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Comment History  (120 - 150 of 411)
FamousSpear
FamousSpear Sep 27 2014 replied:

haha.

The gundam is not in the mod at the moment, but I am thinking of adding it as a reward to a random event story.

+3 votes   media: Robots!
FamousSpear
FamousSpear Sep 26 2014 says:

haha!

I was wondering if anyone was going to try and translate the binary!

I nearly added at the end of the description. I am one of the former :D

+1 vote   media: Robots!
FamousSpear
FamousSpear Sep 23 2014 says:

Some of the trees is burnt!

That looked to be a really weird starting position.

It was a tiny slither of land that may or may not have been an island.

Suffice to say, if I had started there in a real game, I probably would have just restarted!

+2 votes   media: Atomic Meltdown? No Problem!
FamousSpear
FamousSpear Sep 18 2014 replied:

these UI issues will hopefully resolve themselves with the next release as we have changed to a different base UI code

+1 vote   mod: Fallout: Tame The Wastes
FamousSpear
FamousSpear Sep 4 2014 says:

I wanna ride the giraffe!!

+8 votes   media: 3D Beast Models
FamousSpear
FamousSpear Sep 3 2014 says:

I am glad you guys are excited, I am too, it took forever to figure out what was going wrong with the new UI code!

There is still lots to do, there are still some glitches in the ui code that we need to figure out and fix, certain buttons not doing what they are supposed to etc, but it is a huge leap forward.

I have almost finished writing the first Story Event, and I really like it. Soon I will try coding it in and see if I get it right!

Lots of work to do before it will be releasable, but it is very exciting!

+1 vote   news: Progress Report
FamousSpear
FamousSpear Aug 29 2014 replied:

but we are working on a completely new version

+3 votes   mod: Sword Of Damocles: Warlords
FamousSpear
FamousSpear Aug 20 2014 replied:

it would also be a massive additional work load

+1 vote   mod: Star Trek: Armada 3
FamousSpear
FamousSpear Aug 19 2014 replied:

no I don't think so, all Titans are now termed dreadnoughts.

The klingons are unique in that they have the 'bomb' dreadnought, and a more conventional dreadnought, as many people weren't keen on the klingons only having a mega bomb.

+2 votes   mod: Star Trek: Armada 3
FamousSpear
FamousSpear Aug 19 2014 replied:

Just checked them out, thanks for the tip.

Axanar is the one that still most interests me I think.. I quite like 'Klingon war era' as a timeframe to explore, and the 'documentary style' of the trailer was epic and I immediately went 'Argh what happens!!' :D

Horizons as a 'low-budget' undertaking looks pretty amazing, I wonder how fullscale NX class war will turn out.

Renegades certainly has the most impressive cast list, and it is a really interesting time period (post voyager return) I just don't know if I like the premise.. a sort of star trek meets firefly (which as a word combo sounds awesome) I just don't kbnow if it is going to try too hard to be star trek but 'dark' and 'edgy'... The teaaser trailer didn't really grab me..

But it is exciting to see that trek continues!

+1 vote   mod: Star Trek: Armada 3
FamousSpear
FamousSpear Aug 19 2014 replied:

sometime after about 28 minutes, they do Gowron impersonations "For the Empire!" Also SPOILER ALERT for anyone who hasn't seen the end of DS9 and wants to.

0 votes   news: STA3 CTA DEV DIARY 11
FamousSpear
FamousSpear Aug 19 2014 says:

This is looking pretty awesome!

One thought on the dominion suicide (which I know is not technically related) it seems a bit strange, something like a kamikaze death strke against the 'killer ship' would seem more appropriate or maybe just a 'micro-shockwave' type death. If it was a small team of Jemmies then suicide there and then would make sense, but when they have two massive ships at their desposal, you would think they would do something with them!

Also does anyone else think it is really cool with the loyalty of actors and star trek creators, Star Trek more than anything I can think of recycles actors like crazy!

In that teaser (I so want to see this movie!) you had Martok, and Ramirez was also a former star fleet admiral in TNG, and I am pretty sure he was Morn too!

There are so many examples of them doing this as well it is crazy!

You even meet the Primary Founder in TNG, points for anyone who knows what episode :P (she looks the same but is not technically a founder in the changeling sense, although the founder name is apt.)

Anyway, this is looking awesome! Bring on the Borg!

+2 votes   news: STA3 CTA DEV DIARY 11
FamousSpear
FamousSpear Aug 17 2014 replied:

New Civs will be part of an 'expansion pack' when the base mod is complete.

+1 vote   mod: Fallout: Tame The Wastes
FamousSpear
FamousSpear Aug 13 2014 says:

that's some pretty land.

+3 votes   news: Settlement Mini Preview
FamousSpear
FamousSpear Aug 7 2014 replied:

Vaults are dotted all over the map, they are the 'mine' art work. on various tiles, they are very large so you can't miss them. If you are trying to play as bos, enclave, or super mutant, and you do not start with a vault 'under' your settler, then quit to main menu and start a new game. That will give your settler a starting vault. There is a glitch in the map code we have taht for some reason does not work the first time you start a new game...

+1 vote   mod: Fallout: Tame The Wastes
FamousSpear
FamousSpear Jul 4 2014 says:

nice

+8 votes   news: New World Map
FamousSpear
FamousSpear Jun 23 2014 says:

your biological and technological distinctiveness will be added to our BOOM!!

+30 votes   media: The weak shall perish
FamousSpear
FamousSpear Jun 22 2014 says:

Does this mean we will get a side quest where we can zip round the sun in a stolen Bird of Prey and go hunting for some nuclear wessels and a pregnant whale?

+18 votes   media: Wub wub wub wub wub wub wub wub
FamousSpear
FamousSpear Jun 18 2014 replied:

the other thing is your bts patched to 3.19?

I know someone else had a problem because they were running 3.17

+1 vote   mod: Fallout: Tame The Wastes
FamousSpear
FamousSpear Jun 18 2014 replied:

oh, well if you are running as admin it should work, the only other thing is making sure it is in the main game directory, but that would normally crash the game on initialisation.

The mod works fine for me and everyone else using it, that problem is usually caused by not running in admin as it has the BUG mod, which needs admin permission to work properly.

+1 vote   mod: Fallout: Tame The Wastes
FamousSpear
FamousSpear Jun 18 2014 replied:

hmmm...have you installed it in the main mods directory of the game and not my documents, and are you running the game as administrator...

if it just doesn't start I cannot think what the problem could be.. normally if something was wrong it would crash or some other oddity, but just not reloading... never experienced that, other than sometimes mods take a while to start for me if my computer is in a lazy mood.

+1 vote   mod: Fallout: Tame The Wastes
FamousSpear
FamousSpear Jun 18 2014 replied:

did you run the game as administrator?

+1 vote   mod: Fallout: Tame The Wastes
FamousSpear
FamousSpear May 30 2014 replied:

Yes civ 3 also had a fallout mod. (not connected)

Thanks for the support!

+1 vote   mod: Fallout: Tame The Wastes
FamousSpear
FamousSpear May 25 2014 says:

They boldly went where no one is going to go anymore....

+5 votes   media: Last hurrah
FamousSpear
FamousSpear May 11 2014 says:

the only question I want answered is how many of them can I ride! :D

+3 votes   media: Bestiary iteration 1
FamousSpear
FamousSpear May 7 2014 replied:

Thanks I appreciate the words of encouragement.

I am really happy tonight, we have made it into the top 100 mods for the first time!

The mod still has a long way to go, but with every release we get a step closer to the dream I have in my head :D

I am hoping to get 2 more trackers tonight as well so we have a nice neat 100 :D

+3 votes   mod: Fallout: Tame The Wastes
FamousSpear
FamousSpear May 7 2014 replied:

are you running the game as administrator?

if not then that causes python and display errors

+2 votes   mod: Fallout: Tame The Wastes
FamousSpear
FamousSpear May 7 2014 replied:

cheers

+2 votes   mod: Fallout: Tame The Wastes
FamousSpear
FamousSpear May 7 2014 says:

It is hard to see exactly how this works, but it definately looks interesting and nicely detailed

+1 vote   media: Prospecting for resources
FamousSpear
FamousSpear May 6 2014 says:

Ok the Download should now be fixed and everyone should be good to go!

+2 votes   mod: Fallout: Tame The Wastes
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