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Comment History  (150 - 180 of 465)
FamousSpear
FamousSpear @ Fallout: Tame The Wastes

It's already pretty green, have you seen the colour on the beach?!?

Good karma+1 vote
FamousSpear
FamousSpear @ Fallout: Tame The Wastes

the only other trick I can suggest is making a custom shortcut and see if it loads from that.

Make a shortcut of the beyond the sword exe, then right click and select properties and in the shortcut tab where it says Target, put this the mod name at the end like this:
\Sid Meier's Civilization 4 Complete\Beyond the Sword\Civ4BeyondSword.exe" mod="Fallout-TTW"

Obviously using the current name of the mod.

It might work, it might not..

Good karma+1 vote
FamousSpear
FamousSpear @ Fallout: Tame The Wastes

hmmm I am not sure what else to try at this point, as I have never exprienced the issue...

Hopefully the next version of the mod we are working on will fix the problem.

Good karma+1 vote
FamousSpear
FamousSpear @ Fallout: Tame The Wastes

This has happened to a couple of people in the pst, but I am not sure what the solution is...

You have it in the main installation Beyond the sword mod folder and not My documents?

You run the game as administrator?

The problem is that usually installation mistakes come with an error, when it just doesn't start it is a bit of a problem to figure out why...

Have you tried redownloading just incase something got corrupted?

I can't really think of any other reasons or solutions..

We will be releasing a new version soon that may just solve the problem.

I assume other mods for Civ work for you?

Good karma+1 vote
FamousSpear
FamousSpear @ Fallout: Tame The Wastes

I am going to need a bit more than that.

Steam? Non Steam?

What did you actually do?

I have Complete so that is not the issue.

Good karma+1 vote
FamousSpear
FamousSpear @ GUI Makeover

looks very classic fallout, I like it!

Good karma+3 votes
FamousSpear
FamousSpear @ Fallout: Tame The Wastes

You need to run the game as administrator, this is the standard solution.

A handful of people say the problem persists even after running admin, I don't have an answer to this as I have never had that problem..

The next version of the mod should remove this issue as we have modified the UI code

Good karma+1 vote
FamousSpear
FamousSpear @ OH POOP!

hehe, yes.... robots still work :D

Good karma+1 vote
FamousSpear
FamousSpear @ OH POOP!

I know right!

The good news is, when it is rebuilt, it should be an even better feature, with the ability for buildings to be boosted by local or national resources, which is nice!

Good karma+1 vote
FamousSpear
FamousSpear @ Progress Report 2015!

Glad to hear you are still excited for it, sorry it has been taking me so long to get the next version done.

I just had another PM from the Mega Modder, about stuff that he could probably help me out with and it was just a whole bunch of stuff that could have been pulled from my wishlist!

Including stuff like reducing the overall size of the mod download, and a heap of performance improvements, so I really think the delay will be a blessing in the end!

Good karma+3 votes
FamousSpear
FamousSpear @ Debris....debris everywhere

War.... War Never Changes...

Good karma+19 votes
FamousSpear
FamousSpear @ Fallout: Tame The Wastes

Yeah, unzipping is usually best to do to the desktop, then move it into program files. It is something to do with windows security settings, it doesn't let things 'change' stuff in program files directly.

Glad you got it to work.

Good karma+1 vote
FamousSpear
FamousSpear @ Sona Destroyer

It's a gort

Good karma+1 vote
FamousSpear
FamousSpear @ Fallout: Tame The Wastes

Civ4ArtDefines_Misc
Requirements.py
civ4.thm

you can also check these files to make sure the mod name matches the file path, it should do unless you have changed it, in which case change it back.

Good karma+1 vote
FamousSpear
FamousSpear @ Fallout: Tame The Wastes

that means that you have not put it in the BTS main folder. folder.

That usually means you have put it in my documents.

Because it has a custom reource folder it has to go in the main installation path, not my documents.

C:\Games\CivIV\2K Games\Firaxis Games\Sid Meier's Civilization 4 Complete\Beyond the Sword\Mods\K-Fallout

Something like that. Although it will be Fallout: Tame the waste, not k-fallout, that is my test build name.

Good karma+1 vote
FamousSpear
FamousSpear @ Fallout: Tame The Wastes

are you running the game as administrator? right click on your shortcut or the .exe to do it.

are you running the steam version?

and you are putting it inside the mods folder in bts install path, and not my documents?

I can't think of any other reason why it would crash...

Good karma+1 vote
FamousSpear
FamousSpear @ Progress Report

Cheers!

Fingers crossed it won't be long for Alpha5, still having some problems with the New UI, a few days ago I discovered that the diplomacy screen is broken, so need to figure out how to fix that!

We have even more new content now. I am still chipping away at the prototype story event, and I have to fiddle with the GUI to get it looking nice, but progress continues!

Good karma+1 vote
FamousSpear
FamousSpear @ To Boldly Go Where No Dev Has Gone Before

Somebody is watching you through the view screen!!

But that's impossible!!

Good karma+2 votes
FamousSpear
FamousSpear @ Particle Effects Showcase

I find these federation additions particley effective...

Good karma+3 votes
FamousSpear
FamousSpear @ STA 3 CTA Dev Diary 13

Intrep-bird MOD!!

Good karma+1 vote
FamousSpear
FamousSpear @ Fallout: Tame The Wastes

Yes, but you would have to combine them manually, which would mean recompiling the .dll after combining the source codes.

In short, it is not a simple task.

I have only included oppurtunity fire from RevDCM.

Because this mod is based on kmod AI, it is more difficult to include source code from other mods. you can see a full list of changes to the .dll of the mod at our forum page Forums.civfanatics.com

You will see there is already a lot of stuff in it.

Good karma+1 vote
FamousSpear
FamousSpear @ Alpha 4 PatchB

because you did not run the game as administrator. This problem will be removed with the next release, as we have made a non-Bug UI version.

Good karma+1 vote
FamousSpear
FamousSpear @ Fallout: Tame The Wastes

We will hopefully be releasing Alpha5 soon. (Had a bunch of teething problems with our switch to the New UI which is causing delays) So I would love you to grab that when it comes and give feedback on how you feel it is progressing!

Good karma+1 vote
FamousSpear
FamousSpear @ Stargate Invasion Human Changelog

you could also argue that the wraith were able to counter this too when they developed a jamming code for asgaard beaming. Although only briefly. I think it was when they stole the atlantis database.

Good karma+1 vote
FamousSpear
FamousSpear @ Robots!

muahahahaha

I shall vex and destroy all binars!!

You fell into my trap you fool muahahahaha

(I was going to actually look up and make a proper code, then I thought.... nah!..)

Good karma+1 vote
FamousSpear
FamousSpear @ Robots!

haha.

The gundam is not in the mod at the moment, but I am thinking of adding it as a reward to a random event story.

Good karma+3 votes
FamousSpear
FamousSpear @ Robots!

haha!

I was wondering if anyone was going to try and translate the binary!

I nearly added at the end of the description. I am one of the former :D

Good karma+1 vote
FamousSpear
FamousSpear @ Atomic Meltdown? No Problem!

Some of the trees is burnt!

That looked to be a really weird starting position.

It was a tiny slither of land that may or may not have been an island.

Suffice to say, if I had started there in a real game, I probably would have just restarted!

Good karma+2 votes
FamousSpear
FamousSpear @ Fallout: Tame The Wastes

these UI issues will hopefully resolve themselves with the next release as we have changed to a different base UI code

Good karma+1 vote
FamousSpear
FamousSpear @ 3D Beast Models

I wanna ride the giraffe!!

Good karma+8 votes
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