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guys i love the banners and all,
but,like all the banners in M&B ever to be released, they just dont look too inturesting... (for me personaly)
has anyone ever considered adding banners that really stand out from the others, like putting something like this on them
these guys (whoever they are) made pretty nice ones
i understand that you remove all comments about ground combat,but would you allow other moddelers to implement your work into another title or edit the exsisting title with your premission?
epic job btw :D
carefoul trancemaster, dont overpolish it
im playing this game and downloading mods in 2013 xD
oh good now things are as neat as they can be
oh hell yeah :D
been too long dude
Well i agree with eric to some point
(obviousley you can't do all that stuff, and even if you could, some of it would be a middle finger to the lore)
but yeah generlay ebonheart is underpowered compared to its importance
(the elder scrolls mmo has a faction called ebonheart pact for crying out loud)
sh*t man :D
oh i'd say you outdone yourself, but then again you will outdo yourself on the next thing you get your hands on :)
damn man how do you have time to do all that stuff :O
U must be a organizing genious :D
I can do 1 usefoul thing per day, the rest i kinna spend on crap D24w6bsrhbeh9d.cloudfront.net
Anyways keep it up hope you can cope with it all
i dunno, it seems lore-friendly to me, if not that at least the non-lore is so fitting for morrowind that it doesn't show...
Duuuuude what do you think :D
honestley, i didn't believe a single mod/moddeler could change merley every aspect in the game and improve upon it, using the basic idea...
If i had to name a part I'd like to be improved upon, it would be the arena, and it has been done before, just a bit sloppy and not fitting to morrowind (no offence to creators)
as i said, love this perticular mod, but it doesn't have that morrowind feel to it, if you could do something like that or insert the mod itself with some changes (different armors for the combatants ect.) that would be cool
liking it, tracking it... :D
oh just curious about the game atmosphere, what style of immages and artwork are going to be in-game? (i mean the non-graphical engine stuff)
i look at this pic of yours
and i like how it's a mix of actual picture and some img editing
1 it keeps the realism feel of modern war, doesn't look too cheesy, not too generic
we all knew this mod had to be made for mount&blade eventually
great job :D
btw little suggestion: changing the name to the "game of thrones" or something related like "winter is comming" might increase exposure :D
good mod idea, like it :D
now if only somebody included a "neutral map" of the jedi academy to free roam in betwen missions and practice against fellow jedi(like the one from jedi outcast) that would make my day
also, the jedi outcast "jedi training" is waaay better than jedi academy jedi training
btw you know what would be cool?
if when you choose your char in jedi outcast campain (trow in katarn skinpack), when you choose a skin for Kyle, that skin represents him in the jedi academy champain
just to get something right: this improves on the original single player? will it colide with jedi outcast mod for JA?
yay, a low-requirement online shooter :D
sweeeeeeeeet :D :D :D
stands out in a good way :)
look at this
i think it's time to start a new char
not the most essential mod but definitley inturesting xD
waaaait a minute :O
this has been on moddb the entire time ?
xD LOL at me for not noticing
inturesting concept very fallout-ish :D
farms are good, they create the right atmosphere...
the "people leave near here so it isn't all wild nature, then city walls, then the end of city, then wild nature again" kinna feeling
that makes my day :D nice to see you expanding the geographical content and actualy implementing the changes into the NPC's minds (although it sounds creepy put like that xD)
sad to hear the LGNPC is not compatible with this mod...right?
...the fuuuk? O.o
province cyrodil mod?
if not pls elaborate!
this one is epic :D
ES online sounds great but i fear bethesda will spoil the lore but i guess that's far too much work anyway :/
Well they say (tamriel rebuilt guys) they're working, honestley if they were a little less secretive...
i'm curious about the npc tactics for this mod...
the occasional new npc's and the old ones, is there a way to do something similar to LGNPC mod considering there is lots of new or changed locations that can be put in the dialogues... of course LGNPC takes it a bit too far
(honestley the dialogues are one of the things that keep me playing, the oblivion/skyrim voiced dialogues are a dissaster in both size and content-customization...)