto-shotgun!!!!

I am also still working on friends to get AS so I can get to have some real fun multiplayer style!!!

+2 votes     mod: Stargate: Adventures in the galaxy
FamousSpear
FamousSpear Dec 11 2011, 1:29am replied:

keep going matey :-)

I am hoping to have for you a custom sounds pack eventually, I have just been quite busy with other projects, but so far I have SG1, i think I also have bre'tac done, I just need the time and energy to make a bunch of gou'ald, russian and american lines. The file is already quite large though so we may need to see if it can be .pak compressed to see if that helps with size.

It is a real shame the game doesn't support .ogg format as that is really cool :-P (that is a MoW problem though)

+2 votes     mod: Stargate: Adventures in the galaxy
FamousSpear
FamousSpear Dec 11 2011, 1:23am says:

is that an sgc sniper or a folkwang sniper?

+1 vote     media: The reworked sniper
FamousSpear
FamousSpear Dec 11 2011, 1:22am says:

hehe nice

+1 vote     media: A few new characters are ingame
FamousSpear
FamousSpear Dec 8 2011, 10:27pm replied:

I think a 'non 10' score looks better anyway makes it look more 'real' and critiqued in depth :-P

anyhting over a 9.0 in my book is solid gold :-P

+1 vote     mod: Sword Of Damocles: Warlords
FamousSpear
FamousSpear Dec 7 2011, 5:54am replied:

Kislevite winged lancers have been around for about 30 years in the warhammer franchise

+1 vote     media: Son of Ursun
FamousSpear
FamousSpear Dec 4 2011, 4:27pm says:

looks good

+1 vote     media: Unit scale view ports
FamousSpear
FamousSpear Dec 2 2011, 9:37pm says:

I only ask about jump jets to see if i can begin quietly dreaming about shooting everything with crisis teams :-P

+3 votes     mod: Men Of The Emperor:Burning Horizon
FamousSpear
FamousSpear Dec 2 2011, 9:29pm says:

i think you've pretty much nailed it :-)

the bane blade looks to be about 4 leman russ worth which is good and the russ seems to be about 2 men wide which again is pretty good not sure if the tarantula gun (assuming that is what it is) might need to be a bit taller, I guess it depends on how it is manned, i think maybe it should be the same height as the man.

But all looks great v.excited :-P

+1 vote     media: Size comparison chart
FamousSpear
FamousSpear Nov 29 2011, 9:38am says:

You've got some really nice stuff there :-) Diverse

+2 votes     download: Jeremiah Pena Music Demo Reel
FamousSpear
FamousSpear Nov 16 2011, 3:12am replied:

erm in what way do you consider this to be a fail??

it has a HUGE amount of new features, factions, equipment and elements added?

For a WIP project it is incredibly stable, Computica regularly provides support for any issues encountered and it is continually updated with new features..

The only fail here is your comment :-P

+1 vote     mod: Sword Of Damocles: Warlords
FamousSpear
FamousSpear Nov 13 2011, 12:58am says:

ooooooh this looks fragging awesome!
Just for standard MoW right?

Eagerly anticipating!

Just out of curiosity have you figured a way to program jump packs, that would be so awesome! :-P

I already know Attilla has some mad skills so if he is involved I am very excited!

+1 vote     mod: Men Of The Emperor:Burning Horizon
FamousSpear
FamousSpear Nov 8 2011, 1:03pm replied:

This comment has been posted in a private group.

FamousSpear
FamousSpear Oct 29 2011, 10:09am replied:

This comment has been posted in a private group.

FamousSpear
FamousSpear Oct 27 2011, 4:06pm replied:

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