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Comment History  (120 - 150 of 306)
FamousSpear
FamousSpear Oct 5 2014, 10:24am replied:

you could also argue that the wraith were able to counter this too when they developed a jamming code for asgaard beaming. Although only briefly. I think it was when they stole the atlantis database.

+1 vote   article: Stargate Invasion Human Changelog
FamousSpear
FamousSpear Sep 3 2014, 10:41am says:

I am glad you guys are excited, I am too, it took forever to figure out what was going wrong with the new UI code!

There is still lots to do, there are still some glitches in the ui code that we need to figure out and fix, certain buttons not doing what they are supposed to etc, but it is a huge leap forward.

I have almost finished writing the first Story Event, and I really like it. Soon I will try coding it in and see if I get it right!

Lots of work to do before it will be releasable, but it is very exciting!

+1 vote   article: Progress Report
FamousSpear
FamousSpear Aug 13 2014, 1:19pm says:

that's some pretty land.

+3 votes   article: Settlement Mini Preview
FamousSpear
FamousSpear Jun 23 2014, 2:58pm says:

your biological and technological distinctiveness will be added to our BOOM!!

+29 votes   media: The weak shall perish
FamousSpear
FamousSpear May 25 2014, 5:15pm says:

They boldly went where no one is going to go anymore....

+5 votes   media: Last hurrah
FamousSpear
FamousSpear May 6 2014, 5:25pm says:

Release Version was bugged! Sorry...

If you have this error:

"GFC Error:failed to initialize the primary control theme"

and a crash to desktop

We have now fixed it and you should have it available for download in 24 hours tops!

+2 votes   article: Alpha4 Released!
FamousSpear
FamousSpear Jul 9 2013, 12:10pm says:

whoot! Oh the link just worked for me, it hadn't been but now it did.

+2 votes   article: More Features for the Folks!
FamousSpear
FamousSpear May 29 2013, 11:02am replied:

Thanks for the feedback, I am glad you like the vault concept, this was one of the first development ideas I had, so I am glad you enjoy it. I did not know about the vault 'bug' so wwe shall see how opinions go on this :).

Yes the Superforts is a cool modcomp, I am glad I was able to add it I think it will add a lot to the game. I am already thinking about making 'fort cities' but it is still early days, it will work the same way as village/vault system, iti s still really eaarly days, I haven't really thought about what to do with it yet, I am also not sure how the ai will handle it. It will probably be things like special defence building or military xp buildings, things like this, maybe even some wonders or national buildings that can only be built in forts, there are a lot of options..

Naval warfare will not be in the original mod, although I am thinking about the concept of Fallout Tame the World... but that is SO far off as to be non existent, there is SO much to be done with this still!

+2 votes   mod: Fallout: Tame The Wastes
FamousSpear
FamousSpear Feb 8 2013, 12:00am says:

ugh... I am having real trouble getting through that first mission, without the extra malp equipment it is rock hard!! :-)

+3 votes   download: Test verion 4.0 RC version
FamousSpear
FamousSpear Jan 10 2013, 4:03am says:

This looks interesting :) also is it supposed to be morality or morale? Morality is the choices between right and wrong and ethics, Moral and immoral. Morale is positive or negative mood.

+3 votes   article: Islands: Consumables Update - January 9th, 2013
FamousSpear
FamousSpear Jul 9 2012, 4:23pm says:

nice

+1 vote   media: VBL
FamousSpear
FamousSpear Jun 23 2012, 2:29am says:

Looks fantastic, keeps making me think of Far Cry!

+2 votes   article: Huge Survivor Update!
FamousSpear
FamousSpear Apr 19 2012, 2:21am says:

thats just mean!

+1 vote   media: Khorn
FamousSpear
FamousSpear Apr 16 2012, 2:50am says:

BOOM

+2 votes   media: New Basilisk
FamousSpear
FamousSpear Apr 3 2012, 3:38am says:

hehe those are some of the cleanest sand bags I have ever seen. I am glad the imperial guard know how to clean house!

+1 vote   media: Trench Warfare..
FamousSpear
FamousSpear Apr 1 2012, 1:35pm says:

I like the idea of the unfurled leathery pouch

+2 votes   media: Lootin'
FamousSpear
FamousSpear Mar 27 2012, 6:43am says:

uuuuguuuuuuguuuuuuug! (me wipes drool)

cannot wait to see these tanks get a paint job :-)

+3 votes   media: Land Raider Redeemer
FamousSpear
FamousSpear Mar 27 2012, 6:41am says:

mmmmmmmmmmmmm

+1 vote   media: Land Raider
FamousSpear
FamousSpear Mar 26 2012, 8:47am says:

oooooooooh

+1 vote   media: Land Raider Crusader
FamousSpear
FamousSpear Feb 22 2012, 6:01pm replied:

I think Dark Angels are the coolest choice, always fighting to restore the honour of their chapter....oooh the black stain of the heresy...

+5 votes   article: Space Marine Chapter
FamousSpear
FamousSpear Feb 3 2012, 2:19am says:

This comment has been posted in a private group.

FamousSpear
FamousSpear Jan 29 2012, 11:55pm says:

please tell me atat's are deployable :-P

+1 vote   media: Rising of an Empire - Update
FamousSpear
FamousSpear Jan 22 2012, 10:43am says:

short answer, it is not economically useful to keep developing a game you've already made your money on.....stinking board members :-P

money has ruined many a great game....

+1 vote   download: Sword of Damocles: Warlords (TC) v3.92f3 Patch
FamousSpear
FamousSpear Dec 11 2011, 1:23am says:

is that an sgc sniper or a folkwang sniper?

+1 vote   media: The reworked sniper
FamousSpear
FamousSpear Jul 16 2011, 1:55pm says:

Was the removal of the malp and extra support weapons in its inventory a permanent removal? Because they were really FUN! :-P

Also I will have to change the mission briefing text because I refer to that.

Also I don't think the mission briefings are appearing at least not for mission one.

It is looking great though :-)

+1 vote   group: Stargate: Adventures in the galaxy developers
FamousSpear
FamousSpear Jul 15 2011, 6:31am says:

ooooh they look mean!

I think one of the great things about a computer version is you don't have to worry about budget so you can go really lavish with it.

The series was always plagued with budget issues also the movie helmets were solid where as the series helmets were mechanical they had to slide back and open where as the movie ones 'disappeared' using 'CGI' in that respect i think the tv ones were better but these look fantastic.

I think you shouldn't limit yourself in making them look 'true to tv' as you are not limited by budget or the limits of physical moulding and technology.

:-)

+1 vote   media: Horus jaffas
FamousSpear
FamousSpear Dec 21 2012, 4:33pm says:

FIGHT!!

+2 votes   media: Tauri, Goa'uld & Asgard Spaceship
FamousSpear
FamousSpear Dec 10 2012, 2:45am says:

MORTAL COMBAT!!!

+1 vote   media: First of the new armour sets is finished!
FamousSpear
FamousSpear Nov 27 2012, 7:43am says:

wow some more nice additions, I really need to sit down and have a good crack at this mod at some point!!

+3 votes   article: 2.2 Patch for Singleplayers!
FamousSpear
FamousSpear Nov 19 2012, 9:08pm replied:

I want one too!!!! :-P

+1 vote   article: World plans
FamousSpear
FamousSpear Nov 10 2012, 2:00pm says:

Vehicles! Trains! Trade routes! Let wide become small with automotive Power!!! :-P

+6 votes   article: World plans
FamousSpear
FamousSpear Oct 21 2012, 5:53pm says:

It's all sounding very exciting, I definately need to fix my copy of Zero Hour and download the latest version of the mod!

+1 vote   article: October News
FamousSpear
FamousSpear Aug 14 2012, 6:57am replied:

do you want fries with that?

+2 votes   media: The Blueprint For A New Economy
FamousSpear
FamousSpear Jul 17 2012, 7:29pm says:

oooooooooh!

+4 votes   media: City in the desert
FamousSpear
FamousSpear Jul 11 2012, 4:06am says:

TAKE COVER!!!

+3 votes   media: Aegis Defence Line
FamousSpear
FamousSpear Jul 5 2012, 5:32pm says:

nice!

+1 vote   media: CHAOS DWARF INFERNAL GUARD WITH FIREGLAIVES
FamousSpear
FamousSpear Jun 29 2012, 8:42am says:

Great to see you back in actopn on this attila!

I shall see about getting you some more voice sounds for stuff soon!

Beautiful Work as always :-)

+2 votes   mod: Stargate: Adventures in the galaxy
FamousSpear
FamousSpear Jun 29 2012, 8:35am says:

WOAH!!!! That is awesome!

+1 vote   media: The Folkwang underground, main Governmental Bunker
FamousSpear
FamousSpear Jun 28 2012, 6:23am says:

nice!

+1 vote   media: Updated VBCI and weapons systems
FamousSpear
FamousSpear Jun 24 2012, 10:19am says:

cooool

+1 vote   media: Findable weapons
FamousSpear
FamousSpear Jun 22 2012, 5:33pm says:

nice did you guys get the sound WIPs I sent you?

+1 vote   media: Tribemen Concept
FamousSpear
FamousSpear Jun 21 2012, 2:15pm says:

aaaaaaaaw! repeaters!!

+1 vote   media: Outriders
FamousSpear
FamousSpear Jun 21 2012, 7:26am says:

This comment has been posted in a private group.

FamousSpear
FamousSpear Jun 20 2012, 4:39am says:

and barrels of grog and gunpowder that you can blowup as impressive fire bombs and explosives! :-D

+1 vote   media: Caribbean
FamousSpear
FamousSpear Jun 19 2012, 4:47pm says:

hehe cool... :-P

Stay safe mate :-)

+1 vote   article: Basic prop export tutorial for Men of War
FamousSpear
FamousSpear Jun 19 2012, 5:34am says:

I just want to know if it will be set to potentially, randomly explode, like any self respecting piece of Guard equipment should!

+1 vote   media: Plasma Gun
FamousSpear
FamousSpear Jun 19 2012, 5:32am says:

Yo Attilla good to see you are still active around here :-)

What software are you using for this?

+1 vote   article: Basic prop export tutorial for Men of War
FamousSpear
FamousSpear Jun 3 2012, 12:02pm says:

Wow Excellent Concept!

Reminds me of the platform that came out a few years back which was using chinese legends and art styles and you impacted you Characters environment with special 'painting spells' that achieved various benefits or opened pathways etc.

Cool to see the Concept expand to RTS

+1 vote   article: Official Trailer
FamousSpear
FamousSpear Jun 3 2012, 6:44am says:

ooooooooooooh

+2 votes   media: Valhalla
FamousSpear
FamousSpear Jun 3 2012, 6:43am says:

DWARVES!!

+3 votes   media: Neutronium generator and monolith
FamousSpear
FamousSpear May 20 2012, 10:06am says:

Maybe put something like a glowing orb on top of the chimney stacks, like a plasma furnace, which is already being developed to virtually eradicate any kind of waste material.

+1 vote   media: Refinery Artwork
FamousSpear
FamousSpear May 16 2012, 3:31am says:

nasty!

+1 vote   media: Norska Berserkers for 1.5.1
FamousSpear
FamousSpear May 14 2012, 7:53am says:

You just sit it in the open with a mile long trail of ammo trucks parked up behind it

+1 vote   media: Macharius Vulcan
FamousSpear
FamousSpear Oct 23 2014, 8:00am says:

Intrep-bird MOD!!

+1 vote   article: STA 3 CTA Dev Diary 13
FamousSpear
FamousSpear Oct 3 2013, 10:35am says:

Yeah I just figured that out :D

+2 votes   article: Game Giveaway: 6 Copies of NEO Scavenger!
FamousSpear
FamousSpear Jul 26 2013, 2:57pm says:

Alpha2 released!

News report is awaiting admin approval

+2 votes   mod: Fallout: Tame The Wastes
FamousSpear
FamousSpear Dec 2 2011, 9:29pm says:

i think you've pretty much nailed it :-)

the bane blade looks to be about 4 leman russ worth which is good and the russ seems to be about 2 men wide which again is pretty good not sure if the tarantula gun (assuming that is what it is) might need to be a bit taller, I guess it depends on how it is manned, i think maybe it should be the same height as the man.

But all looks great v.excited :-P

+1 vote   media: Size comparison chart
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