Just your ordinary random internet guy with a fake age, name and probably everything else on this thing. And yes I know Falshimjager is not the correct spelling of Fallschimjaegar, it was just that the correct spelling was already take so I just shortened it. Yeah so don't come around and say. "ISN"T IT SPELLED FALLSCHIMJAEGER?!" becasue yeah, I bloody hell know alright.

Comment History  (0 - 30 of 90)
Falshimjager
Falshimjager @ Romania Mod

I don't understand how to install it.

I changed the Target field with my own file location and put the "-mod FTM -dev"
Without the quotation marks. and I had to change the start in field too match it also but without the "-mod FTM -dev" at the end. and the shortcut turns into a file shortcut and I don't know what to do.

Reply Good karma+1 vote
Falshimjager
Falshimjager @ The Parabellum mod

Man, I really love the White Royalist uniforms. I wish they had their own towns and stuff since its kinda weird to find whites in the red armies too.

Amazing mod mate. When I first saw a big battle with artillery, planes and stuff. My jaw dropped and my eyes went wide. It was as if the heavens opened and a choir of angels sang and I was enlightened; except you know its a mod. Brilliant stuff.

Reply Good karma+3 votes
Falshimjager
Falshimjager @ The Parabellum mod

How does one blow up tanks? I had a single AV-7 wipe out my Italian rifle company.
I tried shooting artillery at it and it didn't do any damage and since you can't buy Anti tank rifles from shops and AT infantry die almost instant. I dunno what do hit them with.

Reply Good karma+1 vote
Falshimjager
Falshimjager @ Company of Heroes: Far East War

I have tried a lot of things, but I still can't see the police squad for the chinese.
Also I have noticed that some command point upgrades give off certain bonuses that aren't actually stated. Like how you can arm conscripts with rifles when you join the communists and spend a point on the rapid deployment power.

Reply Good karma+1 vote
Falshimjager
Falshimjager @ Company of Heroes: Far East War

Oh another question, when it gets officially released on steam, do we have to uninstall the mod then get the steam version?

Reply Good karma+1 vote
Falshimjager
Falshimjager @ Company of Heroes: Far East War

I do have one comment on it about balance.
The Chinese have too much god damn powerful field support artillery.
Mid game when the 75mm guns start putting shells on your men. Your own field support artillery can't counter battery and if they have an MG some place it near impossible to strike back unless you have some early game armour to rush in blow it up then, run back.
Though, that may just be my perspective due to not being good enough at the game.

Reply Good karma+3 votes
Falshimjager
Falshimjager @ Company of Heroes: Far East War

I dunno if its just me, but it takes ages to load a game. At first I thought it crashed then I saw it move just a tiny little, so I gave it the benefit of the doubt and just waited for it. took like 5-4 minutes for it to start.

Other than that, the mod is bloody brilliant. Maybe if you guys put it up on steam like the WW1 modification it would be more stable.

Reply Good karma+2 votes
Falshimjager
Falshimjager @ GEM 2 Editor Fan club

I have a question. In this WW1 map I made where there is an endless assault of tanks, how do I make the blown up and destroyed tank bodies fade away and disappear? Because after a while they tend to just pile up and by the end of the mission, there is just this massive pile of dead tanks everywhere.

Reply Good karma+1 vote
Falshimjager
Falshimjager @ 17cm Minenwerfer (In-Game screens)

What texture did you use for the trench flooring? One of the Stamp ones in vanilla?

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Falshimjager
Falshimjager @ Epic New Ideea

Are you going to make that corrugated steel semi circle thing that they use for roofing?

Reply Good karma+1 vote
Falshimjager
Falshimjager @ Nova Aetas - v3.0.2 (full) [reuploaded]

I have this really odd problem with certain armor pieces. Mostly the crusader surcoats and things of the like. My body models seems to phase through the texture when I move making me look like the body is moving just a bit faster than the armor that I am wearing. Making me look half naked from the front.

Reply Good karma+1 vote
Falshimjager
Falshimjager @ v3.0 Hierosolyma Walls

I have some odd texture glitches when ever I use this type of armor. My naked legs seem to slip through the texture of the surcoat whenever I move and make me look half naked. It is a bit better for the versions of this armour with a cape and all from the back at least since you don't see it.

Reply Good karma+1 vote
Falshimjager
Falshimjager @ winter trenches

Important: Its a map file not a mod. So put it in your map folder in resources.
You open it in the editor too. Sorry, I dunno how to make it into an actual thing on the main game menu.
You need the Great war: Heroes in the East 1914 - 1918 modification for it work.

Reply Good karma+2 votes
Falshimjager
Falshimjager @ 2nd line right

I wish I was better at making trees and stuff fit into the scene. The final version that would be uploaded with a mission and all the units from the mod would probably have better flora.
But the mod isn't out yet so I have time.

Reply Good karma+1 vote
Falshimjager
Falshimjager @ The Great War : A Tale of Heroes - MoWAS2 version

Wait, what do you mean?

Like missions F3 or Missions, in game missions not in editor Missions?

Reply Good karma+1 vote
Falshimjager
Falshimjager @ The Great War : A Tale of Heroes - MoWAS2 version

Oh yeah, I would like to ask. Does the AI automatically charge using melee weapons like bayonets and swords when they are close at a certain distance and at free move mode?

Reply Good karma+1 vote
Falshimjager
Falshimjager @ Sands of Faith

Is there an option in one of the mod options menus to fix the constant weapon changes with cavalry.
It happens to melee cavalry mostly, they sometimes get stuck and continuously switch between the lance and sword until thats all they do without attacking you.
That happens only sometimes but they still switch weapons constantly but they will hit you with them.
Still kinda weird though since the all switch weapons in unison. My cavalry and the enemy cavelry.

Reply Good karma+1 vote
Falshimjager
Falshimjager @ 1.7

Most importantly of all, less exploding when ever some one uses grenades

Reply Good karma+2 votes
Falshimjager
Falshimjager @ The Red Wars

It happens when ever some one uses grenades. either you or any one else. It spawns the explosion on your position

Reply Good karma+1 vote
Falshimjager
Falshimjager @ Gates of Hell | Official announcement

I like how the german tracers are green, just like they should be.

Reply Good karma+1 vote
Falshimjager
Falshimjager @ C&C: Generals Zero Hour

How do you actually get this game now a days? I used to the a CD a decade ago but I dunno where it is anymore and I can't buy this in steam.

Reply Good karma0 votes
Falshimjager
Falshimjager @ Trench warfare

It still actually works on Men of war editor even with out the mod, however you will have to make your own mission and plug the holes in the gaps inside the Dot_sandbag fortification that is missing in the base game. Those are only present in five places though so it wouldn't make much of an impact.

Reply Good karma+1 vote
Falshimjager
Falshimjager @ The Great War : A Tale of Heroes - MoWAS2 version

I made a WW1ish map just for this mod's units. Can't wait, and keep up the good work mate.

Reply Good karma+1 vote
Falshimjager
Falshimjager @ U.N.I.T. MOD - Global Escalation

Brilliant stuff but can you make the BTR passengers automatically leave the APC once shooting starts. If I order them to leave manually even the driver and gun crew eject out and well infantry without the extra 20mm fire support die right quick

Reply Good karma+1 vote
Falshimjager
Falshimjager @ L'Aigle

I think that's the plan, considering most of the map is actually there but blank. I believe it is safe to assume that those factions will be added.
Though I wonder of the corsairs will be added.

Reply Good karma+3 votes
Falshimjager
Falshimjager @ L'Aigle

Oh well, still a brilliant mod.
What will social status do when it is implemented though?

Reply Good karma+1 vote
Falshimjager
Falshimjager @ L'Aigle

How do you gain social ranks? I am still a nobody, is it renowned based?

Reply Good karma+1 vote
Falshimjager
Falshimjager @ L'Aigle

Its too peaceful. I mean I have a game that has been going on for 200 days and everyone is at peace. No wars, ever. after the beginning conflict got a truce no one went to war again. Sure the peace allowed me to get a massive trade empire and I own a business in every city but there is no war.

Reply Good karma+1 vote
Falshimjager
Falshimjager @ The Red Wars

Does anyone know a way in mount and blade for Ai units to find cover and use it?
I mean this mod would be really cool if it had trenches.

Reply Good karma+2 votes
Falshimjager
Falshimjager @ Calradia: Imperial Age

But what mostly happens from what I see, are that the skirmish infantry can still shoot cross map. So my line infantry just stand there getting shot at while the skirmishers whittle them away, soon enough i order them to line infantry to musket range but a large volley from the enemy musketeers happens and 2/3 my line is wiped out by the time my men even get to fire a proper volley.

Reply Good karma+1 vote
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